My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant
Giant Snowball
Goblins Bomber Minion Horde Witch Lumberjack
Zap
Goblins Bomber Minion Horde Witch
Barbarian Barrel
Goblins Bomber Witch Lumberjack
The Log
Goblins Bomber Witch Lumberjack
Earthquake
Bomber Witch
Arrows
Goblins Bomber Minion Horde Witch
Royal Delivery
Goblins Bomber Minion Horde Witch Lumberjack
Fireball
Bomber Minion Horde Witch Lumberjack
Poison
Bomber Minion Horde Witch
Lightning
Witch Lumberjack
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Fireball Lumberjack Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bomber Arrows Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Bomber
Giant Lumberjack
Arrows
Fireball Giant Lumberjack
Minion Horde
Giant Lumberjack
Fireball
Arrows Giant
Giant
Bomber Arrows Goblins Minion Horde Fireball Witch Lumberjack
Witch
Giant Lumberjack
Lumberjack
Bomber Arrows Minion Horde Giant Witch

Defense Synergies 0 6

Goblins
Bomber Minion Horde
Bomber
Goblins
Arrows
Fireball Lumberjack
Minion Horde
Goblins
Fireball
Arrows Lumberjack
Giant
Witch
Lumberjack
Lumberjack
Arrows Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball
Minion Horde Lumberjack Goblins Bomber Witch
Minion Horde Witch Lumberjack Goblins Bomber
Minion Horde Witch Lumberjack Goblins Bomber
Bomber Arrows Fireball Lumberjack
Arrows Fireball Goblins Bomber Lumberjack
Minion Horde Arrows Fireball Witch
Arrows Fireball
Minion Horde Witch Goblins Lumberjack
Goblins Bomber Minion Horde Lumberjack
Goblins Minion Horde Witch Bomber Arrows Fireball Lumberjack
Arrows Minion Horde Fireball Witch
Minion Horde Lumberjack Bomber Fireball Witch
Bomber Fireball Goblins Arrows Minion Horde Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Fireball Lumberjack
Minion Horde Goblins Bomber Arrows Fireball Witch Lumberjack
Arrows Fireball Goblins Bomber Minion Horde Witch Lumberjack
Arrows Witch Bomber Fireball Lumberjack
Lumberjack
Bomber Goblins Arrows Minion Horde Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Fireball Witch
Fireball Bomber Arrows Lumberjack
Lumberjack Goblins Minion Horde Witch
Lumberjack Minion Horde Fireball
Minion Horde Witch Lumberjack
Arrows Fireball Minion Horde Witch
Goblins Minion Horde Fireball Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Goblins Fireball Witch
Witch Minion Horde
Minion Horde Witch Lumberjack
Arrows Fireball
Minion Horde Fireball Witch Lumberjack
Bomber Minion Horde Fireball Witch
Witch Goblins Bomber Minion Horde Fireball Lumberjack
Arrows Bomber Minion Horde Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Bomber Fireball Arrows Minion Horde
Arrows Fireball Minion Horde Witch
Bomber Arrows Minion Horde Witch
Arrows Fireball
Arrows Fireball
Goblins Minion Horde Fireball Lumberjack
Arrows Minion Horde Fireball
Fireball Arrows
Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Bomber Arrows Minion Horde Fireball Witch
Arrows Minion Horde Fireball
Arrows Fireball
Bomber Minion Horde
Bomber Arrows Fireball
Bomber Arrows Fireball Witch
Minion Horde Fireball
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Bomber Fireball Witch
Minion Horde Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball
Bomber Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Minion Horde Lumberjack
Arrows Bomber Fireball
Arrows Fireball
Minion Horde
Minion Horde Fireball Witch
Fireball Witch
Fireball Witch

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