My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang Miner
Giant Snowball
Skeletons Bats Goblin Gang Miner
Zap
Skeletons Bats Goblin Gang Mortar
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Mortar Tesla
The Log
Skeletons Ice Spirit Goblin Gang
Earthquake
Skeletons Goblin Gang Mortar Tesla
Arrows
Skeletons Ice Spirit Bats Goblin Gang
Royal Delivery
Skeletons Ice Spirit Bats Goblin Gang Miner
Fireball
Goblin Gang Mortar Tesla
Poison
Bats Goblin Gang Mortar
Lightning
Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats The Log Goblin Gang Miner Mortar Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bats The Log

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Bats Mortar Miner
Bats
Miner Ice Spirit Mortar
Goblin Gang
Miner Mortar
Mortar
Miner Ice Spirit Bats Goblin Gang The Log
Tesla
The Log
Mortar Miner
Miner
Bats Goblin Gang Mortar Ice Spirit The Log

Defense Synergies 4 18

Skeletons
Tesla Ice Spirit Bats Mortar The Log
Ice Spirit
Goblin Gang Skeletons Bats Mortar Tesla The Log Miner
Bats
Skeletons Ice Spirit Mortar Tesla The Log
Goblin Gang
Ice Spirit Tesla Mortar The Log Miner
Mortar
Skeletons Ice Spirit Bats Goblin Gang Tesla The Log
Tesla
Skeletons Goblin Gang The Log Ice Spirit Bats Mortar
The Log
Tesla Skeletons Ice Spirit Bats Goblin Gang Mortar Miner
Miner
Ice Spirit Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla The Log
Skeletons Ice Spirit Bats Goblin Gang Mortar Tesla The Log
Goblin Gang Mortar Tesla Skeletons Bats
Tesla Skeletons Bats Goblin Gang Mortar
The Log
Goblin Gang The Log Skeletons Bats Tesla
Bats Tesla Ice Spirit Goblin Gang Mortar
Tesla The Log
Tesla Skeletons Goblin Gang Mortar
Goblin Gang Skeletons Ice Spirit Tesla Miner
Bats Goblin Gang Skeletons Tesla The Log
Tesla Bats Goblin Gang
Mortar Tesla Skeletons Ice Spirit Bats Goblin Gang The Log
Ice Spirit Bats Goblin Gang Mortar Tesla The Log
Goblin Gang Mortar Tesla
Ice Spirit Goblin Gang Mortar Tesla The Log
Tesla Skeletons Bats Goblin Gang Mortar
Ice Spirit Mortar Tesla Bats Goblin Gang The Log
Mortar The Log Ice Spirit Bats Tesla
Mortar Tesla
Goblin Gang Bats Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Tesla
Goblin Gang Mortar Tesla The Log Miner
Goblin Gang Skeletons Ice Spirit Bats The Log
Goblin Gang Bats Tesla The Log
Skeletons Goblin Gang Tesla
Skeletons Ice Spirit Bats Goblin Gang Tesla
Goblin Gang Skeletons Bats Tesla
Tesla
Skeletons Ice Spirit Bats Mortar The Log
Skeletons Goblin Gang Tesla
Bats Tesla
The Log
Skeletons Goblin Gang Tesla
Tesla
Goblin Gang Tesla Skeletons Ice Spirit Bats Mortar The Log
Bats Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar The Log
Mortar The Log Miner
The Log Miner
The Log
Mortar The Log
Ice Spirit Bats
Mortar The Log
The Log Ice Spirit
The Log Miner Mortar
Bats Goblin Gang
Miner Mortar The Log
Mortar The Log Miner
Mortar
Mortar The Log
Mortar The Log
Mortar The Log
Mortar
Bats
Mortar The Log
Mortar The Log Miner
The Log
The Log
Mortar The Log
The Log Ice Spirit Mortar
Mortar The Log Miner
Mortar The Log Miner
Miner Mortar The Log
Bats
Ice Spirit Bats
Mortar The Log Miner
Ice Spirit
The Log
Ice Spirit Bats Goblin Gang
The Log
Miner Goblin Gang
The Log Mortar
Ice Spirit Bats Goblin Gang The Log
Bats
Mortar The Log Miner

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