My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Goblin Barrel
Giant Snowball
Minion Horde Hog Rider Goblin Barrel
Zap
Minion Horde Goblin Barrel
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Electro Wizard
The Log
Hog Rider Goblin Barrel
Earthquake
Hog Rider Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Goblin Barrel Electro Wizard
Fireball
Minion Horde Hog Rider Wizard Goblin Barrel Electro Wizard
Poison
Minion Horde Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Minion Horde Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Tornado Valkyrie Hog Rider Electro Wizard Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Tornado Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider
Valkyrie
Hog Rider Goblin Barrel Wizard Tornado Electro Wizard
Hog Rider
Valkyrie The Log Minion Horde Wizard Goblin Barrel Tornado Electro Wizard
Wizard
Tornado Valkyrie Hog Rider
Goblin Barrel
Valkyrie Hog Rider
Tornado
Wizard Valkyrie Hog Rider The Log
The Log
Hog Rider Tornado
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 1 11

Minion Horde
Tornado The Log
Valkyrie
Wizard Tornado The Log Electro Wizard
Hog Rider
Wizard
Tornado Valkyrie The Log Electro Wizard
Goblin Barrel
Tornado
Wizard Minion Horde Valkyrie The Log Electro Wizard
The Log
Minion Horde Valkyrie Wizard Tornado Electro Wizard
Electro Wizard
Valkyrie Wizard Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard The Log Electro Wizard
Minion Horde Valkyrie The Log Electro Wizard
Minion Horde Tornado Valkyrie Electro Wizard
Minion Horde Valkyrie Electro Wizard
Valkyrie Tornado The Log
Tornado The Log Valkyrie Electro Wizard
Minion Horde Tornado Electro Wizard Wizard
Valkyrie The Log Electro Wizard
Minion Horde Tornado
Tornado Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie Electro Wizard Wizard Tornado The Log
Minion Horde Wizard Tornado Electro Wizard
Minion Horde Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Minion Horde Tornado The Log Electro Wizard
Minion Horde Electro Wizard
Minion Horde Tornado The Log Electro Wizard
Minion Horde Wizard Valkyrie Tornado Electro Wizard
Minion Horde Valkyrie Wizard Tornado The Log Electro Wizard
Valkyrie Wizard Tornado The Log Electro Wizard
Tornado Electro Wizard
Valkyrie Wizard Minion Horde The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Wizard
Electro Wizard Valkyrie Wizard The Log
Minion Horde Valkyrie The Log Electro Wizard
Valkyrie Minion Horde Tornado The Log Electro Wizard
Minion Horde Valkyrie
Wizard Minion Horde Tornado Electro Wizard
Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie
Minion Horde Electro Wizard Valkyrie Tornado The Log
Minion Horde
Minion Horde Valkyrie
Valkyrie Tornado The Log Electro Wizard
Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie
Electro Wizard Minion Horde Valkyrie Tornado The Log
Valkyrie Minion Horde Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie The Log
Tornado The Log Electro Wizard
Minion Horde The Log
Valkyrie The Log
Wizard Minion Horde Valkyrie The Log
Wizard Minion Horde Tornado
Minion Horde Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Minion Horde Tornado Electro Wizard
Minion Horde Valkyrie Wizard Tornado The Log Electro Wizard
Wizard Tornado
The Log
Minion Horde
The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Tornado
Minion Horde
Wizard The Log Electro Wizard
Valkyrie Wizard Tornado The Log
Minion Horde The Log
Wizard Tornado
Tornado The Log
Minion Horde The Log
Tornado The Log Valkyrie Wizard
Minion Horde
The Log Wizard Tornado Electro Wizard
Wizard Tornado The Log
Tornado The Log
Minion Horde Wizard Tornado Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde
Minion Horde Wizard The Log
Minion Horde Electro Wizard
Minion Horde
Wizard The Log
Minion Horde Electro Wizard
Wizard Tornado Electro Wizard
The Log
Minion Horde Valkyrie Wizard Electro Wizard
The Log Wizard
Tornado
Minion Horde
Minion Horde Tornado The Log Electro Wizard
Tornado Electro Wizard
Tornado The Log Electro Wizard

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