My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant
Giant Snowball
Fire Spirit Minions Witch
Zap
Fire Spirit Minions Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Witch
The Log
Fire Spirit Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Fire Spirit Minions Witch
Royal Delivery
Fire Spirit Minions Elite Barbarians Mini P.E.K.K.A Witch
Fireball
Minions Elite Barbarians Witch
Poison
Minions Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Fireball Mini P.E.K.K.A Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Minions Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Mini P.E.K.K.A Giant
Minions
Giant Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Fire Spirit Minions Fireball The Log
Fireball
Elite Barbarians Giant The Log
Mini P.E.K.K.A
Giant Fire Spirit Minions The Log
Giant
Minions Mini P.E.K.K.A Fire Spirit Fireball Witch The Log
Witch
Giant
The Log
Elite Barbarians Fireball Mini P.E.K.K.A Giant

Defense Synergies 2 8

Fire Spirit
Mini P.E.K.K.A The Log
Minions
The Log
Elite Barbarians
Mini P.E.K.K.A The Log
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Fire Spirit Elite Barbarians Fireball Witch
Giant
Witch
Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Fire Spirit Minions Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log
Elite Barbarians Mini P.E.K.K.A Minions Witch The Log
Mini P.E.K.K.A Witch Fire Spirit Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Minions
Elite Barbarians Fireball Mini P.E.K.K.A The Log
Fireball The Log Fire Spirit Minions
Minions Fire Spirit Fireball Witch
Fireball The Log
Mini P.E.K.K.A Witch Minions Elite Barbarians
Elite Barbarians Fire Spirit Mini P.E.K.K.A
Minions Witch Fireball The Log
Minions Fireball Witch
Mini P.E.K.K.A Fire Spirit Minions Elite Barbarians Fireball Witch The Log
Fire Spirit Fireball Minions Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A The Log
Minions Elite Barbarians Fireball Mini P.E.K.K.A Witch
Fire Spirit Fireball Minions Elite Barbarians Witch The Log
Witch The Log Fire Spirit Minions Fireball
Mini P.E.K.K.A Elite Barbarians
Fire Spirit Minions Elite Barbarians Fireball Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Fireball Witch
Fireball Elite Barbarians Mini P.E.K.K.A The Log
Minions Elite Barbarians Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Elite Barbarians Fireball The Log
Elite Barbarians Mini P.E.K.K.A Witch
Fire Spirit Fireball Minions Witch
Mini P.E.K.K.A Minions Elite Barbarians Fireball Witch
Mini P.E.K.K.A Elite Barbarians
Minions Elite Barbarians Fireball Mini P.E.K.K.A Witch The Log
Witch
Minions Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians Fireball The Log
Elite Barbarians Mini P.E.K.K.A Fireball Witch
Fireball Witch
Elite Barbarians Witch Minions Fireball Mini P.E.K.K.A The Log
Minions Elite Barbarians Fireball Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Fire Spirit The Log
Fireball Fire Spirit Minions Witch
Fire Spirit Witch The Log
Fireball The Log Fire Spirit
Fireball The Log
Fire Spirit Minions Elite Barbarians Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Fire Spirit
Fire Spirit Elite Barbarians Fireball The Log
Minions Fireball
Elite Barbarians Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Minions Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A The Log
Fire Spirit Fireball Witch The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fire Spirit Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Elite Barbarians Fire Spirit Fireball Witch
Minions Fireball Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Minions Fireball Witch
Fireball Fire Spirit Witch
The Log Fireball
Fireball Mini P.E.K.K.A
The Log Fireball
Fireball
Elite Barbarians
Minions Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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