My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon X-Bow P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Balloon X-Bow P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Fire Spirit Goblin Gang Balloon
Zap
Fire Spirit Goblin Gang Balloon X-Bow
Barbarian Barrel
Fire Spirit Knight Goblin Gang X-Bow Magic Archer
The Log
Fire Spirit Goblin Gang X-Bow
Earthquake
Goblin Gang X-Bow
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Knight Goblin Gang Balloon P.E.K.K.A Magic Archer
Fireball
Goblin Gang Balloon X-Bow Magic Archer
Poison
Goblin Gang Balloon X-Bow Magic Archer
Lightning
Knight Balloon X-Bow Magic Archer
Rocket
Balloon X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Knight Goblin Gang Magic Archer Balloon X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Knight Goblin Gang

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Knight Balloon X-Bow
Arrows
Balloon P.E.K.K.A Knight X-Bow
Knight
Goblin Gang Balloon X-Bow Fire Spirit Arrows Magic Archer
Goblin Gang
Knight Balloon X-Bow P.E.K.K.A
Balloon
Arrows Knight Fire Spirit Goblin Gang Magic Archer
X-Bow
Knight Fire Spirit Arrows Goblin Gang
P.E.K.K.A
Fire Spirit Arrows Magic Archer Goblin Gang
Magic Archer
P.E.K.K.A Knight Balloon

Defense Synergies 4 6

Fire Spirit
Knight P.E.K.K.A
Arrows
Knight P.E.K.K.A
Knight
Fire Spirit Goblin Gang X-Bow Magic Archer Arrows
Goblin Gang
Knight X-Bow P.E.K.K.A Magic Archer
Balloon
X-Bow
Knight Goblin Gang
P.E.K.K.A
Fire Spirit Arrows Goblin Gang
Magic Archer
Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight X-Bow Magic Archer
P.E.K.K.A Knight Goblin Gang X-Bow
Goblin Gang P.E.K.K.A Fire Spirit Knight
P.E.K.K.A Knight Goblin Gang
Arrows X-Bow P.E.K.K.A
Arrows Goblin Gang Fire Spirit X-Bow Magic Archer
Fire Spirit Arrows Goblin Gang X-Bow Magic Archer
Arrows X-Bow P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang X-Bow
Knight Goblin Gang Fire Spirit
Goblin Gang Arrows Knight X-Bow Magic Archer
Arrows Goblin Gang Magic Archer
P.E.K.K.A Fire Spirit Knight Goblin Gang X-Bow
Fire Spirit Arrows Goblin Gang X-Bow P.E.K.K.A Magic Archer
P.E.K.K.A Knight Goblin Gang X-Bow
Goblin Gang X-Bow P.E.K.K.A
Arrows Knight Goblin Gang X-Bow P.E.K.K.A
Fire Spirit Arrows Knight Goblin Gang X-Bow Magic Archer
Arrows Fire Spirit Knight Magic Archer
P.E.K.K.A
Goblin Gang Fire Spirit Arrows Knight P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang X-Bow P.E.K.K.A
Arrows Knight Goblin Gang X-Bow Magic Archer
Goblin Gang P.E.K.K.A Knight
Goblin Gang P.E.K.K.A Knight X-Bow
P.E.K.K.A Knight Goblin Gang
Fire Spirit Arrows Goblin Gang Magic Archer
Goblin Gang P.E.K.K.A Knight
P.E.K.K.A Knight
P.E.K.K.A Knight X-Bow Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Arrows
P.E.K.K.A Knight Goblin Gang
Magic Archer
Goblin Gang Knight X-Bow P.E.K.K.A Magic Archer
Arrows P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight X-Bow
Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
Arrows Knight
Fire Spirit Arrows Magic Archer
Arrows Fire Spirit Magic Archer
Fire Spirit Arrows Magic Archer
Arrows X-Bow Fire Spirit Magic Archer
Arrows X-Bow
Fire Spirit Goblin Gang X-Bow
Arrows Knight X-Bow Magic Archer
Fire Spirit Arrows Magic Archer
Fire Spirit Knight Magic Archer
Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
X-Bow Arrows Magic Archer
Magic Archer Arrows X-Bow
Arrows
Fire Spirit Arrows X-Bow Magic Archer
Fire Spirit Arrows X-Bow Magic Archer
X-Bow Magic Archer
Arrows
X-Bow
Arrows X-Bow
Arrows Fire Spirit Magic Archer
Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
Fire Spirit Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Fire Spirit Goblin Gang X-Bow Magic Archer
Fire Spirit Arrows Magic Archer
Arrows
Knight Goblin Gang Magic Archer
Arrows Magic Archer
Arrows
P.E.K.K.A
Goblin Gang Magic Archer
Magic Archer
X-Bow Magic Archer

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