My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Goblin Hut P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Mega Minion Musketeer Goblin Hut Miner
Zap
Minions Goblin Hut
Barbarian Barrel
Musketeer Goblin Hut
The Log
Musketeer Goblin Hut
Earthquake
Goblin Hut
Arrows
Minions Goblin Hut
Royal Delivery
Minions Mega Minion Musketeer Goblin Hut P.E.K.K.A Miner
Fireball
Minions Mega Minion Musketeer Goblin Hut
Poison
Minions Mega Minion Musketeer Goblin Hut
Lightning
Mega Minion Musketeer Goblin Hut
Rocket
Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mega Minion Miner Musketeer Poison Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Mega Minion Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Minion Miner
Minions
Miner P.E.K.K.A
Mega Minion
Arrows Poison Miner
Musketeer
Goblin Hut P.E.K.K.A Miner
Goblin Hut
Musketeer Miner
Poison
P.E.K.K.A Miner Mega Minion
P.E.K.K.A
Arrows Poison Minions Musketeer
Miner
Minions Poison Arrows Mega Minion Musketeer Goblin Hut

Defense Synergies 0 11

Arrows
Mega Minion Goblin Hut P.E.K.K.A
Minions
Musketeer P.E.K.K.A
Mega Minion
Arrows Musketeer Goblin Hut Miner
Musketeer
Minions Mega Minion Goblin Hut P.E.K.K.A Miner
Goblin Hut
Arrows Mega Minion Musketeer
Poison
P.E.K.K.A
Arrows Minions Musketeer
Miner
Mega Minion Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Musketeer Goblin Hut
P.E.K.K.A Minions Mega Minion Musketeer Goblin Hut
Goblin Hut P.E.K.K.A Minions Mega Minion Musketeer
Goblin Hut P.E.K.K.A Minions Mega Minion Musketeer
Arrows Poison P.E.K.K.A
Arrows Minions Mega Minion Musketeer
Minions Mega Minion Musketeer Arrows Goblin Hut Poison
Arrows Musketeer Poison P.E.K.K.A
P.E.K.K.A Minions Musketeer Goblin Hut
Musketeer Miner
Minions Poison Arrows Mega Minion Musketeer Goblin Hut
Arrows Minions Mega Minion Musketeer Goblin Hut Poison
Goblin Hut P.E.K.K.A Minions Musketeer
Arrows Minions Mega Minion Goblin Hut Poison P.E.K.K.A
P.E.K.K.A Goblin Hut
Goblin Hut P.E.K.K.A
Arrows Minions Musketeer Goblin Hut Poison P.E.K.K.A
Arrows Minions Mega Minion Musketeer Goblin Hut
Arrows Poison Minions Mega Minion Musketeer Goblin Hut
P.E.K.K.A Musketeer Goblin Hut
Arrows Minions Musketeer Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut P.E.K.K.A
Poison Arrows Mega Minion Musketeer Miner
P.E.K.K.A Minions Musketeer Goblin Hut
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Goblin Hut
Arrows Poison Minions Musketeer Goblin Hut
P.E.K.K.A Minions Mega Minion Musketeer Goblin Hut
P.E.K.K.A
P.E.K.K.A Minions Mega Minion Goblin Hut Poison
P.E.K.K.A Mega Minion Musketeer Goblin Hut
P.E.K.K.A Minions Mega Minion Musketeer Goblin Hut
P.E.K.K.A Arrows Poison
P.E.K.K.A
Musketeer
Goblin Hut Minions Mega Minion Musketeer Poison P.E.K.K.A
Arrows Minions Poison Mega Minion Musketeer Goblin Hut P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer
Arrows Poison Musketeer Miner
Arrows Goblin Hut Poison Miner
Arrows Musketeer Poison
Poison Arrows
Arrows Poison Minions Mega Minion Musketeer
Arrows Musketeer Poison
Arrows Poison
Arrows Poison Miner
Minions Musketeer Poison
Poison Miner Arrows Musketeer
Poison Arrows Musketeer
Poison Musketeer Goblin Hut Miner
Arrows Minions Musketeer Poison
Arrows Musketeer Goblin Hut Poison
Arrows Musketeer Goblin Hut Poison
Arrows Musketeer Goblin Hut Poison
Arrows Poison
Minions
Arrows Mega Minion Musketeer Poison
Arrows Poison Miner
Minions Musketeer Poison
Arrows Poison
Musketeer
Arrows Musketeer Poison
Arrows Poison
Mega Minion
Arrows Poison Miner Musketeer
Arrows Musketeer Poison Miner
Poison Miner Arrows Musketeer
Poison Arrows Musketeer
Minions Mega Minion Musketeer Goblin Hut Poison
Mega Minion
Poison Arrows Musketeer Miner
Arrows Poison
P.E.K.K.A
Arrows Poison
Minions Musketeer Goblin Hut
Poison Arrows Mega Minion Musketeer
Arrows
Poison Miner Mega Minion Musketeer
Arrows Musketeer Poison
Arrows Poison
Mega Minion Musketeer P.E.K.K.A
Minions Musketeer Poison
Musketeer Poison
Poison Musketeer Miner

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