My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Minions Goblin Gang Goblin Barrel
Zap
Minions Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Wizard Goblin Barrel
The Log
Goblin Gang Elite Barbarians Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Minions Goblin Gang Goblin Barrel
Royal Delivery
Minions Goblin Gang Elite Barbarians Valkyrie Wizard Goblin Barrel
Fireball
Minions Goblin Gang Elite Barbarians Wizard Goblin Barrel
Poison
Minions Goblin Gang Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Goblin Barrel Tornado Valkyrie Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Valkyrie
Goblin Gang
Goblin Barrel Valkyrie
Elite Barbarians
Valkyrie Minions Wizard The Log
Valkyrie
Elite Barbarians Goblin Barrel Minions Goblin Gang Wizard Tornado
Wizard
Tornado Elite Barbarians Valkyrie
Goblin Barrel
Goblin Gang Valkyrie
Tornado
Wizard Valkyrie The Log
The Log
Elite Barbarians Tornado

Defense Synergies 3 10

Minions
Valkyrie The Log
Goblin Gang
Valkyrie The Log
Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Minions Elite Barbarians Goblin Gang Wizard Tornado The Log
Wizard
Tornado Elite Barbarians Valkyrie The Log
Goblin Barrel
Tornado
Wizard Valkyrie The Log
The Log
Minions Goblin Gang Elite Barbarians Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard The Log
Elite Barbarians Minions Goblin Gang Valkyrie The Log
Goblin Gang Tornado Minions Elite Barbarians Valkyrie
Elite Barbarians Minions Goblin Gang Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Goblin Gang Tornado The Log Minions Valkyrie
Minions Tornado Goblin Gang Wizard
Valkyrie The Log
Minions Goblin Gang Elite Barbarians Tornado
Goblin Gang Elite Barbarians Tornado Valkyrie
Minions Goblin Gang Valkyrie Wizard Tornado The Log
Minions Goblin Gang Wizard Tornado
Minions Goblin Gang Elite Barbarians Valkyrie Wizard The Log
Valkyrie Wizard Minions Goblin Gang Tornado The Log
Elite Barbarians Goblin Gang
Tornado Goblin Gang Elite Barbarians The Log
Wizard Minions Goblin Gang Elite Barbarians Valkyrie Tornado
Minions Goblin Gang Elite Barbarians Valkyrie Wizard Tornado The Log
Valkyrie Wizard Tornado The Log Minions
Elite Barbarians Tornado
Goblin Gang Valkyrie Wizard Minions Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Wizard The Log
Goblin Gang Minions Elite Barbarians Valkyrie The Log
Goblin Gang Valkyrie Elite Barbarians Tornado The Log
Goblin Gang Elite Barbarians Valkyrie
Wizard Minions Goblin Gang Tornado
Goblin Gang Minions Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Minions Elite Barbarians Valkyrie Tornado The Log
Goblin Gang
Minions Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Elite Barbarians Goblin Gang Valkyrie Wizard
Wizard Valkyrie
Goblin Gang Elite Barbarians Minions Valkyrie Tornado The Log
Minions Valkyrie Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Minions Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Minions Goblin Gang Elite Barbarians Tornado
Valkyrie Wizard Tornado The Log
Wizard Tornado
Elite Barbarians The Log
Minions
Elite Barbarians The Log
Wizard The Log
Wizard The Log
Tornado
Minions
Wizard The Log
Valkyrie Wizard Tornado The Log
Minions The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Elite Barbarians Wizard Tornado
Minions Wizard
Elite Barbarians
Wizard The Log
Wizard The Log
Minions Goblin Gang
Wizard Tornado
The Log
Goblin Gang Valkyrie Wizard
The Log Wizard
Tornado
Elite Barbarians
Minions Goblin Gang Elite Barbarians Tornado The Log
Tornado
Tornado The Log

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