My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Bats Goblin Gang Furnace Goblin Barrel
Zap
Bats Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Furnace Wizard Goblin Barrel
The Log
Goblin Gang Elite Barbarians Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Bats Goblin Gang Furnace Goblin Barrel
Royal Delivery
Bats Goblin Gang Elite Barbarians Valkyrie Wizard Goblin Barrel
Fireball
Goblin Gang Elite Barbarians Furnace Wizard Goblin Barrel
Poison
Bats Goblin Gang Furnace Wizard
Lightning
Elite Barbarians Valkyrie Furnace Wizard
Rocket
Elite Barbarians Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Goblin Barrel Valkyrie Furnace Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Elite Barbarians Goblin Barrel
Arrows
Elite Barbarians Goblin Barrel
Goblin Gang
Goblin Barrel Valkyrie
Elite Barbarians
Arrows Valkyrie Bats Furnace Wizard
Valkyrie
Bats Elite Barbarians Goblin Barrel Goblin Gang Furnace Wizard
Furnace
Elite Barbarians Valkyrie Goblin Barrel
Wizard
Elite Barbarians Valkyrie
Goblin Barrel
Goblin Gang Valkyrie Bats Arrows Furnace

Defense Synergies 1 8

Bats
Valkyrie
Arrows
Valkyrie Furnace
Goblin Gang
Valkyrie Furnace
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Bats Arrows Goblin Gang Furnace Wizard
Furnace
Arrows Goblin Gang Valkyrie
Wizard
Elite Barbarians Valkyrie
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Bats Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Bats Elite Barbarians Valkyrie
Elite Barbarians Bats Goblin Gang Valkyrie Furnace
Arrows Elite Barbarians Valkyrie
Arrows Goblin Gang Bats Valkyrie Furnace
Bats Furnace Arrows Goblin Gang Wizard
Arrows Valkyrie
Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Valkyrie
Bats Goblin Gang Valkyrie Arrows Furnace Wizard
Arrows Bats Goblin Gang Furnace Wizard
Furnace Bats Goblin Gang Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Bats Arrows Goblin Gang Furnace
Elite Barbarians Goblin Gang Furnace
Goblin Gang Elite Barbarians Furnace
Wizard Bats Arrows Goblin Gang Elite Barbarians Valkyrie Furnace
Arrows Bats Goblin Gang Elite Barbarians Valkyrie Furnace Wizard
Arrows Valkyrie Furnace Wizard Bats
Elite Barbarians
Goblin Gang Valkyrie Wizard Bats Arrows Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Furnace
Arrows Goblin Gang Elite Barbarians Valkyrie Wizard
Goblin Gang Bats Elite Barbarians Valkyrie Furnace
Goblin Gang Valkyrie Bats Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie
Arrows Furnace Wizard Bats Goblin Gang
Goblin Gang Bats Elite Barbarians Valkyrie Furnace
Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie
Goblin Gang
Bats Elite Barbarians Valkyrie
Arrows Elite Barbarians Valkyrie
Elite Barbarians Goblin Gang Valkyrie Wizard
Wizard Valkyrie Furnace
Goblin Gang Elite Barbarians Bats Valkyrie Furnace
Bats Arrows Valkyrie Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie Furnace
Arrows Wizard Bats Furnace
Arrows Furnace Wizard
Arrows Wizard
Arrows Wizard
Bats Goblin Gang Elite Barbarians
Arrows Valkyrie Wizard
Arrows Wizard
Elite Barbarians
Arrows
Arrows Elite Barbarians Furnace
Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows
Bats
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Furnace Wizard
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Bats Arrows Furnace Wizard
Bats Wizard
Elite Barbarians
Arrows Wizard
Arrows
Arrows Wizard
Bats Goblin Gang
Arrows Wizard
Arrows
Goblin Gang Valkyrie Wizard
Arrows Wizard
Arrows
Elite Barbarians
Bats Goblin Gang Elite Barbarians
Bats

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