My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Baby Dragon Cannon Cart Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Hogs Baby Dragon Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Hogs Skeleton Army Cannon Cart
Giant Snowball
Spear Goblins Archers Royal Hogs Skeleton Army Baby Dragon
Zap
Spear Goblins Archers Royal Hogs Skeleton Army Cannon Cart Goblin Giant
Barbarian Barrel
Spear Goblins Archers Royal Hogs Skeleton Army Cannon Cart
The Log
Spear Goblins Archers Royal Hogs Skeleton Army Cannon Cart
Earthquake
Spear Goblins Archers Royal Hogs Skeleton Army
Arrows
Spear Goblins Archers Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Archers Royal Hogs Skeleton Army Baby Dragon Cannon Cart
Fireball
Archers Royal Hogs Skeleton Army Baby Dragon Cannon Cart
Poison
Spear Goblins Archers Royal Hogs Skeleton Army
Lightning
Baby Dragon Cannon Cart
Rocket
Royal Hogs Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Skeleton Army Fireball Baby Dragon Royal Hogs Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Skeleton Army Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Hogs Baby Dragon Cannon Cart Goblin Giant
Archers
Royal Hogs Baby Dragon Goblin Giant
Fireball
Goblin Giant Royal Hogs Baby Dragon
Royal Hogs
Spear Goblins Archers Fireball
Skeleton Army
Baby Dragon
Spear Goblins Archers Fireball Cannon Cart Goblin Giant
Cannon Cart
Spear Goblins Baby Dragon
Goblin Giant
Fireball Spear Goblins Archers Baby Dragon

Defense Synergies 1 11

Spear Goblins
Archers Skeleton Army Baby Dragon Cannon Cart Goblin Giant
Archers
Spear Goblins Skeleton Army Baby Dragon Cannon Cart Goblin Giant
Fireball
Goblin Giant
Royal Hogs
Skeleton Army
Spear Goblins Archers Cannon Cart
Baby Dragon
Spear Goblins Archers Cannon Cart
Cannon Cart
Spear Goblins Archers Skeleton Army Baby Dragon
Goblin Giant
Fireball Spear Goblins Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Fireball Baby Dragon Goblin Giant
Skeleton Army Cannon Cart
Skeleton Army Archers Cannon Cart
Skeleton Army Cannon Cart
Fireball Skeleton Army
Fireball Skeleton Army Spear Goblins Archers Baby Dragon Cannon Cart
Spear Goblins Archers Fireball Baby Dragon
Fireball Baby Dragon Cannon Cart Goblin Giant
Skeleton Army
Skeleton Army Spear Goblins Archers Cannon Cart
Archers Skeleton Army Spear Goblins Fireball Baby Dragon Cannon Cart Goblin Giant
Spear Goblins Archers Fireball Baby Dragon
Skeleton Army Fireball Cannon Cart
Fireball Skeleton Army Baby Dragon Cannon Cart
Skeleton Army Cannon Cart
Skeleton Army Fireball
Fireball Skeleton Army Cannon Cart
Fireball Spear Goblins Archers Skeleton Army Baby Dragon Cannon Cart
Baby Dragon Spear Goblins Archers Fireball Cannon Cart
Cannon Cart
Skeleton Army Spear Goblins Archers Fireball Baby Dragon Cannon Cart Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Archers Fireball Cannon Cart
Fireball Archers Baby Dragon Cannon Cart
Skeleton Army Spear Goblins Cannon Cart Goblin Giant
Skeleton Army Fireball Cannon Cart Goblin Giant
Skeleton Army Cannon Cart Goblin Giant
Fireball Archers Baby Dragon Goblin Giant
Skeleton Army Spear Goblins Archers Fireball Cannon Cart Goblin Giant
Skeleton Army Cannon Cart Goblin Giant
Spear Goblins Fireball Skeleton Army Baby Dragon Cannon Cart
Skeleton Army Goblin Giant
Cannon Cart
Skeleton Army Fireball Goblin Giant
Skeleton Army Cannon Cart Fireball Goblin Giant
Archers Fireball Skeleton Army Baby Dragon Cannon Cart
Skeleton Army Spear Goblins Archers Fireball Baby Dragon Cannon Cart Goblin Giant
Archers Fireball Baby Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Cannon Cart Goblin Giant
Cannon Cart Fireball
Fireball Baby Dragon
Fireball Spear Goblins Baby Dragon Goblin Giant
Archers Baby Dragon
Fireball Baby Dragon
Fireball
Fireball
Fireball Cannon Cart
Fireball Archers Baby Dragon
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon Cannon Cart
Spear Goblins Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon Cannon Cart
Fireball
Archers Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Archers Fireball Baby Dragon
Fireball
Fireball
Fireball
Fireball
Fireball
Spear Goblins Archers Fireball Skeleton Army Cannon Cart
Fireball Archers Baby Dragon
Fireball
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon
Fireball
Cannon Cart
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Cannon Cart Goblin Giant

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