My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Bats Dart Goblin Hog Rider Lumberjack
Zap
Bats Dart Goblin
Barbarian Barrel
Elite Barbarians Dart Goblin Lumberjack
The Log
Elite Barbarians Dart Goblin Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Bats Dart Goblin
Royal Delivery
Bats Elite Barbarians Dart Goblin Hog Rider Lumberjack
Fireball
Elite Barbarians Dart Goblin Hog Rider Lumberjack
Poison
Bats Dart Goblin
Lightning
Elite Barbarians Lumberjack
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Dart Goblin Hog Rider Freeze Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Dart Goblin

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Elite Barbarians Lumberjack
Zap
Elite Barbarians Hog Rider Mirror Bats Dart Goblin Freeze Lumberjack
Elite Barbarians
Zap Bats Dart Goblin Hog Rider Lumberjack
Dart Goblin
Zap Elite Barbarians Hog Rider Mirror
Hog Rider
Bats Zap Freeze Elite Barbarians Dart Goblin Mirror Lumberjack
Mirror
Zap Dart Goblin Hog Rider Freeze Lumberjack
Freeze
Hog Rider Zap Mirror
Lumberjack
Bats Zap Elite Barbarians Hog Rider Mirror

Defense Synergies 1 12

Bats
Zap Dart Goblin Freeze Lumberjack
Zap
Mirror Bats Elite Barbarians Dart Goblin Lumberjack
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Bats Zap Elite Barbarians Mirror Lumberjack
Hog Rider
Mirror
Zap Dart Goblin Lumberjack
Freeze
Bats Lumberjack
Lumberjack
Bats Zap Dart Goblin Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
Elite Barbarians Lumberjack Bats Zap Dart Goblin
Lumberjack Bats Elite Barbarians Dart Goblin Freeze
Elite Barbarians Lumberjack Bats Dart Goblin
Elite Barbarians Lumberjack
Freeze Bats Zap Dart Goblin Lumberjack
Bats Dart Goblin Zap Freeze
Zap Dart Goblin
Elite Barbarians Lumberjack
Elite Barbarians Dart Goblin Lumberjack
Bats Dart Goblin Zap Freeze Lumberjack
Bats Zap Dart Goblin
Lumberjack Bats Zap Elite Barbarians Freeze
Bats Zap Dart Goblin Freeze Lumberjack
Elite Barbarians Lumberjack
Zap Elite Barbarians Freeze Lumberjack
Bats Elite Barbarians Lumberjack
Bats Zap Elite Barbarians Dart Goblin Lumberjack
Zap Freeze Bats Dart Goblin Lumberjack
Elite Barbarians Dart Goblin Lumberjack
Bats Elite Barbarians Dart Goblin Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians
Zap Elite Barbarians Lumberjack
Lumberjack Bats Zap Elite Barbarians
Lumberjack Bats Zap Elite Barbarians
Elite Barbarians Lumberjack
Bats Zap Dart Goblin Freeze
Bats Elite Barbarians Dart Goblin Lumberjack
Elite Barbarians Lumberjack
Zap Freeze Bats Elite Barbarians
Dart Goblin
Bats Elite Barbarians Dart Goblin Lumberjack
Zap Elite Barbarians
Elite Barbarians Lumberjack
Dart Goblin
Elite Barbarians Bats Zap Dart Goblin Freeze Lumberjack
Bats Zap Elite Barbarians Dart Goblin Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Zap
Bats Zap Dart Goblin Freeze
Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Bats Elite Barbarians Lumberjack
Zap Dart Goblin
Zap Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin Freeze
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin
Dart Goblin
Freeze
Bats
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap Freeze
Zap Dart Goblin
Zap
Zap Dart Goblin
Elite Barbarians Bats Zap Dart Goblin
Zap Bats Dart Goblin Freeze
Elite Barbarians
Zap Dart Goblin
Zap Freeze
Zap Bats Dart Goblin Freeze
Zap Dart Goblin
Freeze
Dart Goblin Lumberjack
Zap Dart Goblin
Zap
Elite Barbarians Dart Goblin
Zap Bats Elite Barbarians Dart Goblin Freeze
Bats Zap Dart Goblin
Zap Dart Goblin Freeze

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