My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Archers Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Giant Snowball
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Zap
Skeletons Spear Goblins Archers Goblin Gang Graveyard
Barbarian Barrel
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
The Log
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Earthquake
Skeletons Spear Goblins Archers Goblin Gang Graveyard
Arrows
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Royal Delivery
Skeletons Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Fireball
Archers Goblin Gang
Poison
Spear Goblins Archers Goblin Gang Royal Recruits Graveyard
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Rage Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Rage Archers Goblin Gang Poison Graveyard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Rage Archers

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Gang Royal Recruits Graveyard
Archers
Royal Recruits Graveyard
Goblin Gang
Spear Goblins Royal Recruits
Royal Recruits
Spear Goblins Archers Goblin Gang Graveyard
Rage
Poison
Graveyard
Graveyard
Poison Spear Goblins Archers Royal Recruits

Defense Synergies 0 9

Skeletons
Spear Goblins Archers Poison
Spear Goblins
Skeletons Archers Goblin Gang Poison
Archers
Skeletons Spear Goblins Goblin Gang Royal Recruits
Goblin Gang
Spear Goblins Archers Royal Recruits
Royal Recruits
Archers Goblin Gang
Rage
Poison
Skeletons Spear Goblins
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits
Skeletons Goblin Gang Royal Recruits
Goblin Gang Skeletons Archers Royal Recruits
Royal Recruits Skeletons Goblin Gang
Royal Recruits Poison
Goblin Gang Skeletons Spear Goblins Archers
Spear Goblins Archers Goblin Gang Poison
Royal Recruits Poison
Skeletons Goblin Gang Royal Recruits
Goblin Gang Skeletons Spear Goblins Archers Royal Recruits
Archers Goblin Gang Poison Skeletons Spear Goblins Royal Recruits
Spear Goblins Archers Goblin Gang Poison
Royal Recruits Skeletons Goblin Gang
Goblin Gang Royal Recruits Poison
Royal Recruits Goblin Gang
Goblin Gang Royal Recruits
Skeletons Goblin Gang Royal Recruits Poison
Spear Goblins Archers Goblin Gang Royal Recruits
Poison Spear Goblins Archers Royal Recruits
Royal Recruits
Goblin Gang Royal Recruits Spear Goblins Archers Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeletons Spear Goblins Archers
Poison Archers Goblin Gang
Goblin Gang Royal Recruits Skeletons Spear Goblins
Goblin Gang Royal Recruits
Royal Recruits Skeletons Goblin Gang
Poison Skeletons Archers Goblin Gang
Goblin Gang Royal Recruits Skeletons Spear Goblins Archers
Royal Recruits
Royal Recruits Skeletons Spear Goblins Poison
Royal Recruits Skeletons Goblin Gang
Royal Recruits
Royal Recruits Poison
Royal Recruits Skeletons Goblin Gang
Royal Recruits Archers
Goblin Gang Royal Recruits Skeletons Spear Goblins Archers Poison
Poison Archers Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits
Poison
Poison
Royal Recruits Poison
Poison
Poison Spear Goblins
Archers Poison
Poison
Poison
Goblin Gang Poison
Poison Royal Recruits
Poison Archers
Poison
Poison
Poison
Spear Goblins Poison
Royal Recruits Poison
Poison
Archers Poison
Poison
Poison
Poison
Royal Recruits Poison
Poison
Poison
Poison
Poison
Poison Archers
Poison
Poison
Poison
Poison
Spear Goblins Archers Goblin Gang Royal Recruits
Poison Archers
Poison Goblin Gang
Poison
Poison
Royal Recruits
Goblin Gang Royal Recruits Poison
Poison
Poison Royal Recruits

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