My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Elixir Collector Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Zap
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Executioner
The Log
Elite Barbarians
Earthquake
Elixir Collector
Arrows
Royal Delivery
Elite Barbarians Valkyrie Wizard Executioner
Fireball
Elite Barbarians Wizard Elixir Collector Executioner
Poison
Wizard Elixir Collector Executioner
Lightning
Elite Barbarians Valkyrie Wizard Elixir Collector Executioner
Rocket
Elite Barbarians Valkyrie Wizard Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Elixir Collector Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Valkyrie Giant Wizard Executioner Elite Barbarians Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Fireball Valkyrie Giant

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Fireball Wizard
Fireball
Elite Barbarians Giant
Valkyrie
Elite Barbarians Giant Wizard Executioner
Giant
Rage Fireball Valkyrie Wizard Executioner
Wizard
Elite Barbarians Valkyrie Giant Rage
Elixir Collector
Rage
Elite Barbarians Giant Wizard
Executioner
Valkyrie Giant

Defense Synergies 1 4

Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie
Valkyrie
Elite Barbarians Fireball Wizard Executioner
Giant
Wizard
Elite Barbarians Valkyrie
Elixir Collector
Rage
Executioner
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Executioner
Elite Barbarians Valkyrie Executioner
Elite Barbarians Valkyrie Executioner
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Executioner
Fireball Wizard Executioner
Fireball Valkyrie
Elite Barbarians
Elite Barbarians Valkyrie
Valkyrie Executioner Fireball Wizard
Executioner Fireball Wizard
Elite Barbarians Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Executioner
Elite Barbarians
Elite Barbarians Fireball
Wizard Elite Barbarians Fireball Valkyrie Executioner
Fireball Elite Barbarians Valkyrie Wizard Executioner
Valkyrie Wizard Executioner Fireball
Elite Barbarians
Valkyrie Wizard Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie Wizard Executioner
Elite Barbarians Valkyrie
Valkyrie Elite Barbarians Fireball
Elite Barbarians Valkyrie Executioner
Fireball Wizard Executioner
Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Wizard Executioner
Wizard Fireball Valkyrie Executioner
Elite Barbarians Fireball Valkyrie Executioner
Valkyrie Executioner Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Executioner
Fireball
Fireball Valkyrie
Fireball Wizard Executioner Valkyrie
Fireball Wizard Executioner
Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Elite Barbarians Fireball
Fireball Valkyrie Wizard
Fireball Wizard Executioner
Elite Barbarians Fireball Executioner
Fireball
Elite Barbarians Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball
Fireball Wizard Executioner
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Fireball
Elite Barbarians Fireball Wizard Executioner
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard Executioner
Fireball
Fireball Valkyrie Wizard Executioner
Fireball Wizard Executioner
Fireball
Elite Barbarians Executioner
Elite Barbarians Fireball
Fireball Executioner
Fireball Executioner

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