My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Princess Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Princess Inferno Dragon
Zap
Royal Giant Princess Inferno Dragon
Barbarian Barrel
Tesla Princess Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Princess
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Mini P.E.K.K.A Princess Ice Wizard Inferno Dragon
Fireball
Tesla Princess Ice Wizard Inferno Dragon
Poison
Princess Ice Wizard
Lightning
Tesla Mini P.E.K.K.A Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Ice Wizard Tesla Mini P.E.K.K.A Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Princess Ice Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Mini P.E.K.K.A The Log Princess Ice Wizard
Tesla
Royal Giant
Ice Wizard Zap The Log Princess
Mini P.E.K.K.A
Zap The Log Princess Ice Wizard
The Log
Zap Royal Giant Mini P.E.K.K.A Princess
Princess
Zap Royal Giant Mini P.E.K.K.A The Log
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 3 15

Zap
Mini P.E.K.K.A Tesla The Log Princess Ice Wizard Inferno Dragon
Tesla
The Log Zap Mini P.E.K.K.A Princess Inferno Dragon
Royal Giant
Mini P.E.K.K.A
Zap The Log Tesla Princess Ice Wizard
The Log
Tesla Mini P.E.K.K.A Zap Princess Ice Wizard Inferno Dragon
Princess
Zap Tesla Mini P.E.K.K.A The Log Ice Wizard
Ice Wizard
Zap Mini P.E.K.K.A The Log Princess Inferno Dragon
Inferno Dragon
Zap Tesla The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla The Log
Mini P.E.K.K.A Inferno Dragon Zap Tesla The Log Ice Wizard
Tesla Mini P.E.K.K.A Ice Wizard Inferno Dragon
Tesla Mini P.E.K.K.A Inferno Dragon Ice Wizard
Mini P.E.K.K.A The Log Princess
The Log Zap Tesla Ice Wizard
Tesla Inferno Dragon Zap Princess Ice Wizard
Zap Tesla The Log
Tesla Mini P.E.K.K.A Inferno Dragon Princess Ice Wizard
Tesla Mini P.E.K.K.A Ice Wizard
Ice Wizard Zap Tesla The Log Princess
Tesla Inferno Dragon Zap Princess Ice Wizard
Tesla Mini P.E.K.K.A Zap The Log Ice Wizard
Zap Tesla Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Inferno Dragon Tesla
Zap Tesla Mini P.E.K.K.A The Log Inferno Dragon
Tesla Mini P.E.K.K.A
Tesla Zap The Log Ice Wizard
Zap The Log Tesla Princess Ice Wizard Inferno Dragon
Mini P.E.K.K.A Tesla Inferno Dragon
Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla
Zap Tesla Mini P.E.K.K.A The Log Inferno Dragon
Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Tesla The Log
Tesla Mini P.E.K.K.A Inferno Dragon
Zap Tesla Princess Ice Wizard
Mini P.E.K.K.A Tesla Ice Wizard
Mini P.E.K.K.A Tesla Inferno Dragon
Zap Mini P.E.K.K.A The Log Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Tesla
Tesla Princess
Tesla Zap Mini P.E.K.K.A The Log Inferno Dragon
Zap Tesla Mini P.E.K.K.A The Log Princess Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess Ice Wizard
The Log
The Log
Zap The Log
Zap Princess Ice Wizard
The Log Princess
The Log Zap Princess Ice Wizard
The Log Zap
Mini P.E.K.K.A
Zap The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Princess
Zap The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Princess Ice Wizard
Inferno Dragon
The Log Zap Princess Ice Wizard
Zap The Log Princess
Zap The Log
Zap Princess Ice Wizard
Zap
Mini P.E.K.K.A
Zap The Log
Zap Princess
The Log Princess
Zap Princess
Zap Princess Ice Wizard
The Log
Mini P.E.K.K.A Princess
The Log Zap Princess
Zap
Zap The Log Princess
Zap Princess
Zap The Log Princess

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