My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Bats Goblin Gang Tombstone Goblin Barrel Princess Inferno Dragon
Zap
Bats Goblin Gang Tombstone Goblin Barrel Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Tombstone Goblin Barrel Princess
The Log
Goblin Gang Tombstone Goblin Barrel Princess
Earthquake
Goblin Gang Tombstone Goblin Barrel
Arrows
Bats Goblin Gang Tombstone Goblin Barrel Princess
Royal Delivery
Bats Goblin Gang Goblin Barrel Princess Inferno Dragon
Fireball
Goblin Gang Tombstone Goblin Barrel Princess Inferno Dragon
Poison
Bats Goblin Gang Tombstone Princess
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Poison Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Poison Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Tombstone Goblin Barrel Princess Poison Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Tombstone Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Goblin Barrel Inferno Dragon
Goblin Gang
Goblin Barrel Princess
Tombstone
Goblin Barrel
Goblin Gang Bats Princess Mega Knight
Poison
Mega Knight
Princess
Goblin Gang Goblin Barrel Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Goblin Barrel Poison Princess

Defense Synergies 0 10

Bats
Inferno Dragon Mega Knight
Goblin Gang
Tombstone Princess Inferno Dragon
Tombstone
Goblin Gang Poison Inferno Dragon
Goblin Barrel
Poison
Tombstone Mega Knight
Princess
Goblin Gang Mega Knight
Inferno Dragon
Bats Goblin Gang Tombstone Mega Knight
Mega Knight
Bats Poison Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone
Inferno Dragon Bats Goblin Gang Tombstone Mega Knight
Goblin Gang Mega Knight Bats Tombstone Inferno Dragon
Inferno Dragon Bats Goblin Gang Tombstone Mega Knight
Tombstone Poison Princess Mega Knight
Goblin Gang Bats Mega Knight
Bats Inferno Dragon Goblin Gang Tombstone Poison Princess
Poison Mega Knight
Inferno Dragon Goblin Gang Tombstone Princess
Goblin Gang Mega Knight
Bats Goblin Gang Poison Tombstone Princess Mega Knight
Inferno Dragon Bats Goblin Gang Poison Princess
Tombstone Mega Knight Bats Goblin Gang
Mega Knight Bats Goblin Gang Tombstone Poison Princess
Inferno Dragon Goblin Gang Tombstone Mega Knight
Goblin Gang Inferno Dragon Mega Knight
Mega Knight Bats Goblin Gang Tombstone Poison
Tombstone Mega Knight Bats Goblin Gang
Poison Bats Tombstone Princess Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tombstone
Poison Goblin Gang Inferno Dragon Mega Knight
Goblin Gang Tombstone Mega Knight Bats
Goblin Gang Mega Knight Bats
Goblin Gang Tombstone Inferno Dragon Mega Knight
Poison Bats Goblin Gang Princess
Goblin Gang Bats Tombstone
Mega Knight Inferno Dragon
Mega Knight Bats Tombstone Poison Inferno Dragon
Goblin Gang Tombstone Inferno Dragon
Inferno Dragon Mega Knight Bats Tombstone
Mega Knight Poison
Mega Knight Goblin Gang Tombstone
Princess Mega Knight
Goblin Gang Tombstone Bats Poison Inferno Dragon
Bats Poison Mega Knight Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess
Poison
Poison
Poison Mega Knight
Poison Bats Princess
Poison Princess
Poison Princess
Poison
Bats Goblin Gang Poison
Poison Princess
Poison Princess
Poison Princess
Poison Princess
Princess Poison
Poison Princess
Poison Princess Mega Knight
Poison
Bats
Poison Princess Mega Knight
Poison Princess Mega Knight
Poison Mega Knight
Poison Princess
Poison
Poison Princess Mega Knight
Inferno Dragon
Poison Princess
Poison Princess Mega Knight
Poison
Poison Bats Princess
Bats Poison
Poison Mega Knight
Poison Princess
Mega Knight
Poison Princess
Bats Goblin Gang Tombstone Princess
Poison Princess
Poison Goblin Gang Princess Mega Knight
Poison Princess
Poison
Mega Knight
Bats Goblin Gang Poison Princess
Bats Poison Princess
Poison Princess Mega Knight

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