My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Wall Breakers Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Zappies Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Zappies Wizard Bowler Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Furnace Zappies Lumberjack
Zap
Royal Giant Furnace Zappies
Barbarian Barrel
Furnace Zappies Wizard Electro Wizard Lumberjack
The Log
Royal Giant Furnace Zappies Lumberjack
Earthquake
Furnace Zappies
Arrows
Furnace Zappies
Royal Delivery
Zappies Wizard Bowler Electro Wizard Lumberjack
Fireball
Furnace Zappies Wizard Bowler Electro Wizard Lumberjack
Poison
Furnace Zappies Wizard Electro Wizard
Lightning
Furnace Wizard Bowler Electro Wizard Lumberjack
Rocket
Furnace Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Furnace Zappies Electro Wizard Lumberjack Wizard Bowler Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Furnace Zappies Electro Wizard Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Furnace Lightning Zappies Wizard Bowler Electro Wizard Lumberjack
Furnace
Royal Giant Bowler
Zappies
Royal Giant Bowler Lumberjack
Wizard
Royal Giant Lumberjack
Bowler
Royal Giant Furnace Zappies Lightning Electro Wizard Lumberjack
Lightning
Royal Giant Bowler
Electro Wizard
Royal Giant Bowler Lumberjack
Lumberjack
Royal Giant Zappies Wizard Bowler Electro Wizard

Defense Synergies 0 12

Royal Giant
Furnace
Zappies Bowler Electro Wizard Lumberjack
Zappies
Furnace Bowler Electro Wizard Lumberjack
Wizard
Electro Wizard Lumberjack
Bowler
Furnace Zappies Electro Wizard Lumberjack
Lightning
Electro Wizard
Furnace Zappies Wizard Bowler Lumberjack
Lumberjack
Furnace Zappies Wizard Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Zappies Wizard Electro Wizard
Lumberjack Furnace Zappies Electro Wizard
Furnace Bowler Lumberjack Zappies Lightning Electro Wizard
Lumberjack Furnace Zappies Bowler Electro Wizard
Lightning Bowler Lumberjack
Bowler Furnace Zappies Electro Wizard Lumberjack
Furnace Lightning Electro Wizard Zappies Wizard
Bowler Lightning Electro Wizard
Zappies Furnace Lumberjack
Zappies Bowler Electro Wizard Lumberjack
Electro Wizard Furnace Zappies Wizard Bowler Lumberjack
Furnace Zappies Wizard Electro Wizard
Furnace Bowler Lumberjack Zappies Wizard Lightning Electro Wizard
Wizard Bowler Furnace Zappies Electro Wizard Lumberjack
Furnace Zappies Electro Wizard Lumberjack
Furnace Zappies Bowler Lightning Electro Wizard Lumberjack
Wizard Furnace Zappies Bowler Electro Wizard Lumberjack
Furnace Zappies Wizard Bowler Electro Wizard Lumberjack
Furnace Wizard Zappies Bowler Electro Wizard Lumberjack
Zappies Electro Wizard Lumberjack
Wizard Bowler Furnace Zappies Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace Zappies Bowler Electro Wizard
Electro Wizard Wizard Bowler Lightning Lumberjack
Zappies Lumberjack Furnace Bowler Lightning Electro Wizard
Bowler Lightning Lumberjack Zappies Electro Wizard
Zappies Bowler Lumberjack
Furnace Wizard Zappies Electro Wizard
Furnace Zappies Bowler Lightning Electro Wizard Lumberjack
Zappies Lumberjack
Lightning Electro Wizard Zappies
Zappies
Zappies Bowler Lumberjack
Lightning Bowler Electro Wizard
Bowler Lightning Zappies Wizard Lumberjack
Wizard Furnace Zappies Bowler
Zappies Electro Wizard Furnace Bowler Lightning Lumberjack
Bowler Zappies Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Bowler Electro Wizard
Lightning
Lightning
Wizard Furnace Bowler
Wizard Furnace
Furnace Wizard Bowler
Wizard Bowler Lightning
Wizard Lightning
Lightning Bowler Electro Wizard Lumberjack
Lightning Wizard Bowler Electro Wizard
Lightning Wizard
Lightning Bowler
Lightning
Lightning Furnace
Lightning Furnace Wizard Bowler
Lightning Furnace Wizard Bowler
Lightning
Lightning
Lightning Wizard Bowler Electro Wizard
Lightning Wizard Bowler
Lightning Bowler
Lightning Wizard
Bowler Lightning
Lightning
Furnace Wizard Bowler
Wizard Bowler Lightning Electro Wizard
Lightning Wizard Bowler
Lightning
Lightning Furnace Wizard Electro Wizard
Lightning Electro Wizard Zappies Wizard
Lightning Bowler
Lightning Wizard
Lightning Zappies Electro Wizard
Wizard Bowler Lightning
Lightning Electro Wizard Zappies
Lightning Zappies Wizard Electro Wizard
Lightning Wizard Bowler Electro Wizard Lumberjack
Wizard Bowler Lightning
Lightning
Zappies Bowler Lightning Electro Wizard
Zappies Lightning Electro Wizard
Lightning Bowler Electro Wizard

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