My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Wall Breakers Magic Archer Lumberjack Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Furnace Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Giant
Giant Snowball
Bomber Bats Furnace
Zap
Bomber Bats Furnace
Barbarian Barrel
Bomber Knight Furnace Wizard
The Log
Bomber Furnace
Earthquake
Bomber Furnace
Arrows
Bomber Bats Furnace
Royal Delivery
Bomber Bats Knight Wizard
Fireball
Bomber Furnace Wizard
Poison
Bomber Bats Furnace Wizard
Lightning
Knight Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Rage The Log Knight Furnace Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Rage The Log

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats Knight
Bats
Knight Giant Bomber Rage
Knight
Bats Bomber Furnace Wizard The Log
Furnace
Knight Giant
Giant
Bomber Bats Rage Furnace Wizard The Log
Wizard
Knight Giant Rage
Rage
Giant Bats Wizard
The Log
Knight Giant

Defense Synergies 2 7

Bomber
Knight Bats The Log
Bats
Knight Bomber The Log
Knight
Bomber Bats Furnace Wizard The Log
Furnace
Knight
Giant
Wizard
Knight The Log
Rage
The Log
Bomber Bats Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Wizard The Log
Bomber Bats Knight Furnace The Log
Furnace Bomber Bats Knight
Bomber Bats Knight Furnace
Bomber The Log
The Log Bomber Bats Furnace
Bats Furnace Wizard
The Log
Furnace
Knight Bomber
Bats Bomber Knight Furnace Wizard The Log
Bats Furnace Wizard
Furnace Bomber Bats Knight Wizard The Log
Bomber Wizard Bats Furnace The Log
Knight Furnace
Furnace The Log
Wizard Bomber Bats Knight Furnace
Bomber Bats Knight Furnace Wizard The Log
Furnace Wizard The Log Bomber Bats Knight
Bomber Wizard Bats Knight Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace
Bomber Knight Wizard The Log
Bats Knight Furnace The Log
Bats Knight The Log
Knight
Furnace Wizard Bats
Bats Knight Furnace
Knight
Bats Knight The Log
Bats Knight
The Log
Knight Wizard
Wizard Bomber Furnace
Bomber Bats Knight Furnace The Log
Bats Bomber Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight The Log
Bomber Wizard Furnace The Log
Wizard Bats Furnace
Bomber Furnace Wizard The Log
The Log Wizard
The Log Wizard
Bats
Knight Wizard The Log
Wizard
Knight The Log
Furnace The Log
Bomber Furnace Wizard The Log
Furnace Wizard The Log
Bomber Bats
Bomber Wizard The Log
Bomber Wizard The Log
The Log
Wizard
The Log
The Log
The Log Bomber Furnace Wizard
The Log Wizard
Wizard The Log
The Log
Bats Furnace Wizard
Bats Wizard
Bomber Wizard The Log
Wizard The Log
Bats
Wizard
The Log
Knight Wizard
The Log Bomber Wizard
Bats The Log
Bats
The Log

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