My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Hut Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Barbarians Mega Minion Hog Rider Goblin Hut Miner
Zap
Goblin Hut
Barbarian Barrel
Barbarians Goblin Hut Electro Wizard
The Log
Barbarians Hog Rider Goblin Hut
Earthquake
Barbarians Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Barbarians Mega Minion Hog Rider Goblin Hut Miner Electro Wizard
Fireball
Barbarians Mega Minion Hog Rider Goblin Hut Electro Wizard
Poison
Barbarians Mega Minion Goblin Hut Electro Wizard
Lightning
Mega Minion Goblin Hut Electro Wizard
Rocket
Barbarians Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Mega Minion Miner Hog Rider Electro Wizard Barbarians Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Mega Minion Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Miner Electro Wizard Goblin Hut Barbarian Barrel
Barbarians
Hog Rider
Mega Minion
Zap Miner
Hog Rider
Zap Barbarians Goblin Hut Barbarian Barrel Electro Wizard
Goblin Hut
Zap Hog Rider Barbarian Barrel Miner
Barbarian Barrel
Zap Hog Rider Goblin Hut Miner
Miner
Zap Mega Minion Goblin Hut Barbarian Barrel Electro Wizard
Electro Wizard
Zap Hog Rider Miner

Defense Synergies 2 12

Zap
Mega Minion Electro Wizard Barbarians Goblin Hut Barbarian Barrel Miner
Barbarians
Zap
Mega Minion
Zap Goblin Hut Barbarian Barrel Miner Electro Wizard
Hog Rider
Goblin Hut
Zap Mega Minion Barbarian Barrel Electro Wizard
Barbarian Barrel
Zap Mega Minion Goblin Hut Miner Electro Wizard
Miner
Zap Mega Minion Barbarian Barrel
Electro Wizard
Zap Mega Minion Goblin Hut Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Goblin Hut Barbarian Barrel Electro Wizard
Barbarians Zap Mega Minion Goblin Hut Electro Wizard
Barbarians Goblin Hut Mega Minion Electro Wizard
Barbarians Goblin Hut Mega Minion Electro Wizard
Barbarians Barbarian Barrel
Barbarian Barrel Zap Mega Minion Electro Wizard
Mega Minion Electro Wizard Zap Goblin Hut
Zap Barbarians Barbarian Barrel Electro Wizard
Barbarians Goblin Hut
Barbarians Barbarian Barrel Miner Electro Wizard
Barbarians Electro Wizard Zap Mega Minion Goblin Hut Barbarian Barrel
Mega Minion Zap Goblin Hut Electro Wizard
Barbarians Goblin Hut Zap Electro Wizard
Zap Barbarians Mega Minion Goblin Hut Barbarian Barrel Electro Wizard
Barbarians Goblin Hut Electro Wizard
Barbarians Zap Goblin Hut Electro Wizard
Barbarians Goblin Hut Electro Wizard
Zap Barbarians Mega Minion Goblin Hut Barbarian Barrel Electro Wizard
Zap Barbarian Barrel Barbarians Mega Minion Goblin Hut Electro Wizard
Barbarians Goblin Hut Electro Wizard
Barbarians Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Goblin Hut Barbarian Barrel Electro Wizard
Electro Wizard Zap Mega Minion Barbarian Barrel Miner
Barbarians Zap Goblin Hut Electro Wizard
Zap Barbarians Barbarian Barrel Electro Wizard
Barbarians Goblin Hut
Zap Goblin Hut Electro Wizard
Barbarians Mega Minion Goblin Hut Electro Wizard
Barbarians
Zap Electro Wizard Barbarians Mega Minion Goblin Hut Barbarian Barrel
Barbarians Mega Minion Goblin Hut
Barbarians Mega Minion Goblin Hut
Zap Barbarians Electro Wizard
Barbarians
Barbarians
Barbarians Goblin Hut Electro Wizard Zap Mega Minion Barbarian Barrel
Zap Barbarians Mega Minion Goblin Hut Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel Miner Electro Wizard
Goblin Hut Barbarian Barrel Miner
Barbarians Barbarian Barrel
Zap Barbarian Barrel
Zap Mega Minion
Zap Barbarian Barrel
Miner Zap
Electro Wizard
Miner Zap Barbarian Barrel Electro Wizard
Zap
Goblin Hut Barbarian Barrel Miner
Barbarian Barrel
Zap Goblin Hut Barbarian Barrel
Zap Goblin Hut Barbarian Barrel
Goblin Hut Barbarian Barrel
Barbarian Barrel
Zap Mega Minion Barbarian Barrel Electro Wizard
Zap Barbarian Barrel Miner
Zap Barbarians Barbarian Barrel
Zap Barbarian Barrel
Mega Minion
Miner Zap Barbarian Barrel Electro Wizard
Zap Miner
Miner Zap Barbarian Barrel
Zap Electro Wizard
Zap Electro Wizard Mega Minion Goblin Hut
Mega Minion
Zap Miner
Zap Electro Wizard
Zap Electro Wizard Barbarians Goblin Hut Barbarian Barrel
Zap Mega Minion Electro Wizard
Barbarian Barrel
Miner Mega Minion Electro Wizard
Zap
Zap
Mega Minion
Zap Electro Wizard
Zap Electro Wizard
Zap Barbarian Barrel Miner Electro Wizard

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