My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Musketeer Electro Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Barbarian Barrel Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Cannon Musketeer Electro Dragon
Zap
Cannon Royal Giant Goblin Giant
Barbarian Barrel
Cannon Musketeer
The Log
Cannon Royal Giant Musketeer
Earthquake
Cannon
Arrows
Royal Delivery
Musketeer Electro Dragon
Fireball
Cannon Musketeer Electro Dragon
Poison
Cannon Musketeer Electro Dragon
Lightning
Cannon Ice Golem Musketeer Electro Dragon
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Barbarian Barrel Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Barbarian Barrel Cannon Musketeer Electro Dragon Royal Giant Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Ice Golem Barbarian Barrel Cannon

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Giant Ice Golem Musketeer Barbarian Barrel Electro Dragon Goblin Giant
Cannon
Royal Giant
Barbarian Barrel Giant Snowball Ice Golem Musketeer Electro Dragon
Ice Golem
Musketeer Giant Snowball Royal Giant Barbarian Barrel Electro Dragon
Musketeer
Ice Golem Giant Snowball Royal Giant Barbarian Barrel Electro Dragon Goblin Giant
Barbarian Barrel
Royal Giant Giant Snowball Ice Golem Musketeer Electro Dragon Goblin Giant
Electro Dragon
Giant Snowball Royal Giant Ice Golem Musketeer Barbarian Barrel Goblin Giant
Goblin Giant
Giant Snowball Musketeer Barbarian Barrel Electro Dragon

Defense Synergies 3 12

Giant Snowball
Cannon Ice Golem Musketeer Barbarian Barrel Electro Dragon Goblin Giant
Cannon
Ice Golem Musketeer Giant Snowball Barbarian Barrel Electro Dragon
Royal Giant
Ice Golem
Cannon Musketeer Giant Snowball Barbarian Barrel Electro Dragon
Musketeer
Cannon Ice Golem Giant Snowball Barbarian Barrel
Barbarian Barrel
Giant Snowball Cannon Ice Golem Musketeer Electro Dragon
Electro Dragon
Giant Snowball Cannon Ice Golem Barbarian Barrel
Goblin Giant
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem Musketeer Barbarian Barrel Electro Dragon Goblin Giant
Cannon Musketeer Electro Dragon
Cannon Giant Snowball Musketeer Electro Dragon
Cannon Musketeer Electro Dragon
Barbarian Barrel
Barbarian Barrel Giant Snowball Cannon Musketeer Electro Dragon
Giant Snowball Musketeer Cannon Electro Dragon
Cannon Ice Golem Musketeer Barbarian Barrel Electro Dragon Goblin Giant
Cannon Musketeer
Giant Snowball Cannon Ice Golem Musketeer Barbarian Barrel
Giant Snowball Cannon Ice Golem Musketeer Barbarian Barrel Electro Dragon Goblin Giant
Musketeer Giant Snowball Electro Dragon
Cannon Giant Snowball Musketeer Electro Dragon
Giant Snowball Cannon Barbarian Barrel Electro Dragon
Cannon
Giant Snowball Cannon
Cannon Musketeer Electro Dragon
Cannon Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel Cannon Ice Golem Musketeer Electro Dragon
Cannon Musketeer
Giant Snowball Cannon Musketeer Barbarian Barrel Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Barbarian Barrel
Giant Snowball Ice Golem Musketeer Barbarian Barrel Electro Dragon
Ice Golem Musketeer Electro Dragon Goblin Giant
Ice Golem Musketeer Barbarian Barrel Goblin Giant
Cannon Musketeer Goblin Giant
Giant Snowball Ice Golem Musketeer Electro Dragon Goblin Giant
Ice Golem Musketeer Goblin Giant
Goblin Giant
Electro Dragon Giant Snowball Ice Golem Barbarian Barrel
Cannon Musketeer Goblin Giant
Musketeer Electro Dragon
Giant Snowball Goblin Giant
Cannon Ice Golem Goblin Giant
Cannon Musketeer Electro Dragon
Electro Dragon Ice Golem Musketeer Barbarian Barrel Goblin Giant
Giant Snowball Cannon Ice Golem Musketeer Barbarian Barrel Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon Goblin Giant
Ice Golem Musketeer Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Ice Golem Musketeer Electro Dragon Goblin Giant
Musketeer
Giant Snowball Ice Golem Barbarian Barrel Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Musketeer Electro Dragon
Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Musketeer Electro Dragon
Giant Snowball Ice Golem Musketeer Barbarian Barrel
Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Ice Golem Musketeer Barbarian Barrel
Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel
Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel Electro Dragon
Musketeer
Giant Snowball
Musketeer
Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Ice Golem Barbarian Barrel Electro Dragon
Giant Snowball Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Musketeer Electro Dragon
Musketeer Barbarian Barrel
Giant Snowball Ice Golem Musketeer Electro Dragon
Electro Dragon Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball
Musketeer Barbarian Barrel Electro Dragon
Giant Snowball Musketeer Electro Dragon
Barbarian Barrel
Musketeer Electro Dragon
Giant Snowball Ice Golem Musketeer Electro Dragon
Giant Snowball
Musketeer Electro Dragon
Electro Dragon Giant Snowball Musketeer
Giant Snowball Musketeer Electro Dragon
Electro Dragon Giant Snowball Musketeer Barbarian Barrel Goblin Giant

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