My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians
Giant Snowball
Fire Spirit Bats Goblin Gang Lumberjack
Zap
Fire Spirit Bats Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Wizard Lumberjack
The Log
Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Goblin Gang
Royal Delivery
Fire Spirit Bats Goblin Gang Elite Barbarians Mini P.E.K.K.A Wizard Lumberjack
Fireball
Goblin Gang Elite Barbarians Wizard Lumberjack
Poison
Bats Goblin Gang Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Lumberjack
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Goblin Gang Mini P.E.K.K.A Lumberjack Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Goblin Gang Mini P.E.K.K.A

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Mini P.E.K.K.A Lumberjack
Bats
Elite Barbarians Mini P.E.K.K.A Lumberjack
Goblin Gang
Mini P.E.K.K.A
Elite Barbarians
Fire Spirit Bats Wizard Lumberjack
Mini P.E.K.K.A
Fire Spirit Bats Goblin Gang Wizard Lumberjack
Wizard
Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket
Lumberjack
Fire Spirit Bats Elite Barbarians Mini P.E.K.K.A Wizard

Defense Synergies 0 9

Fire Spirit
Mini P.E.K.K.A
Bats
Mini P.E.K.K.A Lumberjack
Goblin Gang
Mini P.E.K.K.A Lumberjack
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Fire Spirit Bats Goblin Gang Elite Barbarians Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket
Lumberjack
Bats Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard
Elite Barbarians Mini P.E.K.K.A Lumberjack Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Lumberjack Fire Spirit Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Lumberjack Bats Goblin Gang
Elite Barbarians Mini P.E.K.K.A Rocket Lumberjack
Goblin Gang Fire Spirit Bats Lumberjack
Bats Rocket Fire Spirit Goblin Gang Wizard
Rocket
Mini P.E.K.K.A Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Fire Spirit Mini P.E.K.K.A Lumberjack
Bats Goblin Gang Wizard Lumberjack
Bats Goblin Gang Wizard
Mini P.E.K.K.A Lumberjack Fire Spirit Bats Goblin Gang Elite Barbarians Wizard Rocket
Fire Spirit Wizard Rocket Bats Goblin Gang Mini P.E.K.K.A Lumberjack
Elite Barbarians Mini P.E.K.K.A Goblin Gang Lumberjack
Rocket Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Wizard Bats Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Fire Spirit Bats Goblin Gang Elite Barbarians Wizard Lumberjack
Wizard Fire Spirit Bats Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Goblin Gang Wizard Fire Spirit Bats Elite Barbarians Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Wizard Rocket Lumberjack
Goblin Gang Lumberjack Bats Elite Barbarians Mini P.E.K.K.A Rocket
Goblin Gang Mini P.E.K.K.A Rocket Lumberjack Bats Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Fire Spirit Wizard Rocket Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Bats Elite Barbarians Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Rocket Bats Elite Barbarians Mini P.E.K.K.A
Goblin Gang
Bats Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Rocket Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Elite Barbarians Bats Mini P.E.K.K.A Rocket Lumberjack
Bats Elite Barbarians Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Rocket
Rocket
Wizard Rocket Fire Spirit
Wizard Fire Spirit Bats Rocket
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Rocket Fire Spirit Bats Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket Wizard
Fire Spirit Wizard Rocket
Rocket Fire Spirit Elite Barbarians
Rocket
Elite Barbarians
Rocket Wizard
Wizard Rocket
Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Fire Spirit Mini P.E.K.K.A Wizard
Rocket Fire Spirit Wizard
Rocket
Rocket Wizard
Rocket
Rocket
Fire Spirit Wizard
Wizard
Wizard
Rocket
Elite Barbarians Fire Spirit Bats Wizard
Rocket Bats Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard Rocket
Rocket
Rocket Wizard
Fire Spirit Bats Goblin Gang Rocket
Rocket Fire Spirit Wizard
Goblin Gang Mini P.E.K.K.A Wizard Rocket Lumberjack
Wizard
Rocket
Elite Barbarians
Bats Goblin Gang Elite Barbarians Rocket
Bats Rocket
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: