My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Night Witch
Giant Snowball
Fire Spirit Hog Rider Night Witch
Zap
Fire Spirit Night Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard Night Witch
The Log
Fire Spirit Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Night Witch
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Hog Rider Wizard Night Witch
Fireball
Elite Barbarians Hog Rider Wizard Night Witch
Poison
Wizard Night Witch
Lightning
Elite Barbarians Valkyrie Wizard Night Witch
Rocket
Elite Barbarians Valkyrie Hog Rider Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Valkyrie Hog Rider Night Witch Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Rage Valkyrie Hog Rider

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Elite Barbarians
Elite Barbarians
Valkyrie Rage Fire Spirit Hog Rider Wizard Mega Knight
Valkyrie
Fire Spirit Elite Barbarians Hog Rider Wizard
Hog Rider
Fire Spirit Valkyrie Rage Elite Barbarians Wizard Mega Knight
Wizard
Elite Barbarians Valkyrie Hog Rider Rage Mega Knight
Rage
Elite Barbarians Hog Rider Wizard Night Witch
Night Witch
Rage Mega Knight
Mega Knight
Elite Barbarians Hog Rider Wizard Night Witch

Defense Synergies 1 7

Fire Spirit
Valkyrie
Elite Barbarians
Valkyrie Wizard Mega Knight
Valkyrie
Elite Barbarians Fire Spirit Wizard Night Witch
Hog Rider
Wizard
Elite Barbarians Valkyrie Mega Knight
Rage
Night Witch
Valkyrie Mega Knight
Mega Knight
Elite Barbarians Wizard Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Valkyrie Night Witch Mega Knight
Mega Knight Fire Spirit Elite Barbarians Valkyrie Night Witch
Elite Barbarians Night Witch Valkyrie Mega Knight
Elite Barbarians Valkyrie Mega Knight
Fire Spirit Valkyrie Night Witch Mega Knight
Fire Spirit Wizard Night Witch
Valkyrie Mega Knight
Elite Barbarians Night Witch
Elite Barbarians Fire Spirit Valkyrie Night Witch Mega Knight
Valkyrie Wizard Night Witch Mega Knight
Wizard Night Witch
Night Witch Mega Knight Fire Spirit Elite Barbarians Valkyrie Wizard
Fire Spirit Valkyrie Wizard Mega Knight Night Witch
Elite Barbarians Mega Knight
Elite Barbarians Mega Knight
Wizard Mega Knight Elite Barbarians Valkyrie Night Witch
Fire Spirit Mega Knight Elite Barbarians Valkyrie Wizard Night Witch
Valkyrie Wizard Fire Spirit Mega Knight
Elite Barbarians
Valkyrie Wizard Mega Knight Fire Spirit Elite Barbarians Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Wizard Mega Knight
Mega Knight Elite Barbarians Valkyrie
Valkyrie Mega Knight Elite Barbarians Night Witch
Elite Barbarians Valkyrie Night Witch Mega Knight
Fire Spirit Wizard
Elite Barbarians Valkyrie Night Witch
Mega Knight Elite Barbarians Valkyrie
Mega Knight Elite Barbarians Valkyrie
Mega Knight Elite Barbarians Valkyrie
Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Mega Knight Valkyrie Wizard Night Witch
Wizard Valkyrie Mega Knight
Elite Barbarians Valkyrie Night Witch
Valkyrie Mega Knight Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Fire Spirit Valkyrie Mega Knight
Wizard Fire Spirit
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Elite Barbarians Night Witch
Valkyrie Wizard
Fire Spirit Wizard
Fire Spirit Elite Barbarians
Elite Barbarians
Wizard
Wizard Mega Knight
Night Witch
Fire Spirit Wizard Mega Knight
Fire Spirit Valkyrie Wizard Mega Knight
Night Witch Mega Knight
Wizard
Fire Spirit Valkyrie Wizard Mega Knight
Wizard
Wizard Mega Knight
Elite Barbarians Fire Spirit Wizard Night Witch
Wizard
Elite Barbarians Night Witch
Wizard Night Witch Mega Knight
Mega Knight
Wizard
Fire Spirit Night Witch
Fire Spirit Wizard
Valkyrie Wizard Mega Knight
Wizard
Elite Barbarians Mega Knight
Elite Barbarians
Mega Knight

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