My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Goblin Giant Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Giant Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Goblin Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards
Giant Snowball
Musketeer Guards Princess
Zap
Inferno Tower Guards Goblin Giant Princess
Barbarian Barrel
Elite Barbarians Musketeer Inferno Tower Guards Princess Magic Archer
The Log
Elite Barbarians Musketeer Guards Princess
Earthquake
Inferno Tower Guards
Arrows
Guards Princess
Royal Delivery
Elite Barbarians Musketeer Guards Princess Magic Archer
Fireball
Elite Barbarians Musketeer Inferno Tower Princess Magic Archer
Poison
Musketeer Inferno Tower Guards Princess Magic Archer
Lightning
Elite Barbarians Musketeer Inferno Tower Magic Archer
Rocket
Elite Barbarians Musketeer Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Princess Musketeer Magic Archer Inferno Tower Elite Barbarians Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Princess Musketeer Magic Archer

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Goblin Giant
Musketeer
Goblin Giant
Inferno Tower
Rocket
Guards
Goblin Giant
Elite Barbarians Musketeer Magic Archer
Princess
Magic Archer
Goblin Giant

Defense Synergies 2 6

Elite Barbarians
Musketeer
Guards Inferno Tower
Inferno Tower
Guards Musketeer Princess
Rocket
Guards
Musketeer Inferno Tower Princess Magic Archer
Goblin Giant
Princess Magic Archer
Princess
Inferno Tower Guards Goblin Giant
Magic Archer
Guards Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Inferno Tower Goblin Giant Magic Archer
Elite Barbarians Inferno Tower Musketeer
Inferno Tower Rocket Elite Barbarians Musketeer
Elite Barbarians Inferno Tower Musketeer Guards
Elite Barbarians Rocket Princess
Musketeer Guards Magic Archer
Musketeer Inferno Tower Rocket Princess Magic Archer
Rocket Musketeer Inferno Tower Goblin Giant Magic Archer
Inferno Tower Elite Barbarians Musketeer Princess
Elite Barbarians Guards Musketeer Inferno Tower
Guards Musketeer Goblin Giant Princess Magic Archer
Musketeer Inferno Tower Princess Magic Archer
Inferno Tower Elite Barbarians Musketeer Rocket Guards
Rocket Guards Princess Magic Archer
Elite Barbarians Inferno Tower
Inferno Tower Rocket Elite Barbarians
Elite Barbarians Musketeer Inferno Tower
Elite Barbarians Musketeer Guards Magic Archer
Musketeer Guards Princess Magic Archer
Elite Barbarians Musketeer Inferno Tower
Elite Barbarians Musketeer Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Inferno Tower
Elite Barbarians Musketeer Rocket Magic Archer
Guards Elite Barbarians Musketeer Inferno Tower Rocket Goblin Giant
Rocket Guards Elite Barbarians Musketeer Inferno Tower Goblin Giant
Inferno Tower Elite Barbarians Musketeer Guards Goblin Giant
Rocket Musketeer Goblin Giant Princess Magic Archer
Rocket Guards Elite Barbarians Musketeer Inferno Tower Goblin Giant
Inferno Tower Elite Barbarians Goblin Giant
Rocket Elite Barbarians Inferno Tower Magic Archer
Inferno Tower Musketeer Guards Goblin Giant
Elite Barbarians Musketeer Inferno Tower Guards
Rocket Elite Barbarians Guards Goblin Giant
Elite Barbarians Rocket Inferno Tower Guards Goblin Giant
Musketeer Princess Magic Archer
Elite Barbarians Inferno Tower Guards Musketeer Rocket Goblin Giant Magic Archer
Elite Barbarians Musketeer Inferno Tower Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Musketeer Rocket Guards
Musketeer Princess Magic Archer
Rocket Goblin Giant Magic Archer
Musketeer Rocket Guards
Rocket Magic Archer
Musketeer Rocket Goblin Giant Princess Magic Archer
Musketeer Princess Magic Archer
Princess Magic Archer
Rocket Elite Barbarians Musketeer Guards
Rocket Musketeer Princess Magic Archer
Musketeer Rocket Princess Magic Archer
Rocket Elite Barbarians Musketeer Princess Magic Archer
Musketeer Rocket Princess Magic Archer
Princess Elite Barbarians Musketeer Magic Archer
Rocket Musketeer Princess Magic Archer
Magic Archer Musketeer Rocket Princess
Rocket
Rocket
Rocket Musketeer Princess Magic Archer
Rocket Princess Magic Archer
Rocket Musketeer Magic Archer
Rocket Princess
Rocket Musketeer
Rocket Musketeer
Princess Magic Archer
Musketeer Princess Magic Archer
Musketeer Princess Magic Archer
Rocket Musketeer Magic Archer
Elite Barbarians Musketeer Princess Magic Archer
Rocket Musketeer Guards
Elite Barbarians
Musketeer Rocket Magic Archer
Rocket Princess Magic Archer
Rocket Princess Magic Archer
Musketeer Rocket Guards Princess Magic Archer
Rocket Musketeer Princess Magic Archer
Musketeer Rocket Princess Magic Archer
Musketeer Princess Magic Archer
Rocket
Elite Barbarians Musketeer
Elite Barbarians Musketeer Rocket Guards Princess Magic Archer
Musketeer Rocket Princess Magic Archer
Musketeer Rocket Goblin Giant Princess Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: