My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Tesla Elite Barbarians Goblin Barrel Electro Wizard
The Log
Elite Barbarians Hog Rider Goblin Barrel
Earthquake
Tesla Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Electro Wizard
Fireball
Tesla Elite Barbarians Hog Rider Goblin Barrel Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Elite Barbarians Electro Wizard
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Goblin Barrel Tesla Hog Rider Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Rage The Log Goblin Barrel

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Electro Wizard The Log
Tesla
Elite Barbarians
Zap Rage Hog Rider The Log
Hog Rider
Zap Rage The Log Elite Barbarians Goblin Barrel Electro Wizard
Rage
Elite Barbarians Hog Rider Electro Wizard
Goblin Barrel
Hog Rider
The Log
Hog Rider Zap Elite Barbarians
Electro Wizard
Zap Hog Rider Rage

Defense Synergies 2 6

Zap
Electro Wizard Tesla Elite Barbarians The Log
Tesla
The Log Zap Electro Wizard
Elite Barbarians
Zap The Log
Hog Rider
Rage
Goblin Barrel
The Log
Tesla Zap Elite Barbarians Electro Wizard
Electro Wizard
Zap Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla The Log Electro Wizard
Elite Barbarians Zap Tesla The Log Electro Wizard
Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians Electro Wizard
Elite Barbarians The Log
The Log Zap Tesla Electro Wizard
Tesla Electro Wizard Zap
Zap Tesla The Log Electro Wizard
Tesla Elite Barbarians
Elite Barbarians Tesla Electro Wizard
Electro Wizard Zap Tesla The Log
Tesla Zap Electro Wizard
Tesla Zap Elite Barbarians The Log Electro Wizard
Zap Tesla The Log Electro Wizard
Elite Barbarians Tesla Electro Wizard
Zap Tesla Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians Electro Wizard
Tesla Zap Elite Barbarians The Log Electro Wizard
Zap The Log Tesla Electro Wizard
Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Elite Barbarians Electro Wizard
Electro Wizard Zap Tesla Elite Barbarians The Log
Zap Elite Barbarians The Log Electro Wizard
Zap Tesla Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians
Zap Tesla Electro Wizard
Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians
Zap Electro Wizard Elite Barbarians The Log
Tesla
Tesla Elite Barbarians
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Tesla
Tesla
Tesla Elite Barbarians Electro Wizard Zap The Log
Zap Tesla Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Electro Wizard
The Log
The Log
Zap The Log
Zap
The Log
The Log Zap
The Log Zap
Elite Barbarians Electro Wizard
Zap The Log Electro Wizard
Zap
Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap The Log
The Log
Zap The Log Electro Wizard
Zap The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap Electro Wizard
Zap The Log
Zap The Log
Elite Barbarians Zap Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard
Zap Electro Wizard
The Log
Electro Wizard
The Log Zap
Zap
Elite Barbarians
Zap Elite Barbarians The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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