My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Sparky
Giant Snowball
Goblin Gang Minion Horde
Zap
Goblin Gang Minion Horde Royal Giant Sparky
Barbarian Barrel
Knight Goblin Gang Executioner Sparky
The Log
Goblin Gang Royal Giant Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Knight Goblin Gang Minion Horde Executioner Sparky
Fireball
Goblin Gang Minion Horde Executioner Sparky
Poison
Goblin Gang Minion Horde Executioner Sparky
Lightning
Knight Executioner Sparky
Rocket
Minion Horde Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Tornado Minion Horde Executioner Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Sparky Knight Minion Horde Royal Giant Executioner
Knight
Goblin Gang Executioner Zap Minion Horde Sparky
Goblin Gang
Knight Royal Giant Sparky
Minion Horde
Zap Knight Royal Giant Sparky
Royal Giant
Zap Goblin Gang Minion Horde Tornado Executioner Sparky
Tornado
Zap Executioner Sparky Royal Giant
Executioner
Knight Tornado Zap Royal Giant
Sparky
Zap Tornado Knight Goblin Gang Minion Horde Royal Giant

Defense Synergies 4 13

Zap
Knight Goblin Gang Minion Horde Tornado Executioner Sparky
Knight
Goblin Gang Executioner Zap Minion Horde Tornado Sparky
Goblin Gang
Knight Zap Sparky
Minion Horde
Zap Knight Tornado Sparky
Royal Giant
Tornado
Executioner Sparky Zap Knight Minion Horde Sparky
Executioner
Knight Tornado Zap
Sparky
Tornado Zap Knight Goblin Gang Minion Horde Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Executioner Sparky
Minion Horde Sparky Zap Knight Goblin Gang Executioner
Goblin Gang Minion Horde Tornado Sparky Knight Executioner
Minion Horde Sparky Knight Goblin Gang
Tornado Sparky
Goblin Gang Tornado Zap Executioner
Minion Horde Tornado Zap Goblin Gang Executioner
Zap Sparky
Minion Horde Sparky Goblin Gang Tornado
Knight Goblin Gang Tornado Minion Horde Sparky
Goblin Gang Minion Horde Executioner Zap Knight Tornado
Minion Horde Executioner Zap Goblin Gang Tornado
Minion Horde Sparky Zap Knight Goblin Gang
Executioner Sparky Zap Goblin Gang Minion Horde Tornado
Sparky Knight Goblin Gang Minion Horde
Minion Horde Tornado Zap Goblin Gang Sparky
Minion Horde Sparky Knight Goblin Gang Tornado Executioner
Zap Knight Goblin Gang Minion Horde Tornado Executioner
Zap Tornado Executioner Knight
Sparky Tornado
Goblin Gang Knight Minion Horde Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Sparky
Zap Knight Goblin Gang Executioner
Goblin Gang Zap Knight Minion Horde Sparky
Goblin Gang Zap Knight Minion Horde Tornado Sparky
Knight Goblin Gang Minion Horde Executioner Sparky
Executioner Zap Goblin Gang Minion Horde Tornado
Goblin Gang Sparky Knight Minion Horde
Knight Minion Horde Sparky
Zap Minion Horde Knight Tornado Sparky
Goblin Gang Minion Horde Sparky
Knight Minion Horde Sparky
Zap Tornado
Knight Goblin Gang Minion Horde Executioner Sparky
Minion Horde Executioner Sparky
Goblin Gang Sparky Zap Knight Minion Horde Tornado Executioner
Executioner Zap Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Sparky
Zap Tornado Executioner
Minion Horde Sparky
Knight Sparky
Executioner Zap Minion Horde Sparky
Executioner Zap Minion Horde Tornado
Minion Horde Tornado Executioner Sparky
Zap Tornado Executioner
Zap Tornado
Goblin Gang Minion Horde Tornado Sparky
Zap Knight Minion Horde Tornado Sparky
Zap Tornado Executioner
Knight Executioner Sparky
Minion Horde
Zap Sparky
Zap Minion Horde Executioner Sparky
Minion Horde Executioner Sparky
Tornado Sparky
Minion Horde Sparky
Zap Executioner Sparky
Zap Tornado
Minion Horde Sparky
Tornado
Tornado Sparky
Zap Minion Horde
Zap Tornado Executioner Sparky
Minion Horde
Zap Tornado Executioner Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Zap Minion Horde Tornado Executioner Sparky
Zap Minion Horde
Minion Horde Sparky
Zap Minion Horde Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Zap Minion Horde Goblin Gang
Zap Tornado Executioner
Knight Goblin Gang Minion Horde Executioner Sparky
Zap Executioner
Zap Tornado Sparky
Minion Horde Executioner Sparky
Zap Goblin Gang Minion Horde Tornado Sparky
Zap Tornado Executioner
Zap Tornado Executioner Sparky

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