My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Cannon Musketeer Hog Rider
Zap
Goblins Cannon
Barbarian Barrel
Goblins Cannon Musketeer Ice Wizard
The Log
Goblins Cannon Musketeer Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Musketeer Hog Rider Ice Wizard
Fireball
Cannon Musketeer Hog Rider Ice Wizard
Poison
Cannon Musketeer Ice Wizard
Lightning
Cannon Musketeer Ice Wizard
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Barbarian Barrel Cannon Ice Wizard Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Barbarian Barrel Cannon

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Goblins Musketeer Barbarian Barrel Ice Wizard
Cannon
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap Barbarian Barrel
Hog Rider
Goblins Zap Fireball Musketeer Barbarian Barrel
Barbarian Barrel
Zap Musketeer Hog Rider Ice Wizard
Ice Wizard
Zap Barbarian Barrel

Defense Synergies 4 15

Goblins
Zap Cannon Musketeer Barbarian Barrel Ice Wizard
Zap
Cannon Fireball Goblins Musketeer Barbarian Barrel Ice Wizard
Cannon
Zap Musketeer Goblins Fireball Barbarian Barrel Ice Wizard
Fireball
Zap Barbarian Barrel Cannon Musketeer Ice Wizard
Musketeer
Cannon Goblins Zap Fireball Barbarian Barrel
Hog Rider
Barbarian Barrel
Fireball Goblins Zap Cannon Musketeer Ice Wizard
Ice Wizard
Goblins Zap Cannon Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Musketeer Barbarian Barrel
Goblins Zap Cannon Musketeer Ice Wizard
Cannon Goblins Musketeer Ice Wizard
Cannon Goblins Musketeer Ice Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Goblins Zap Cannon Musketeer Ice Wizard
Musketeer Zap Cannon Fireball Ice Wizard
Zap Cannon Fireball Musketeer Barbarian Barrel
Cannon Goblins Musketeer Ice Wizard
Goblins Cannon Musketeer Barbarian Barrel Ice Wizard
Goblins Ice Wizard Zap Cannon Fireball Musketeer Barbarian Barrel
Musketeer Zap Fireball Ice Wizard
Cannon Zap Fireball Musketeer Ice Wizard
Fireball Goblins Zap Cannon Barbarian Barrel
Cannon
Zap Cannon Fireball
Goblins Cannon Fireball Musketeer
Cannon Fireball Goblins Zap Musketeer Barbarian Barrel Ice Wizard
Zap Barbarian Barrel Cannon Fireball Musketeer Ice Wizard
Cannon Musketeer
Goblins Cannon Fireball Musketeer Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fireball Barbarian Barrel
Fireball Zap Musketeer Barbarian Barrel
Goblins Zap Musketeer
Zap Fireball Musketeer Barbarian Barrel
Cannon Musketeer
Fireball Zap Musketeer Ice Wizard
Goblins Fireball Musketeer Ice Wizard
Zap Goblins Fireball Barbarian Barrel
Cannon Musketeer
Musketeer
Zap Fireball
Cannon Fireball
Cannon Fireball Musketeer
Goblins Zap Fireball Musketeer Barbarian Barrel
Zap Cannon Fireball Musketeer Barbarian Barrel Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap Musketeer Ice Wizard
Musketeer
Fireball Zap Barbarian Barrel Ice Wizard
Fireball Zap
Goblins Fireball Musketeer
Zap Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer
Fireball Musketeer Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Barbarian Barrel Ice Wizard
Fireball Zap Musketeer Barbarian Barrel Ice Wizard
Fireball Zap Musketeer
Fireball Zap Musketeer Barbarian Barrel
Zap Fireball Musketeer Ice Wizard
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer Ice Wizard
Fireball Barbarian Barrel
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Barbarian Barrel

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