My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin P.E.K.K.A Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Dart Goblin Electro Dragon Lumberjack
Zap
Fire Spirit Dart Goblin
Barbarian Barrel
Fire Spirit Dart Goblin Magic Archer Lumberjack
The Log
Fire Spirit Dart Goblin Lumberjack
Earthquake
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Dart Goblin Electro Dragon P.E.K.K.A Magic Archer Lumberjack
Fireball
Dart Goblin Electro Dragon Magic Archer Lumberjack
Poison
Dart Goblin Electro Dragon Magic Archer
Lightning
Electro Dragon Magic Archer Lumberjack
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Electro Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Dart Goblin Magic Archer Lumberjack Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Zap Dart Goblin

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Lumberjack
Zap
Mirror P.E.K.K.A Fire Spirit Dart Goblin Electro Dragon Magic Archer Lumberjack
Dart Goblin
Zap Mirror Electro Dragon P.E.K.K.A
Mirror
Zap Dart Goblin Magic Archer Lumberjack
Electro Dragon
Zap Dart Goblin P.E.K.K.A Magic Archer
P.E.K.K.A
Fire Spirit Zap Magic Archer Dart Goblin Electro Dragon Lumberjack
Magic Archer
P.E.K.K.A Zap Mirror Electro Dragon Lumberjack
Lumberjack
Fire Spirit Zap Mirror P.E.K.K.A Magic Archer

Defense Synergies 1 17

Fire Spirit
Zap P.E.K.K.A
Zap
Mirror Fire Spirit Dart Goblin Electro Dragon P.E.K.K.A Magic Archer Lumberjack
Dart Goblin
Zap Mirror Electro Dragon P.E.K.K.A Magic Archer Lumberjack
Mirror
Zap Dart Goblin Electro Dragon Magic Archer Lumberjack
Electro Dragon
Zap Dart Goblin Mirror Lumberjack
P.E.K.K.A
Fire Spirit Zap Dart Goblin
Magic Archer
Zap Dart Goblin Mirror Lumberjack
Lumberjack
Zap Dart Goblin Mirror Electro Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Electro Dragon Magic Archer
P.E.K.K.A Lumberjack Zap Dart Goblin Electro Dragon
P.E.K.K.A Lumberjack Fire Spirit Dart Goblin Electro Dragon
P.E.K.K.A Lumberjack Dart Goblin Electro Dragon
P.E.K.K.A Lumberjack
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer Lumberjack
Dart Goblin Fire Spirit Zap Electro Dragon Magic Archer
Zap Dart Goblin Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Lumberjack
Fire Spirit Dart Goblin Lumberjack
Dart Goblin Zap Electro Dragon Magic Archer Lumberjack
Zap Dart Goblin Electro Dragon Magic Archer
P.E.K.K.A Lumberjack Fire Spirit Zap Electro Dragon
Fire Spirit Zap Dart Goblin Electro Dragon P.E.K.K.A Magic Archer Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Lumberjack
Electro Dragon P.E.K.K.A Lumberjack
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer Lumberjack
Zap Fire Spirit Dart Goblin Electro Dragon Magic Archer Lumberjack
P.E.K.K.A Dart Goblin Lumberjack
Fire Spirit Dart Goblin Electro Dragon P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Electro Dragon Magic Archer Lumberjack
P.E.K.K.A Lumberjack Zap Electro Dragon
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
P.E.K.K.A Dart Goblin Lumberjack
P.E.K.K.A Lumberjack
Zap Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Electro Dragon Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Lumberjack
Dart Goblin Electro Dragon Magic Archer
Electro Dragon Zap Dart Goblin P.E.K.K.A Magic Archer Lumberjack
Zap Dart Goblin Electro Dragon P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Electro Dragon
Zap Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin
Fire Spirit Zap Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Fire Spirit Dart Goblin Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Zap Dart Goblin Electro Dragon
Fire Spirit Electro Dragon Lumberjack
Zap Dart Goblin Electro Dragon Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Fire Spirit Dart Goblin Magic Archer
Dart Goblin Electro Dragon Magic Archer
Zap Dart Goblin Magic Archer
Zap Dart Goblin Electro Dragon Magic Archer
Magic Archer Dart Goblin Electro Dragon
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Magic Archer
Zap Electro Dragon
Zap Fire Spirit Electro Dragon Magic Archer
Zap Dart Goblin Electro Dragon Magic Archer
Zap Electro Dragon Magic Archer
Zap Dart Goblin Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Zap Electro Dragon Dart Goblin
Zap Dart Goblin Electro Dragon Magic Archer
Zap Electro Dragon Magic Archer
P.E.K.K.A
Magic Archer
Zap Fire Spirit Dart Goblin Electro Dragon Magic Archer
Fire Spirit Zap Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer Lumberjack
Zap Dart Goblin Electro Dragon Magic Archer
Zap
Dart Goblin Electro Dragon P.E.K.K.A
Zap Electro Dragon Dart Goblin Magic Archer
Zap Dart Goblin Electro Dragon Magic Archer
Electro Dragon Zap Dart Goblin Magic Archer

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