My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Bandit Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit Inferno Dragon Ram Rider
Giant Snowball
Fire Spirit Bomber Inferno Dragon Ram Rider
Zap
Fire Spirit Bomber Bandit Inferno Dragon Ram Rider
Barbarian Barrel
Fire Spirit Bomber Tesla Bandit
The Log
Fire Spirit Bomber Bandit Ram Rider
Earthquake
Bomber Tesla
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Bandit Inferno Dragon Ram Rider
Fireball
Bomber Tesla Bandit Inferno Dragon Ram Rider
Poison
Bomber
Lightning
Tesla Bandit Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap The Log Bandit Tesla Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Zap The Log

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Bandit Inferno Dragon Ram Rider
Bomber
Zap Bandit Ram Rider
Zap
Ram Rider Fire Spirit Bomber The Log Bandit
Tesla
The Log
Zap Bandit Ram Rider
Bandit
Fire Spirit Bomber Zap The Log Ram Rider
Inferno Dragon
Fire Spirit
Ram Rider
Zap Fire Spirit Bomber The Log Bandit

Defense Synergies 1 16

Fire Spirit
Zap The Log
Bomber
Zap Tesla The Log Bandit
Zap
Fire Spirit Bomber Tesla The Log Bandit Inferno Dragon Ram Rider
Tesla
The Log Bomber Zap Inferno Dragon
The Log
Tesla Fire Spirit Bomber Zap Bandit Inferno Dragon Ram Rider
Bandit
Bomber Zap The Log Ram Rider
Inferno Dragon
Zap Tesla The Log
Ram Rider
Zap The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla The Log Ram Rider
Inferno Dragon Bomber Zap Tesla The Log Bandit Ram Rider
Tesla Ram Rider Fire Spirit Bomber Bandit Inferno Dragon
Tesla Inferno Dragon Bomber Bandit Ram Rider
Bomber The Log
The Log Fire Spirit Bomber Zap Tesla Bandit
Tesla Inferno Dragon Ram Rider Fire Spirit Zap
Zap Tesla The Log Bandit Ram Rider
Tesla Inferno Dragon
Fire Spirit Bomber Tesla Bandit
Bomber Zap Tesla The Log Bandit Ram Rider
Tesla Inferno Dragon Zap Ram Rider
Tesla Fire Spirit Bomber Zap The Log Bandit Ram Rider
Fire Spirit Bomber Zap Tesla The Log
Inferno Dragon Tesla Bandit Ram Rider
Zap Tesla The Log Bandit Inferno Dragon Ram Rider
Tesla Bomber
Fire Spirit Tesla Bomber Zap The Log Bandit Ram Rider
Zap The Log Fire Spirit Bomber Tesla Bandit Inferno Dragon Ram Rider
Tesla Inferno Dragon Ram Rider
Bomber Fire Spirit Tesla The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Bandit
Bandit Bomber Zap Tesla The Log Inferno Dragon
Bandit Zap The Log Ram Rider
Zap Tesla The Log Bandit Ram Rider
Tesla Bandit Inferno Dragon Ram Rider
Fire Spirit Zap Tesla Ram Rider
Tesla Bandit Ram Rider
Tesla Inferno Dragon
Zap The Log Bandit Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla
Zap The Log
Tesla Bandit Ram Rider
Bomber Tesla
Tesla Bomber Zap The Log Inferno Dragon
Bomber Zap Tesla The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit Ram Rider
The Log Bandit
The Log
Bomber Fire Spirit Zap The Log
Fire Spirit Zap Ram Rider
Fire Spirit Bomber The Log
The Log Fire Spirit Zap Ram Rider
The Log Zap Bandit Ram Rider
Fire Spirit
Zap The Log Bandit Ram Rider
Fire Spirit Zap
Fire Spirit The Log Bandit
Bandit
Zap The Log
Bomber Zap The Log Bandit
The Log Bandit
Bomber
Fire Spirit Bomber Zap The Log Bandit
Fire Spirit Bomber Zap The Log
The Log
The Log
Zap The Log
Zap The Log Fire Spirit Bomber
Inferno Dragon
The Log Zap Bandit Ram Rider
Zap The Log Bandit Ram Rider
Zap The Log Bandit
Fire Spirit Zap
Zap
Bomber Zap The Log Bandit
Zap
The Log
Zap Fire Spirit Bandit
Fire Spirit Zap Ram Rider
The Log
The Log Bomber Zap
Zap
Zap The Log
Zap
Zap The Log Bandit

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