My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minion Horde Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Rascals Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Elite Barbarians
Giant Snowball
Fire Spirit Bats Minion Horde
Zap
Fire Spirit Bats Minion Horde
Barbarian Barrel
Fire Spirit Rascals Elite Barbarians Valkyrie Wizard
The Log
Fire Spirit Rascals Elite Barbarians
Earthquake
Arrows
Fire Spirit Bats Minion Horde Rascals
Royal Delivery
Fire Spirit Bats Minion Horde Rascals Elite Barbarians Valkyrie Wizard
Fireball
Minion Horde Rascals Elite Barbarians Wizard
Poison
Bats Minion Horde Rascals Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Minion Horde Rascals Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Rage Valkyrie Minion Horde Rascals Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Rage Valkyrie

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians
Bats
Valkyrie Rascals Elite Barbarians Rage
Minion Horde
Rage Rascals
Rascals
Bats Minion Horde
Elite Barbarians
Valkyrie Rage Fire Spirit Bats Wizard
Valkyrie
Fire Spirit Bats Elite Barbarians Wizard
Wizard
Elite Barbarians Valkyrie Rage
Rage
Minion Horde Elite Barbarians Bats Wizard

Defense Synergies 1 5

Fire Spirit
Valkyrie
Bats
Rascals Valkyrie
Minion Horde
Rascals
Bats
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Fire Spirit Bats Wizard
Wizard
Elite Barbarians Valkyrie
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard
Minion Horde Elite Barbarians Bats Rascals Valkyrie
Minion Horde Fire Spirit Bats Rascals Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Bats Rascals Valkyrie
Elite Barbarians Valkyrie
Fire Spirit Bats Rascals Valkyrie
Bats Minion Horde Fire Spirit Rascals Wizard
Rascals Valkyrie
Minion Horde Rascals Elite Barbarians
Elite Barbarians Fire Spirit Minion Horde Rascals Valkyrie
Bats Minion Horde Valkyrie Rascals Wizard
Minion Horde Bats Rascals Wizard
Minion Horde Fire Spirit Bats Rascals Elite Barbarians Valkyrie Wizard
Fire Spirit Valkyrie Wizard Bats Minion Horde Rascals
Elite Barbarians Minion Horde Rascals
Minion Horde Rascals Elite Barbarians
Minion Horde Wizard Bats Rascals Elite Barbarians Valkyrie
Fire Spirit Bats Minion Horde Rascals Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Fire Spirit Bats Rascals
Elite Barbarians
Rascals Valkyrie Wizard Fire Spirit Bats Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Elite Barbarians
Elite Barbarians Valkyrie Wizard
Bats Minion Horde Rascals Elite Barbarians Valkyrie
Valkyrie Bats Minion Horde Rascals Elite Barbarians
Minion Horde Rascals Elite Barbarians Valkyrie
Fire Spirit Wizard Bats Minion Horde Rascals
Rascals Bats Minion Horde Elite Barbarians Valkyrie
Minion Horde Rascals Elite Barbarians Valkyrie
Minion Horde Bats Elite Barbarians Valkyrie
Minion Horde
Bats Minion Horde Rascals Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Rascals Elite Barbarians Minion Horde Valkyrie Wizard
Wizard Minion Horde Rascals Valkyrie
Rascals Elite Barbarians Bats Minion Horde Valkyrie
Bats Valkyrie Minion Horde Rascals Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rascals Valkyrie
Minion Horde
Rascals Valkyrie
Wizard Fire Spirit Minion Horde Valkyrie
Wizard Fire Spirit Bats Minion Horde
Fire Spirit Minion Horde Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Bats Minion Horde Elite Barbarians
Minion Horde Valkyrie Wizard
Fire Spirit Wizard
Fire Spirit Elite Barbarians
Minion Horde
Elite Barbarians
Minion Horde Wizard
Minion Horde Wizard
Bats Minion Horde
Fire Spirit Wizard
Fire Spirit Valkyrie Wizard
Minion Horde
Wizard
Minion Horde
Fire Spirit Valkyrie Wizard
Minion Horde
Wizard
Wizard
Elite Barbarians Fire Spirit Bats Minion Horde Wizard
Bats Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Fire Spirit Bats
Fire Spirit Wizard
Minion Horde Rascals Valkyrie Wizard
Wizard
Minion Horde Elite Barbarians
Bats Minion Horde Rascals Elite Barbarians
Bats

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