My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Minion Horde Zappies Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Zappies Wizard Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Elite Barbarians Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Minion Horde Elite Barbarians
Giant Snowball
Spear Goblins Minions Minion Horde Zappies
Zap
Spear Goblins Minions Minion Horde Zappies Goblin Giant
Barbarian Barrel
Spear Goblins Elite Barbarians Zappies Wizard
The Log
Spear Goblins Elite Barbarians Zappies
Earthquake
Spear Goblins Zappies
Arrows
Spear Goblins Minions Minion Horde Zappies
Royal Delivery
Spear Goblins Minions Minion Horde Elite Barbarians Zappies Wizard
Fireball
Minions Minion Horde Elite Barbarians Zappies Wizard
Poison
Spear Goblins Minions Minion Horde Zappies Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Zappies Minion Horde Wizard Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Minions Zappies

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Elite Barbarians Zappies Goblin Giant
Zap
Elite Barbarians Goblin Giant Spear Goblins Minions Minion Horde Zappies
Minions
Zap Elite Barbarians Goblin Giant
Minion Horde
Zap Goblin Giant
Elite Barbarians
Zap Spear Goblins Minions Zappies Wizard Goblin Giant
Zappies
Spear Goblins Zap Elite Barbarians Goblin Giant
Wizard
Elite Barbarians Goblin Giant
Goblin Giant
Zap Spear Goblins Minions Minion Horde Elite Barbarians Zappies Wizard

Defense Synergies 1 11

Spear Goblins
Zap Minions Zappies Goblin Giant
Zap
Goblin Giant Spear Goblins Minions Minion Horde Elite Barbarians Zappies
Minions
Spear Goblins Zap Zappies Goblin Giant
Minion Horde
Zap
Elite Barbarians
Zap Wizard
Zappies
Spear Goblins Zap Minions
Wizard
Elite Barbarians
Goblin Giant
Zap Spear Goblins Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Minion Horde Zappies Wizard Goblin Giant
Minion Horde Elite Barbarians Zap Minions Zappies
Minion Horde Minions Elite Barbarians Zappies
Minion Horde Elite Barbarians Minions Zappies
Elite Barbarians
Spear Goblins Zap Minions Zappies
Minions Minion Horde Spear Goblins Zap Zappies Wizard
Zap Goblin Giant
Minion Horde Zappies Minions Elite Barbarians
Elite Barbarians Spear Goblins Minion Horde Zappies
Minions Minion Horde Spear Goblins Zap Zappies Wizard Goblin Giant
Minions Minion Horde Spear Goblins Zap Zappies Wizard
Minion Horde Zap Minions Elite Barbarians Zappies Wizard
Wizard Zap Minions Minion Horde Zappies
Elite Barbarians Minion Horde Zappies
Minion Horde Zap Elite Barbarians Zappies
Minion Horde Wizard Minions Elite Barbarians Zappies
Spear Goblins Zap Minions Minion Horde Elite Barbarians Zappies Wizard
Zap Wizard Spear Goblins Minions Zappies
Elite Barbarians Zappies
Wizard Spear Goblins Minions Minion Horde Elite Barbarians Zappies Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Elite Barbarians Zappies
Zap Elite Barbarians Wizard
Zappies Spear Goblins Zap Minions Minion Horde Elite Barbarians Goblin Giant
Zap Minion Horde Elite Barbarians Zappies Goblin Giant
Minion Horde Elite Barbarians Zappies Goblin Giant
Wizard Zap Minions Minion Horde Zappies Goblin Giant
Spear Goblins Minions Minion Horde Elite Barbarians Zappies Goblin Giant
Minion Horde Elite Barbarians Zappies Goblin Giant
Zap Minion Horde Spear Goblins Minions Elite Barbarians Zappies
Minion Horde Zappies Goblin Giant
Minions Minion Horde Elite Barbarians Zappies
Zap Elite Barbarians Goblin Giant
Elite Barbarians Minion Horde Zappies Wizard Goblin Giant
Wizard Minion Horde Zappies
Elite Barbarians Zappies Spear Goblins Zap Minions Minion Horde Goblin Giant
Minions Zap Minion Horde Elite Barbarians Zappies Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap
Minion Horde Goblin Giant
Wizard Zap Minion Horde
Wizard Spear Goblins Zap Minions Minion Horde Goblin Giant
Minion Horde Wizard
Zap Wizard
Zap Wizard
Minions Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Wizard
Elite Barbarians
Minions Minion Horde
Zap Elite Barbarians
Spear Goblins Zap Minion Horde Wizard
Minion Horde Wizard
Minions Minion Horde
Zap Wizard
Zap Wizard
Minions Minion Horde
Wizard
Zap Minion Horde
Zap Wizard
Minion Horde
Zap Wizard
Zap Wizard
Zap
Elite Barbarians Zap Minion Horde Wizard
Zap Minions Minion Horde Zappies Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Minion Horde Zappies
Minion Horde
Wizard
Zap Minion Horde Spear Goblins Minions Zappies
Zap Zappies Wizard
Minion Horde Wizard
Zap Wizard
Zap
Minion Horde Elite Barbarians
Zap Minions Minion Horde Elite Barbarians Zappies
Zap Zappies
Zap Goblin Giant

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