My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Sparky
Giant Snowball
Fire Spirit Dart Goblin Miner
Zap
Fire Spirit Dart Goblin Sparky
Barbarian Barrel
Fire Spirit Dart Goblin Wizard Ice Wizard Sparky
The Log
Fire Spirit Dart Goblin Mini P.E.K.K.A Sparky
Earthquake
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Dart Goblin Mini P.E.K.K.A Wizard Miner Ice Wizard Sparky
Fireball
Dart Goblin Wizard Ice Wizard Sparky
Poison
Dart Goblin Wizard Ice Wizard Sparky
Lightning
Mini P.E.K.K.A Wizard Ice Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Rage Miner Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Dart Goblin Miner Ice Wizard Mini P.E.K.K.A Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Dart Goblin Miner

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Mini P.E.K.K.A Sparky
Dart Goblin
Miner Sparky
Mini P.E.K.K.A
Sparky Fire Spirit Wizard Rage Ice Wizard
Wizard
Mini P.E.K.K.A Rage Miner Sparky
Rage
Sparky Mini P.E.K.K.A Wizard
Miner
Fire Spirit Dart Goblin Wizard Sparky
Ice Wizard
Mini P.E.K.K.A
Sparky
Mini P.E.K.K.A Rage Fire Spirit Dart Goblin Wizard Miner

Defense Synergies 0 8

Fire Spirit
Mini P.E.K.K.A Sparky
Dart Goblin
Mini P.E.K.K.A Miner Ice Wizard
Mini P.E.K.K.A
Fire Spirit Dart Goblin Wizard Ice Wizard
Wizard
Mini P.E.K.K.A Ice Wizard
Rage
Miner
Dart Goblin
Ice Wizard
Dart Goblin Mini P.E.K.K.A Wizard
Sparky
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Sparky
Mini P.E.K.K.A Sparky Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky Fire Spirit Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky
Fire Spirit Dart Goblin Ice Wizard
Dart Goblin Fire Spirit Wizard Ice Wizard
Dart Goblin Sparky
Mini P.E.K.K.A Sparky Ice Wizard
Fire Spirit Dart Goblin Mini P.E.K.K.A Miner Ice Wizard Sparky
Dart Goblin Ice Wizard Wizard
Dart Goblin Wizard Ice Wizard
Mini P.E.K.K.A Sparky Fire Spirit Wizard Ice Wizard
Fire Spirit Wizard Sparky Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Wizard Sparky Mini P.E.K.K.A
Fire Spirit Dart Goblin Wizard Ice Wizard
Wizard Fire Spirit Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky Dart Goblin
Wizard Fire Spirit Dart Goblin Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Wizard Miner
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Wizard Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky Dart Goblin Ice Wizard
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Dart Goblin Sparky
Dart Goblin Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Wizard Sparky
Wizard Dart Goblin Sparky
Sparky Dart Goblin Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Sparky
Dart Goblin Miner Ice Wizard
Dart Goblin Miner Sparky
Dart Goblin Sparky
Wizard Fire Spirit Sparky
Wizard Fire Spirit Dart Goblin Ice Wizard
Fire Spirit Dart Goblin Wizard Sparky
Fire Spirit Dart Goblin Wizard Ice Wizard
Miner Dart Goblin Wizard
Fire Spirit Mini P.E.K.K.A Sparky
Miner Dart Goblin Wizard Sparky
Fire Spirit Dart Goblin Wizard
Fire Spirit Dart Goblin Miner Sparky
Dart Goblin
Dart Goblin Sparky
Dart Goblin Wizard Sparky
Dart Goblin Wizard Sparky
Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Dart Goblin Mini P.E.K.K.A Wizard Sparky
Fire Spirit Dart Goblin Wizard Miner
Sparky
Wizard
Sparky
Fire Spirit Wizard Ice Wizard Sparky
Miner Dart Goblin Wizard Ice Wizard Sparky
Wizard Miner Sparky
Miner Dart Goblin Sparky
Fire Spirit Dart Goblin Wizard Ice Wizard Sparky
Dart Goblin Wizard
Mini P.E.K.K.A Sparky
Dart Goblin Wizard Miner Sparky
Sparky
Sparky
Wizard Sparky
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Wizard Ice Wizard
Miner Dart Goblin Mini P.E.K.K.A Wizard Sparky
Dart Goblin Wizard
Sparky
Dart Goblin Sparky
Dart Goblin Sparky
Dart Goblin
Dart Goblin Miner Sparky

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