My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Giant Skeleton Graveyard
Giant Snowball
Minions Guards Graveyard
Zap
Minions Inferno Tower Guards Graveyard
Barbarian Barrel
Inferno Tower Wizard Guards Giant Skeleton Graveyard
The Log
Guards Giant Skeleton Graveyard
Earthquake
Inferno Tower Guards Graveyard
Arrows
Minions Guards Graveyard
Royal Delivery
Minions Wizard Guards Giant Skeleton Graveyard
Fireball
Minions Inferno Tower Wizard
Poison
Minions Inferno Tower Wizard Guards Graveyard
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minions Guards Poison Inferno Tower Wizard Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Minions Guards Poison

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Skeleton Graveyard
Inferno Tower
Wizard
Giant Skeleton
Mirror
Poison Giant Skeleton Graveyard
Guards
Graveyard
Poison
Graveyard Mirror Giant Skeleton
Giant Skeleton
Minions Wizard Mirror Poison Graveyard
Graveyard
Poison Minions Mirror Guards Giant Skeleton

Defense Synergies 1 9

Minions
Inferno Tower Giant Skeleton
Inferno Tower
Guards Minions Mirror Poison
Wizard
Guards Giant Skeleton
Mirror
Inferno Tower Poison
Guards
Inferno Tower Wizard Poison Giant Skeleton
Poison
Inferno Tower Mirror Guards
Giant Skeleton
Minions Wizard Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower Wizard
Inferno Tower Minions
Inferno Tower Minions Giant Skeleton
Inferno Tower Minions Guards
Poison Giant Skeleton
Minions Guards
Minions Inferno Tower Wizard Poison
Inferno Tower Poison Giant Skeleton
Inferno Tower Minions
Guards Inferno Tower Giant Skeleton
Minions Guards Poison Wizard Giant Skeleton
Minions Inferno Tower Wizard Poison
Inferno Tower Minions Wizard Guards Giant Skeleton
Wizard Minions Guards Poison
Inferno Tower
Inferno Tower
Wizard Minions Inferno Tower Poison
Minions Wizard Guards
Wizard Poison Minions Guards Giant Skeleton
Inferno Tower
Wizard Minions Guards Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Giant Skeleton
Poison Wizard
Guards Giant Skeleton Minions Inferno Tower
Guards Giant Skeleton Inferno Tower
Inferno Tower Giant Skeleton Guards
Wizard Poison Minions
Guards Minions Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton
Giant Skeleton Minions Inferno Tower Poison
Inferno Tower Guards
Minions Inferno Tower Guards Giant Skeleton
Guards Poison Giant Skeleton
Giant Skeleton Inferno Tower Wizard Guards
Wizard
Inferno Tower Guards Minions Poison Giant Skeleton
Minions Poison Inferno Tower Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Giant Skeleton
Poison
Poison Giant Skeleton
Guards Poison Giant Skeleton
Wizard Poison
Wizard Poison Minions
Wizard Poison
Poison Wizard
Poison Wizard
Minions Guards Poison
Poison Wizard
Poison Wizard
Poison
Minions Poison
Poison
Wizard Poison
Wizard Poison
Poison
Minions
Wizard Poison
Wizard Poison
Minions Poison Giant Skeleton
Wizard Poison
Poison
Poison Wizard
Poison Wizard
Wizard Poison
Poison
Poison Wizard
Minions Wizard Guards Poison
Poison Wizard
Poison
Giant Skeleton
Wizard Poison
Minions Guards
Poison Wizard
Poison Wizard
Wizard Poison
Poison Giant Skeleton
Minions Guards Poison Giant Skeleton
Poison
Poison Giant Skeleton

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