My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Wizard Electro Wizard Lumberjack
The Log
Goblin Gang Elite Barbarians Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Valkyrie Wizard Electro Wizard Lumberjack
Fireball
Goblin Gang Elite Barbarians Wizard Electro Wizard Lumberjack
Poison
Goblin Gang Wizard Electro Wizard
Lightning
Elite Barbarians Valkyrie Wizard Electro Wizard Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Fireball Valkyrie Electro Wizard Lumberjack Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Fireball Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Lumberjack
Goblin Gang
Valkyrie
Elite Barbarians
Arrows Valkyrie Fireball Wizard Lumberjack
Fireball
Arrows Elite Barbarians Electro Wizard
Valkyrie
Elite Barbarians Lumberjack Goblin Gang Wizard Electro Wizard
Wizard
Elite Barbarians Valkyrie Lumberjack
Electro Wizard
Fireball Valkyrie Lumberjack
Lumberjack
Valkyrie Arrows Elite Barbarians Wizard Electro Wizard

Defense Synergies 1 16

Arrows
Fireball Valkyrie Lumberjack
Goblin Gang
Valkyrie Electro Wizard Lumberjack
Elite Barbarians
Valkyrie Wizard
Fireball
Arrows Valkyrie Electro Wizard Lumberjack
Valkyrie
Elite Barbarians Arrows Goblin Gang Fireball Wizard Electro Wizard Lumberjack
Wizard
Elite Barbarians Valkyrie Electro Wizard Lumberjack
Electro Wizard
Goblin Gang Fireball Valkyrie Wizard Lumberjack
Lumberjack
Arrows Goblin Gang Fireball Valkyrie Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Wizard
Elite Barbarians Lumberjack Goblin Gang Valkyrie Electro Wizard
Goblin Gang Lumberjack Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Lumberjack Goblin Gang Valkyrie Electro Wizard
Arrows Elite Barbarians Fireball Valkyrie Lumberjack
Arrows Goblin Gang Fireball Valkyrie Electro Wizard Lumberjack
Electro Wizard Arrows Goblin Gang Fireball Wizard
Arrows Fireball Valkyrie Electro Wizard
Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Valkyrie Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Arrows Fireball Wizard Lumberjack
Arrows Goblin Gang Fireball Wizard Electro Wizard
Lumberjack Goblin Gang Elite Barbarians Fireball Valkyrie Wizard Electro Wizard
Fireball Valkyrie Wizard Arrows Goblin Gang Electro Wizard Lumberjack
Elite Barbarians Goblin Gang Electro Wizard Lumberjack
Goblin Gang Elite Barbarians Fireball Electro Wizard Lumberjack
Wizard Arrows Goblin Gang Elite Barbarians Fireball Valkyrie Electro Wizard Lumberjack
Arrows Fireball Goblin Gang Elite Barbarians Valkyrie Wizard Electro Wizard Lumberjack
Arrows Valkyrie Wizard Fireball Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Goblin Gang Valkyrie Wizard Arrows Elite Barbarians Fireball Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Arrows Goblin Gang Elite Barbarians Valkyrie Wizard Lumberjack
Goblin Gang Lumberjack Elite Barbarians Valkyrie Electro Wizard
Goblin Gang Valkyrie Lumberjack Elite Barbarians Fireball Electro Wizard
Goblin Gang Elite Barbarians Valkyrie Lumberjack
Arrows Fireball Wizard Goblin Gang Electro Wizard
Goblin Gang Elite Barbarians Fireball Valkyrie Electro Wizard Lumberjack
Elite Barbarians Valkyrie Lumberjack
Electro Wizard Elite Barbarians Fireball Valkyrie
Goblin Gang
Elite Barbarians Valkyrie Lumberjack
Arrows Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Goblin Gang Fireball Valkyrie Wizard Lumberjack
Wizard Fireball Valkyrie
Goblin Gang Elite Barbarians Electro Wizard Fireball Valkyrie Lumberjack
Arrows Valkyrie Elite Barbarians Fireball Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Electro Wizard
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard
Arrows Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Goblin Gang Elite Barbarians Fireball Electro Wizard Lumberjack
Arrows Fireball Valkyrie Wizard Electro Wizard
Fireball Arrows Wizard
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard Electro Wizard
Arrows Fireball Valkyrie Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Valkyrie Wizard
Arrows Fireball Wizard Electro Wizard
Fireball Arrows Wizard
Fireball Arrows
Elite Barbarians Arrows Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball Electro Wizard
Arrows Fireball Wizard
Electro Wizard Goblin Gang Fireball
Fireball Arrows Wizard Electro Wizard
Arrows Fireball
Fireball Goblin Gang Valkyrie Wizard Electro Wizard Lumberjack
Arrows Fireball Wizard
Arrows Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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