My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Witch Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant Skeleton Night Witch
Giant Snowball
Mega Minion Battle Ram Witch Night Witch
Zap
Battle Ram Inferno Tower Witch Night Witch
Barbarian Barrel
Battle Ram Inferno Tower Witch Giant Skeleton Night Witch
The Log
Mini P.E.K.K.A Battle Ram Witch Giant Skeleton
Earthquake
Inferno Tower Witch
Arrows
Witch Night Witch
Royal Delivery
Mega Minion Mini P.E.K.K.A Battle Ram Witch Giant Skeleton Night Witch
Fireball
Mega Minion Battle Ram Inferno Tower Witch Night Witch
Poison
Mega Minion Inferno Tower Witch Night Witch
Lightning
Mega Minion Mini P.E.K.K.A Battle Ram Inferno Tower Witch Night Witch
Rocket
Inferno Tower Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Battle Ram Inferno Tower Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Mini P.E.K.K.A Battle Ram Night Witch Inferno Tower Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Mini P.E.K.K.A Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram Mini P.E.K.K.A Witch Giant Skeleton Night Witch
Mega Minion
Zap Giant Skeleton
Mini P.E.K.K.A
Zap Giant Skeleton
Battle Ram
Zap Witch
Inferno Tower
Witch
Zap Battle Ram Giant Skeleton
Giant Skeleton
Zap Mega Minion Mini P.E.K.K.A Witch Night Witch
Night Witch
Zap Giant Skeleton

Defense Synergies 2 11

Zap
Mega Minion Mini P.E.K.K.A Inferno Tower Witch Giant Skeleton Night Witch
Mega Minion
Zap Inferno Tower Witch Giant Skeleton Night Witch
Mini P.E.K.K.A
Zap Witch
Battle Ram
Inferno Tower
Zap Mega Minion Night Witch
Witch
Zap Mega Minion Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Zap Mega Minion Witch
Night Witch
Zap Mega Minion Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Mega Minion Witch Night Witch
Mini P.E.K.K.A Inferno Tower Witch Mega Minion Giant Skeleton Night Witch
Mini P.E.K.K.A Inferno Tower Witch Night Witch Mega Minion
Mini P.E.K.K.A Giant Skeleton
Zap Mega Minion Night Witch
Mega Minion Inferno Tower Zap Witch Night Witch
Zap Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Witch Night Witch
Mini P.E.K.K.A Inferno Tower Giant Skeleton Night Witch
Witch Zap Mega Minion Giant Skeleton Night Witch
Mega Minion Inferno Tower Zap Witch Night Witch
Mini P.E.K.K.A Inferno Tower Night Witch Zap Witch Giant Skeleton
Zap Mega Minion Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Witch Night Witch
Zap Mega Minion Witch Night Witch
Zap Witch Mega Minion Giant Skeleton
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Witch Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower Witch Giant Skeleton
Zap Mega Minion Mini P.E.K.K.A
Giant Skeleton Zap Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Giant Skeleton Zap Inferno Tower Night Witch
Inferno Tower Giant Skeleton Mini P.E.K.K.A Witch Night Witch
Zap Witch
Mini P.E.K.K.A Mega Minion Inferno Tower Witch Giant Skeleton Night Witch
Mini P.E.K.K.A Inferno Tower Giant Skeleton
Zap Giant Skeleton Mega Minion Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch Mega Minion
Mega Minion Mini P.E.K.K.A Inferno Tower Witch Giant Skeleton
Zap Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Inferno Tower Witch Night Witch
Witch
Inferno Tower Witch Zap Mega Minion Mini P.E.K.K.A Giant Skeleton Night Witch
Zap Mega Minion Mini P.E.K.K.A Inferno Tower Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap
Giant Skeleton
Giant Skeleton
Zap
Zap Mega Minion Witch
Witch
Zap
Zap
Mini P.E.K.K.A Night Witch
Zap
Zap
Zap
Zap Witch
Mini P.E.K.K.A Night Witch
Zap Mega Minion Mini P.E.K.K.A
Zap Witch
Giant Skeleton Night Witch
Zap
Zap Witch
Mega Minion Witch
Zap Witch
Zap Witch
Zap
Zap Witch Night Witch
Zap Mega Minion Witch
Mega Minion Mini P.E.K.K.A Night Witch
Zap Night Witch
Zap
Giant Skeleton
Zap Witch Night Witch
Zap Mega Minion Witch
Mega Minion Mini P.E.K.K.A
Zap
Zap Giant Skeleton
Mega Minion
Zap Witch Giant Skeleton
Zap Witch
Zap Witch Giant Skeleton

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