My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Battle Ram Guards Witch
Zap
Battle Ram Inferno Tower Guards Witch
Barbarian Barrel
Knight Battle Ram Inferno Tower Guards Witch
The Log
Battle Ram Guards Witch
Earthquake
Inferno Tower Guards Witch
Arrows
Guards Witch
Royal Delivery
Knight Battle Ram Guards Witch
Fireball
Battle Ram Inferno Tower Witch
Poison
Inferno Tower Guards Witch
Lightning
Knight Battle Ram Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Inferno Tower Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Knight Guards Battle Ram Inferno Tower Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Knight Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Knight Battle Ram Lightning
Knight
Battle Ram Arrows Witch
Battle Ram
Knight Arrows Mirror Witch Lightning
Inferno Tower
Mirror
Arrows Battle Ram Lightning
Guards
Witch
Knight Battle Ram
Lightning
Arrows Battle Ram Mirror

Defense Synergies 3 6

Arrows
Mirror Knight Inferno Tower Lightning
Knight
Inferno Tower Arrows Witch
Battle Ram
Inferno Tower
Knight Guards Arrows Mirror
Mirror
Arrows Inferno Tower
Guards
Inferno Tower Witch
Witch
Knight Guards
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Inferno Tower
Inferno Tower Knight Witch
Inferno Tower Witch Knight Lightning
Inferno Tower Witch Knight Guards
Lightning Arrows
Arrows Guards
Inferno Tower Lightning Arrows Witch
Lightning Arrows Inferno Tower
Inferno Tower Witch
Knight Guards Inferno Tower
Guards Witch Arrows Knight
Arrows Inferno Tower Witch
Inferno Tower Knight Guards Witch Lightning
Arrows Guards Witch
Inferno Tower Knight
Inferno Tower Lightning
Arrows Knight Inferno Tower Witch
Arrows Knight Guards Witch
Arrows Witch Knight Guards
Inferno Tower
Arrows Knight Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower Witch
Arrows Knight Lightning
Guards Knight Inferno Tower Witch Lightning
Guards Lightning Knight Inferno Tower
Inferno Tower Knight Guards Witch
Arrows Witch
Guards Knight Inferno Tower Witch Lightning
Inferno Tower Knight
Lightning Knight Inferno Tower Witch
Inferno Tower Witch Guards
Knight Inferno Tower Guards Witch
Lightning Arrows Guards
Lightning Knight Inferno Tower Guards Witch
Witch
Inferno Tower Guards Witch Knight Lightning
Arrows Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Guards
Arrows
Lightning Arrows
Lightning Arrows Knight Guards
Arrows
Arrows Witch
Arrows Witch
Arrows Lightning
Arrows Lightning
Lightning Guards
Lightning Arrows Knight
Lightning Arrows
Lightning Knight
Lightning Arrows
Lightning Arrows
Lightning Arrows Witch
Lightning Arrows
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Witch
Witch
Arrows Witch Lightning
Lightning Arrows Witch
Lightning Arrows
Lightning Arrows Witch
Lightning Guards Witch
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Guards Witch
Lightning Arrows Witch
Arrows
Lightning Knight
Arrows Lightning
Lightning Arrows
Guards Witch Lightning
Witch Lightning
Lightning Witch

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