My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Valkyrie Wizard Skeleton Army Ice Wizard
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Ice Wizard
Fireball
Hog Rider Wizard Skeleton Army Ice Wizard
Poison
Wizard Skeleton Army Ice Wizard
Lightning
Valkyrie Wizard Ice Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Tornado Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tornado Ice Wizard Valkyrie Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Tornado Ice Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Valkyrie Freeze Ice Wizard
Valkyrie
Hog Rider Zap Wizard Tornado
Hog Rider
Zap Valkyrie Freeze Wizard Tornado
Wizard
Tornado Valkyrie Hog Rider
Skeleton Army
Tornado
Zap Wizard Valkyrie Hog Rider Freeze Ice Wizard
Freeze
Hog Rider Zap Tornado
Ice Wizard
Zap Tornado

Defense Synergies 2 13

Zap
Valkyrie Skeleton Army Tornado Ice Wizard
Valkyrie
Zap Wizard Tornado Freeze Ice Wizard
Hog Rider
Wizard
Tornado Valkyrie Skeleton Army Freeze Ice Wizard
Skeleton Army
Zap Wizard Freeze Ice Wizard
Tornado
Wizard Ice Wizard Zap Valkyrie
Freeze
Valkyrie Wizard Skeleton Army
Ice Wizard
Tornado Zap Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Skeleton Army Zap Valkyrie Ice Wizard
Skeleton Army Tornado Valkyrie Freeze Ice Wizard
Skeleton Army Valkyrie Ice Wizard
Valkyrie Skeleton Army Tornado
Skeleton Army Tornado Freeze Zap Valkyrie Ice Wizard
Tornado Zap Wizard Freeze Ice Wizard
Zap Valkyrie
Skeleton Army Tornado Ice Wizard
Skeleton Army Tornado Valkyrie Ice Wizard
Valkyrie Skeleton Army Ice Wizard Zap Wizard Tornado Freeze
Zap Wizard Tornado Ice Wizard
Skeleton Army Zap Valkyrie Wizard Freeze Ice Wizard
Valkyrie Wizard Skeleton Army Zap Tornado Freeze
Skeleton Army
Skeleton Army Tornado Zap Freeze
Wizard Valkyrie Skeleton Army Tornado
Zap Valkyrie Wizard Skeleton Army Tornado Ice Wizard
Zap Valkyrie Wizard Tornado Freeze Ice Wizard
Tornado
Valkyrie Wizard Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Valkyrie Wizard
Skeleton Army Zap Valkyrie
Valkyrie Skeleton Army Zap Tornado
Valkyrie Skeleton Army
Wizard Zap Tornado Freeze Ice Wizard
Skeleton Army Valkyrie Ice Wizard
Valkyrie Skeleton Army
Zap Freeze Valkyrie Skeleton Army Tornado
Skeleton Army
Valkyrie
Skeleton Army Zap Valkyrie Tornado
Skeleton Army Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Skeleton Army Zap Valkyrie Tornado Freeze
Valkyrie Zap Wizard Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Tornado Ice Wizard
Valkyrie Freeze
Wizard Zap Valkyrie
Wizard Zap Tornado Freeze Ice Wizard
Wizard Tornado
Zap Wizard Tornado Freeze Ice Wizard
Zap Wizard Tornado
Tornado
Zap Valkyrie Wizard Tornado
Zap Wizard Tornado
Freeze
Zap
Zap Wizard
Wizard
Tornado Freeze
Zap Wizard
Zap Valkyrie Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Freeze Valkyrie Wizard Ice Wizard
Zap Wizard Tornado Ice Wizard
Zap Wizard Tornado
Zap Tornado
Zap Wizard Tornado Ice Wizard
Zap Wizard Freeze
Zap Wizard
Zap Freeze
Wizard
Zap Skeleton Army Freeze
Zap Wizard Tornado Ice Wizard
Freeze
Valkyrie Wizard
Zap Wizard
Zap Tornado
Zap Tornado Freeze
Zap Tornado
Zap Tornado Freeze

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