My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Tesla Valkyrie Wizard Witch
The Log
Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Witch P.E.K.K.A
Fireball
Tesla Hog Rider Wizard Witch
Poison
Wizard Witch
Lightning
Tesla Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Tesla Fireball Valkyrie Hog Rider Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Tesla Fireball Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Hog Rider Tornado
Valkyrie
Hog Rider Wizard Tornado Witch P.E.K.K.A
Hog Rider
Fireball Valkyrie Wizard Tornado Witch
Wizard
Tornado Valkyrie Hog Rider P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Valkyrie Hog Rider Witch
Witch
Valkyrie Hog Rider Tornado P.E.K.K.A
P.E.K.K.A
Tornado Valkyrie Wizard Witch

Defense Synergies 3 11

Tesla
Fireball Valkyrie Wizard Tornado
Fireball
Tornado Tesla Valkyrie
Valkyrie
Tesla Fireball Wizard Tornado Witch P.E.K.K.A
Hog Rider
Wizard
Tornado Tesla Valkyrie P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Tesla Valkyrie Witch
Witch
Valkyrie Tornado
P.E.K.K.A
Tornado Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard
P.E.K.K.A Tesla Valkyrie Witch
Tesla Tornado Witch P.E.K.K.A Valkyrie
Tesla Witch P.E.K.K.A Valkyrie
Fireball Valkyrie Tornado P.E.K.K.A
Fireball Tornado Tesla Valkyrie
Tesla Tornado Fireball Wizard Witch
Tesla Fireball Valkyrie P.E.K.K.A
Tesla Witch P.E.K.K.A Tornado
Tornado Tesla Valkyrie
Valkyrie Witch Tesla Fireball Wizard Tornado
Tesla Fireball Wizard Tornado Witch
Tesla P.E.K.K.A Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Tesla Tornado Witch P.E.K.K.A
P.E.K.K.A Tesla
Tornado Tesla Fireball P.E.K.K.A
Tesla Wizard Fireball Valkyrie Tornado Witch P.E.K.K.A
Tesla Fireball Valkyrie Wizard Tornado Witch
Valkyrie Wizard Tornado Witch Tesla Fireball
P.E.K.K.A Tesla Tornado
Valkyrie Wizard Tesla Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Witch P.E.K.K.A
Fireball Tesla Valkyrie Wizard
P.E.K.K.A Valkyrie Witch
Valkyrie P.E.K.K.A Tesla Fireball Tornado
P.E.K.K.A Tesla Valkyrie Witch
Fireball Wizard Tesla Tornado Witch
P.E.K.K.A Tesla Fireball Valkyrie Witch
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Fireball Valkyrie Tornado Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
P.E.K.K.A Fireball Valkyrie Tornado
P.E.K.K.A Tesla Fireball Valkyrie Wizard Witch
Wizard Tesla Fireball Valkyrie Witch
Tesla Witch Fireball Valkyrie Tornado P.E.K.K.A
Valkyrie Tesla Fireball Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Tornado Witch
Wizard Tornado Witch
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fireball Valkyrie Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard
Fireball Tornado
Fireball Wizard
Fireball Valkyrie Wizard Tornado Witch
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Wizard Witch
Witch
Fireball Wizard Tornado Witch
Fireball Wizard Tornado Witch
Fireball Tornado
Fireball Wizard Tornado Witch
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Fireball Witch
Fireball Wizard Tornado Witch
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Tornado
P.E.K.K.A
Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado Witch

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