My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Goblins Archers Miner
Zap
Goblins Archers X-Bow
Barbarian Barrel
Goblins Archers Tesla X-Bow
The Log
Goblins Archers X-Bow
Earthquake
Archers Tesla X-Bow
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Miner
Fireball
Archers Tesla X-Bow
Poison
Archers X-Bow
Lightning
Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball The Log Archers Miner Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Giant Snowball The Log Archers

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Archers X-Bow
Giant Snowball
X-Bow Archers Fireball The Log Miner
Archers
Goblins Giant Snowball X-Bow Miner
Tesla
Fireball
X-Bow Giant Snowball The Log Miner
X-Bow
Giant Snowball Fireball The Log Goblins Archers
The Log
X-Bow Giant Snowball Fireball Miner
Miner
Goblins Giant Snowball Archers Fireball The Log

Defense Synergies 5 16

Goblins
Giant Snowball Archers Tesla X-Bow The Log
Giant Snowball
Goblins Archers Tesla X-Bow The Log Miner
Archers
Goblins Giant Snowball Tesla X-Bow The Log
Tesla
X-Bow The Log Goblins Giant Snowball Archers Fireball
Fireball
X-Bow The Log Tesla Miner
X-Bow
Tesla Fireball The Log Goblins Giant Snowball Archers
The Log
Tesla Fireball X-Bow Goblins Giant Snowball Archers Miner
Miner
Giant Snowball Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball X-Bow The Log
Goblins Tesla X-Bow The Log
Tesla Goblins Giant Snowball Archers
Tesla Goblins
Fireball X-Bow The Log
Fireball The Log Goblins Giant Snowball Archers Tesla X-Bow
Giant Snowball Tesla Archers Fireball X-Bow
Tesla Fireball X-Bow The Log
Tesla Goblins X-Bow
Goblins Giant Snowball Archers Tesla Miner
Goblins Archers Giant Snowball Tesla Fireball X-Bow The Log
Tesla Giant Snowball Archers Fireball
Tesla Giant Snowball Fireball X-Bow The Log
Fireball Goblins Giant Snowball Tesla X-Bow The Log
Tesla X-Bow
Giant Snowball Tesla Fireball X-Bow The Log
Tesla Goblins Fireball X-Bow
Tesla Fireball Goblins Giant Snowball Archers X-Bow The Log
Giant Snowball The Log Archers Tesla Fireball
Tesla
Goblins Giant Snowball Archers Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Archers Tesla Fireball X-Bow
Fireball Giant Snowball Archers Tesla X-Bow The Log Miner
Goblins The Log
Tesla Fireball X-Bow The Log
Tesla
Fireball Giant Snowball Archers Tesla
Goblins Archers Tesla Fireball
Tesla
Goblins Giant Snowball Fireball X-Bow The Log
Tesla
Tesla
Giant Snowball Fireball The Log
Tesla Fireball
Archers Tesla Fireball
Tesla Goblins Archers Fireball X-Bow The Log
Giant Snowball Archers Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball X-Bow The Log
Fireball Giant Snowball X-Bow The Log Miner
Fireball X-Bow The Log Miner
Fireball The Log
Fireball Giant Snowball The Log
Fireball Giant Snowball
Archers The Log
Fireball X-Bow The Log Giant Snowball
Fireball The Log Miner Giant Snowball X-Bow
Goblins Giant Snowball Fireball X-Bow
Miner Fireball X-Bow The Log
Fireball Giant Snowball Archers
Giant Snowball Fireball The Log Miner
Fireball X-Bow
Giant Snowball Fireball X-Bow The Log
X-Bow Giant Snowball Fireball The Log
Fireball X-Bow The Log
Giant Snowball Fireball
Giant Snowball Archers Fireball X-Bow The Log
Giant Snowball Fireball X-Bow The Log Miner
Fireball X-Bow The Log
Giant Snowball Fireball
X-Bow The Log
Giant Snowball Fireball X-Bow The Log
Giant Snowball The Log Fireball
Fireball X-Bow The Log Miner Giant Snowball
Fireball Giant Snowball X-Bow The Log Miner
Fireball Miner X-Bow The Log
Giant Snowball Archers Fireball X-Bow
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball X-Bow The Log Miner
Giant Snowball Fireball
Giant Snowball Fireball The Log
Archers Fireball X-Bow
Fireball Giant Snowball Archers
The Log Fireball
Fireball Miner
The Log Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball The Log
Giant Snowball Fireball
Giant Snowball Fireball X-Bow The Log Miner

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