My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Night Witch
Giant Snowball
Minions Flying Machine Hog Rider Night Witch
Zap
Minions Flying Machine Night Witch
Barbarian Barrel
Tesla Night Witch
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Minions Flying Machine Night Witch
Royal Delivery
Minions Flying Machine Hog Rider P.E.K.K.A Night Witch
Fireball
Minions Tesla Flying Machine Hog Rider Night Witch
Poison
Minions Flying Machine Night Witch
Lightning
Tesla Night Witch
Rocket
Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tesla Fireball Flying Machine Hog Rider Freeze Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Tesla Fireball Flying Machine

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider P.E.K.K.A
Tesla
Fireball
Hog Rider Freeze
Flying Machine
Hog Rider P.E.K.K.A
Hog Rider
Minions Fireball Freeze Flying Machine
Freeze
Hog Rider Fireball
P.E.K.K.A
Minions Flying Machine Night Witch
Night Witch
P.E.K.K.A

Defense Synergies 0 8

Minions
Tesla Flying Machine Freeze P.E.K.K.A
Tesla
Minions Fireball Night Witch
Fireball
Tesla Freeze
Flying Machine
Minions P.E.K.K.A
Hog Rider
Freeze
Minions Fireball
P.E.K.K.A
Minions Flying Machine
Night Witch
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Flying Machine
P.E.K.K.A Minions Tesla Flying Machine Night Witch
Tesla P.E.K.K.A Minions Freeze Night Witch
Tesla P.E.K.K.A Night Witch Minions
Fireball P.E.K.K.A
Fireball Freeze Minions Tesla Flying Machine Night Witch
Minions Tesla Fireball Flying Machine Freeze Night Witch
Tesla Fireball Flying Machine P.E.K.K.A
Tesla P.E.K.K.A Minions Night Witch
Tesla Night Witch
Minions Tesla Fireball Flying Machine Freeze Night Witch
Minions Tesla Fireball Flying Machine Night Witch
Tesla P.E.K.K.A Night Witch Minions Fireball Flying Machine Freeze
Fireball Minions Tesla Freeze P.E.K.K.A Night Witch
P.E.K.K.A Tesla
Tesla Fireball Freeze P.E.K.K.A
Tesla Minions Fireball P.E.K.K.A Night Witch
Tesla Fireball Minions Flying Machine Night Witch
Freeze Minions Tesla Fireball Flying Machine
P.E.K.K.A Tesla
Minions Tesla Fireball Flying Machine P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball P.E.K.K.A
Fireball Tesla Flying Machine
P.E.K.K.A Minions
P.E.K.K.A Tesla Fireball Night Witch
P.E.K.K.A Tesla Night Witch
Fireball Minions Tesla Flying Machine Freeze
P.E.K.K.A Minions Tesla Fireball Flying Machine Night Witch
P.E.K.K.A Tesla
Freeze P.E.K.K.A Minions Fireball Flying Machine
P.E.K.K.A Tesla
P.E.K.K.A Minions Tesla Flying Machine
P.E.K.K.A Fireball
P.E.K.K.A Tesla Fireball Night Witch
Tesla Fireball Flying Machine
Tesla Minions Fireball Flying Machine Freeze P.E.K.K.A Night Witch
Minions Tesla Fireball Flying Machine Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Freeze
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Freeze
Fireball
Fireball Minions Flying Machine Freeze
Flying Machine
Fireball Flying Machine Freeze
Fireball Flying Machine
Minions Fireball Night Witch
Fireball Flying Machine
Fireball Flying Machine
Flying Machine Fireball
Minions Fireball Flying Machine Freeze
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Freeze
Minions Night Witch
Fireball Flying Machine
Fireball Flying Machine
Minions Fireball Night Witch
Fireball
Fireball Flying Machine
Freeze Fireball
Fireball Flying Machine
Fireball Flying Machine
Fireball
Fireball Flying Machine Night Witch
Minions Fireball Flying Machine Freeze
Fireball Night Witch
Fireball Night Witch
Fireball Freeze
P.E.K.K.A
Fireball
Minions Fireball Flying Machine Freeze Night Witch
Fireball Flying Machine
Freeze
Fireball
Fireball Flying Machine
Fireball Flying Machine
Fireball
Flying Machine P.E.K.K.A
Minions Fireball Flying Machine Freeze
Fireball Flying Machine
Fireball Flying Machine Freeze

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