My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Bad
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Flying Machine Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Flying Machine Wall Breakers Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers
Giant Snowball
Fire Spirit Spear Goblins Flying Machine Wall Breakers Baby Dragon
Zap
Fire Spirit Spear Goblins Flying Machine Wall Breakers
Barbarian Barrel
Fire Spirit Spear Goblins Knight Wall Breakers
The Log
Fire Spirit Spear Goblins Wall Breakers
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins Flying Machine Wall Breakers
Royal Delivery
Fire Spirit Spear Goblins Knight Flying Machine Wall Breakers Baby Dragon
Fireball
Flying Machine Wall Breakers Baby Dragon
Poison
Spear Goblins Flying Machine
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Knight Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Wall Breakers Knight Fireball Flying Machine Baby Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Wall Breakers Knight

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Wall Breakers Baby Dragon Golem
Spear Goblins
Knight Flying Machine Wall Breakers Baby Dragon Golem
Knight
Spear Goblins Wall Breakers Baby Dragon Fire Spirit Fireball Flying Machine
Fireball
Golem Knight Wall Breakers Baby Dragon
Flying Machine
Spear Goblins Knight Baby Dragon Golem
Wall Breakers
Knight Fire Spirit Spear Goblins Fireball Baby Dragon
Baby Dragon
Knight Golem Fire Spirit Spear Goblins Fireball Flying Machine Wall Breakers
Golem
Fireball Baby Dragon Fire Spirit Spear Goblins Flying Machine

Defense Synergies 2 7

Fire Spirit
Knight Spear Goblins
Spear Goblins
Knight Fire Spirit Flying Machine Baby Dragon
Knight
Fire Spirit Spear Goblins Fireball Flying Machine Baby Dragon
Fireball
Knight
Flying Machine
Spear Goblins Knight Baby Dragon
Wall Breakers
Baby Dragon
Spear Goblins Knight Flying Machine
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Flying Machine Baby Dragon
Knight Flying Machine
Fire Spirit Knight
Knight
Fireball
Fireball Fire Spirit Spear Goblins Flying Machine Baby Dragon
Fire Spirit Spear Goblins Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Knight Fire Spirit Spear Goblins
Spear Goblins Knight Fireball Flying Machine Baby Dragon
Spear Goblins Fireball Flying Machine Baby Dragon
Fire Spirit Knight Fireball Flying Machine
Fire Spirit Fireball Baby Dragon
Knight
Fireball
Knight Fireball
Fire Spirit Fireball Spear Goblins Knight Flying Machine Baby Dragon
Baby Dragon Fire Spirit Spear Goblins Knight Fireball Flying Machine
Fire Spirit Spear Goblins Knight Fireball Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Fireball
Fireball Knight Flying Machine Baby Dragon
Spear Goblins Knight
Knight Fireball
Knight
Fire Spirit Fireball Flying Machine Baby Dragon
Spear Goblins Knight Fireball Flying Machine
Knight
Spear Goblins Knight Fireball Flying Machine Baby Dragon
Knight Flying Machine
Fireball
Knight Fireball
Fireball Flying Machine Baby Dragon
Spear Goblins Knight Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Knight Fireball Flying Machine
Fireball Fire Spirit Baby Dragon
Fireball Fire Spirit Spear Goblins Flying Machine Baby Dragon
Fire Spirit Flying Machine Baby Dragon
Fireball Fire Spirit Flying Machine Baby Dragon
Fireball Flying Machine
Fire Spirit Fireball
Knight Fireball Flying Machine
Fireball Fire Spirit Flying Machine Baby Dragon
Flying Machine Fire Spirit Knight Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Spear Goblins Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Fire Spirit Fireball Flying Machine Baby Dragon
Fire Spirit Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Fire Spirit Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fire Spirit Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball
Fireball
Fireball
Fireball
Fire Spirit Spear Goblins Fireball Flying Machine
Fireball Fire Spirit Flying Machine Baby Dragon
Fireball
Fireball Knight Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Flying Machine
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Flying Machine Baby Dragon

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