My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Hunter Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Skeleton Army
Zap
Royal Giant Inferno Tower Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army Hunter Electro Wizard
The Log
Royal Giant Skeleton Army Hunter
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Wizard Skeleton Army Hunter Electro Wizard
Fireball
Inferno Tower Wizard Skeleton Army Hunter Electro Wizard
Poison
Inferno Tower Wizard Skeleton Army Hunter Electro Wizard
Lightning
Valkyrie Inferno Tower Wizard Hunter Electro Wizard
Rocket
Valkyrie Inferno Tower Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Hunter Electro Wizard Inferno Tower Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Hunter

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Hunter Wizard The Log Electro Wizard
Valkyrie
Wizard Hunter Electro Wizard
Inferno Tower
Wizard
Royal Giant Valkyrie
Skeleton Army
Hunter
Royal Giant Valkyrie
The Log
Royal Giant
Electro Wizard
Royal Giant Valkyrie

Defense Synergies 3 13

Royal Giant
Valkyrie
Inferno Tower Wizard Hunter The Log Electro Wizard
Inferno Tower
Skeleton Army The Log Electro Wizard Valkyrie
Wizard
Valkyrie Skeleton Army The Log Electro Wizard
Skeleton Army
Inferno Tower Wizard The Log Electro Wizard
Hunter
Valkyrie The Log Electro Wizard
The Log
Inferno Tower Valkyrie Wizard Skeleton Army Hunter Electro Wizard
Electro Wizard
Inferno Tower Valkyrie Wizard Skeleton Army Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log Electro Wizard
Inferno Tower Skeleton Army Hunter Valkyrie The Log Electro Wizard
Inferno Tower Skeleton Army Hunter Valkyrie Electro Wizard
Inferno Tower Skeleton Army Hunter Valkyrie Electro Wizard
Valkyrie Skeleton Army The Log
Skeleton Army The Log Valkyrie Hunter Electro Wizard
Inferno Tower Hunter Electro Wizard Wizard
Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Hunter Skeleton Army
Skeleton Army Valkyrie Inferno Tower Hunter Electro Wizard
Valkyrie Skeleton Army Electro Wizard Wizard Hunter The Log
Inferno Tower Hunter Wizard Electro Wizard
Inferno Tower Skeleton Army Hunter Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Skeleton Army Hunter The Log Electro Wizard
Inferno Tower Skeleton Army Hunter Electro Wizard
Inferno Tower Skeleton Army Hunter The Log Electro Wizard
Wizard Valkyrie Inferno Tower Skeleton Army Hunter Electro Wizard
Valkyrie Wizard Skeleton Army Hunter The Log Electro Wizard
Valkyrie Wizard Hunter The Log Electro Wizard
Inferno Tower Hunter Electro Wizard
Valkyrie Wizard Skeleton Army Hunter The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower Electro Wizard
Electro Wizard Valkyrie Wizard Hunter The Log
Skeleton Army Valkyrie Inferno Tower Hunter The Log Electro Wizard
Valkyrie Skeleton Army Hunter Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie Skeleton Army Hunter
Wizard Hunter Electro Wizard
Skeleton Army Valkyrie Inferno Tower Hunter Electro Wizard
Inferno Tower Valkyrie Skeleton Army Hunter
Electro Wizard Valkyrie Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Valkyrie Inferno Tower Hunter
Skeleton Army Valkyrie The Log Electro Wizard
Skeleton Army Valkyrie Inferno Tower Wizard Hunter
Wizard Valkyrie Skeleton Army
Inferno Tower Skeleton Army Electro Wizard Valkyrie Hunter The Log
Valkyrie Inferno Tower Wizard Hunter The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Hunter
Wizard The Log
The Log Wizard Hunter
The Log Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
Hunter The Log
The Log
Wizard Hunter The Log
Wizard The Log
Wizard Hunter The Log Electro Wizard
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Hunter
The Log Wizard Hunter Electro Wizard
Wizard The Log
The Log
Wizard Hunter Electro Wizard
Electro Wizard Wizard
Wizard Hunter The Log
Electro Wizard
Wizard The Log
Electro Wizard Skeleton Army
Wizard Hunter Electro Wizard
The Log
Valkyrie Wizard Hunter Electro Wizard
The Log Wizard
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: