My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Goblin Hut Electro Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Mini P.E.K.K.A Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Mini P.E.K.K.A Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Skeleton Army Cannon Cart
Giant Snowball
Royal Recruits Goblin Hut Skeleton Army Electro Dragon
Zap
Royal Giant Goblin Hut Skeleton Army Cannon Cart
Barbarian Barrel
Royal Recruits Goblin Hut Skeleton Army Cannon Cart
The Log
Royal Giant Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Cannon Cart
Earthquake
Goblin Hut Skeleton Army
Arrows
Royal Recruits Goblin Hut Skeleton Army
Royal Delivery
Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Fireball
Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Poison
Royal Recruits Goblin Hut Skeleton Army Electro Dragon
Lightning
Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart
Rocket
Goblin Hut Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Skeleton Army Mini P.E.K.K.A Goblin Hut

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Royal Giant Royal Recruits Mini P.E.K.K.A Goblin Hut Electro Dragon
Royal Giant
Zap Goblin Hut Electro Dragon Cannon Cart
Royal Recruits
Zap Electro Dragon Cannon Cart
Mini P.E.K.K.A
Zap Goblin Hut
Goblin Hut
Zap Royal Giant Mini P.E.K.K.A Cannon Cart
Skeleton Army
Electro Dragon
Zap Royal Giant Royal Recruits Cannon Cart
Cannon Cart
Zap Royal Giant Royal Recruits Goblin Hut Electro Dragon

Defense Synergies 1 14

Zap
Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Royal Giant
Royal Recruits
Skeleton Army
Mini P.E.K.K.A
Zap Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Goblin Hut
Zap Mini P.E.K.K.A Skeleton Army Cannon Cart
Skeleton Army
Zap Royal Recruits Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart
Electro Dragon
Zap Mini P.E.K.K.A Skeleton Army Cannon Cart
Cannon Cart
Zap Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Royal Recruits Goblin Hut Electro Dragon
Mini P.E.K.K.A Skeleton Army Zap Royal Recruits Goblin Hut Electro Dragon Cannon Cart
Mini P.E.K.K.A Goblin Hut Skeleton Army Royal Recruits Electro Dragon Cannon Cart
Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Royal Recruits Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Electro Dragon Cannon Cart
Zap Goblin Hut Electro Dragon
Zap Royal Recruits Electro Dragon Cannon Cart
Mini P.E.K.K.A Royal Recruits Goblin Hut Skeleton Army
Skeleton Army Royal Recruits Mini P.E.K.K.A Cannon Cart
Skeleton Army Zap Royal Recruits Goblin Hut Electro Dragon Cannon Cart
Zap Goblin Hut Electro Dragon
Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Zap Electro Dragon Cannon Cart
Skeleton Army Zap Royal Recruits Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart
Royal Recruits Mini P.E.K.K.A Skeleton Army Goblin Hut Cannon Cart
Skeleton Army Zap Royal Recruits Mini P.E.K.K.A Goblin Hut
Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Zap Royal Recruits Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Zap Royal Recruits Goblin Hut Electro Dragon Cannon Cart
Mini P.E.K.K.A Royal Recruits Goblin Hut Cannon Cart
Royal Recruits Skeleton Army Mini P.E.K.K.A Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Zap Goblin Hut Cannon Cart
Zap Mini P.E.K.K.A Electro Dragon Cannon Cart
Royal Recruits Skeleton Army Zap Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart
Royal Recruits Mini P.E.K.K.A Skeleton Army Zap Cannon Cart
Royal Recruits Mini P.E.K.K.A Goblin Hut Skeleton Army Cannon Cart
Zap Goblin Hut Electro Dragon
Royal Recruits Mini P.E.K.K.A Skeleton Army Goblin Hut Cannon Cart
Mini P.E.K.K.A Royal Recruits Skeleton Army Cannon Cart
Zap Royal Recruits Electro Dragon Mini P.E.K.K.A Goblin Hut Skeleton Army Cannon Cart
Royal Recruits Goblin Hut Skeleton Army
Royal Recruits Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart
Royal Recruits Skeleton Army Zap
Royal Recruits Mini P.E.K.K.A Skeleton Army Cannon Cart
Royal Recruits Skeleton Army Electro Dragon Cannon Cart
Royal Recruits Goblin Hut Skeleton Army Electro Dragon Zap Mini P.E.K.K.A Cannon Cart
Zap Royal Recruits Mini P.E.K.K.A Goblin Hut Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Electro Dragon
Zap Electro Dragon
Goblin Hut Electro Dragon Cannon Cart
Cannon Cart Royal Recruits
Zap
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Mini P.E.K.K.A Electro Dragon
Zap Royal Recruits Electro Dragon Cannon Cart
Zap Electro Dragon
Goblin Hut Cannon Cart
Electro Dragon Cannon Cart
Zap Goblin Hut Cannon Cart
Zap Goblin Hut Electro Dragon Cannon Cart
Royal Recruits Goblin Hut Electro Dragon Cannon Cart
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Electro Dragon
Zap Electro Dragon
Zap Royal Recruits Electro Dragon Cannon Cart
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap
Zap Electro Dragon
Zap Electro Dragon Goblin Hut
Mini P.E.K.K.A
Zap Electro Dragon
Zap Electro Dragon
Zap Royal Recruits Goblin Hut Skeleton Army Electro Dragon Cannon Cart
Zap Electro Dragon
Mini P.E.K.K.A Electro Dragon Cannon Cart
Zap Electro Dragon
Zap
Royal Recruits Electro Dragon Cannon Cart
Zap Electro Dragon Royal Recruits
Zap Electro Dragon
Electro Dragon Zap Royal Recruits Cannon Cart

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