My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Barbarians Musketeer Battle Ram
Zap
Battle Ram
Barbarian Barrel
Barbarians Elite Barbarians Musketeer Valkyrie Battle Ram Wizard
The Log
Barbarians Elite Barbarians Musketeer Battle Ram
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Elite Barbarians Musketeer Valkyrie Battle Ram Wizard
Fireball
Barbarians Elite Barbarians Musketeer Battle Ram Wizard
Poison
Barbarians Musketeer Wizard
Lightning
Elite Barbarians Musketeer Valkyrie Battle Ram Wizard
Rocket
Barbarians Elite Barbarians Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rocket Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Valkyrie Battle Ram Poison Barbarians Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Valkyrie Battle Ram Poison

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elite Barbarians
Valkyrie Battle Ram Wizard
Musketeer
Valkyrie Battle Ram
Valkyrie
Elite Barbarians Musketeer Battle Ram Wizard
Battle Ram
Poison Elite Barbarians Musketeer Valkyrie
Wizard
Elite Barbarians Valkyrie
Rocket
Poison
Battle Ram

Defense Synergies 2 2

Barbarians
Elite Barbarians
Valkyrie Wizard
Musketeer
Valkyrie
Valkyrie
Elite Barbarians Musketeer Wizard
Battle Ram
Wizard
Elite Barbarians Valkyrie
Rocket
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Valkyrie Wizard
Barbarians Elite Barbarians Musketeer Valkyrie
Barbarians Rocket Elite Barbarians Musketeer Valkyrie
Barbarians Elite Barbarians Musketeer Valkyrie
Barbarians Elite Barbarians Valkyrie Rocket Poison
Musketeer Valkyrie
Musketeer Rocket Wizard Poison
Rocket Barbarians Musketeer Valkyrie Poison
Barbarians Elite Barbarians Musketeer
Elite Barbarians Barbarians Musketeer Valkyrie
Barbarians Valkyrie Poison Musketeer Wizard
Musketeer Wizard Poison
Barbarians Elite Barbarians Musketeer Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Barbarians Poison
Barbarians Elite Barbarians
Barbarians Rocket Elite Barbarians
Barbarians Wizard Elite Barbarians Musketeer Valkyrie Poison
Barbarians Elite Barbarians Musketeer Valkyrie Wizard
Valkyrie Wizard Poison Barbarians Musketeer
Barbarians Elite Barbarians Musketeer
Valkyrie Wizard Barbarians Elite Barbarians Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Elite Barbarians
Poison Elite Barbarians Musketeer Valkyrie Wizard Rocket
Barbarians Elite Barbarians Musketeer Valkyrie Rocket
Valkyrie Rocket Barbarians Elite Barbarians Musketeer
Barbarians Elite Barbarians Musketeer Valkyrie
Wizard Rocket Poison Musketeer
Rocket Barbarians Elite Barbarians Musketeer Valkyrie
Barbarians Elite Barbarians Valkyrie
Rocket Barbarians Elite Barbarians Valkyrie Poison
Barbarians Musketeer
Barbarians Elite Barbarians Musketeer Valkyrie
Rocket Barbarians Elite Barbarians Valkyrie Poison
Barbarians Elite Barbarians Rocket Valkyrie Wizard
Wizard Barbarians Musketeer Valkyrie
Barbarians Elite Barbarians Musketeer Valkyrie Rocket Poison
Valkyrie Poison Barbarians Elite Barbarians Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Valkyrie Rocket
Poison Musketeer
Rocket Poison
Barbarians Musketeer Valkyrie Rocket Poison
Wizard Rocket Poison Valkyrie
Wizard Poison Musketeer Rocket
Musketeer Wizard Poison
Poison Wizard
Poison Wizard
Rocket Elite Barbarians Musketeer Poison
Rocket Poison Musketeer Valkyrie Wizard
Poison Musketeer Wizard Rocket
Rocket Poison Elite Barbarians Musketeer
Musketeer Rocket Poison
Elite Barbarians Musketeer Poison
Rocket Musketeer Wizard Poison
Musketeer Wizard Rocket Poison
Rocket Poison
Rocket
Rocket Musketeer Wizard Poison
Rocket Valkyrie Wizard Poison
Rocket Musketeer Poison
Rocket Wizard Poison
Rocket Musketeer
Rocket Barbarians Musketeer Poison
Poison Valkyrie Wizard
Poison Musketeer Wizard
Musketeer Wizard Poison
Rocket Poison Musketeer
Elite Barbarians Poison Musketeer Wizard
Rocket Musketeer Wizard Poison
Elite Barbarians
Poison Musketeer Wizard Rocket
Rocket Poison
Rocket Wizard Poison
Barbarians Musketeer Rocket
Rocket Poison Musketeer Wizard
Poison Musketeer Valkyrie Wizard Rocket
Musketeer Wizard Poison
Rocket Poison
Elite Barbarians Musketeer
Elite Barbarians Musketeer Rocket Poison
Musketeer Rocket Poison
Poison Musketeer Rocket

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