My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Barbarian Hut Witch Cannon Cart Princess Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Cannon Cart Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Cannon Cart
Giant Snowball
Battle Ram Witch Princess
Zap
Battle Ram Witch Cannon Cart Princess
Barbarian Barrel
Battle Ram Barbarian Hut Witch Cannon Cart Princess Ice Wizard Electro Wizard
The Log
Battle Ram Barbarian Hut Witch Cannon Cart Princess
Earthquake
Barbarian Hut Witch
Arrows
Witch Princess
Royal Delivery
Battle Ram Witch Cannon Cart Princess Ice Wizard Electro Wizard
Fireball
Battle Ram Barbarian Hut Witch Cannon Cart Princess Ice Wizard Electro Wizard
Poison
Barbarian Hut Witch Princess Ice Wizard Electro Wizard
Lightning
Battle Ram Barbarian Hut Witch Cannon Cart Ice Wizard Electro Wizard
Rocket
Barbarian Hut Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Ice Wizard Battle Ram Electro Wizard Witch Cannon Cart Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Ice Wizard Battle Ram

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Cannon Cart Electro Wizard Barbarian Hut Witch Princess Ice Wizard
Battle Ram
Zap Barbarian Hut Witch Princess Electro Wizard
Barbarian Hut
Zap Battle Ram Princess Ice Wizard
Witch
Zap Battle Ram Cannon Cart
Cannon Cart
Zap Witch Electro Wizard
Princess
Zap Battle Ram Barbarian Hut
Ice Wizard
Zap Barbarian Hut
Electro Wizard
Zap Battle Ram Cannon Cart

Defense Synergies 1 15

Zap
Electro Wizard Barbarian Hut Witch Cannon Cart Princess Ice Wizard
Battle Ram
Barbarian Hut
Zap Princess Ice Wizard Electro Wizard
Witch
Zap Cannon Cart Ice Wizard Electro Wizard
Cannon Cart
Zap Witch Princess Ice Wizard Electro Wizard
Princess
Zap Barbarian Hut Cannon Cart Ice Wizard
Ice Wizard
Zap Barbarian Hut Witch Cannon Cart Princess
Electro Wizard
Zap Barbarian Hut Witch Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Cart Zap Electro Wizard
Barbarian Hut Zap Witch Cannon Cart Ice Wizard Electro Wizard
Barbarian Hut Witch Cannon Cart Ice Wizard Electro Wizard
Barbarian Hut Witch Cannon Cart Ice Wizard Electro Wizard
Princess
Zap Cannon Cart Ice Wizard Electro Wizard
Electro Wizard Zap Barbarian Hut Witch Princess Ice Wizard
Barbarian Hut Zap Cannon Cart Electro Wizard
Barbarian Hut Witch Princess Ice Wizard
Cannon Cart Ice Wizard Electro Wizard
Witch Ice Wizard Electro Wizard Zap Cannon Cart Princess
Zap Barbarian Hut Witch Princess Ice Wizard Electro Wizard
Barbarian Hut Zap Witch Cannon Cart Ice Wizard Electro Wizard
Barbarian Hut Zap Witch Cannon Cart Princess Electro Wizard
Barbarian Hut Cannon Cart Electro Wizard
Barbarian Hut Zap Electro Wizard
Barbarian Hut Witch Cannon Cart Electro Wizard
Zap Barbarian Hut Witch Cannon Cart Ice Wizard Electro Wizard
Zap Witch Barbarian Hut Cannon Cart Princess Ice Wizard Electro Wizard
Barbarian Hut Cannon Cart Electro Wizard
Witch Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Zap Witch Cannon Cart Electro Wizard
Electro Wizard Zap Cannon Cart
Zap Barbarian Hut Witch Cannon Cart Electro Wizard
Zap Barbarian Hut Cannon Cart Electro Wizard
Barbarian Hut Witch Cannon Cart
Zap Witch Princess Ice Wizard Electro Wizard
Barbarian Hut Witch Cannon Cart Ice Wizard Electro Wizard
Barbarian Hut Cannon Cart
Zap Electro Wizard Barbarian Hut Witch Cannon Cart
Witch Barbarian Hut
Witch Cannon Cart
Zap Electro Wizard
Cannon Cart Barbarian Hut Witch
Barbarian Hut Witch Cannon Cart Princess
Witch Electro Wizard Zap Barbarian Hut Cannon Cart
Zap Barbarian Hut Witch Cannon Cart Princess Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Hut
Zap Princess Ice Wizard Electro Wizard
Barbarian Hut Cannon Cart
Cannon Cart Barbarian Hut
Zap
Zap Witch Princess Ice Wizard
Witch Princess
Zap Barbarian Hut Princess Ice Wizard
Zap
Electro Wizard
Zap Cannon Cart Princess Electro Wizard
Zap Princess
Barbarian Hut Cannon Cart Princess
Cannon Cart Princess
Princess Zap Barbarian Hut Cannon Cart
Zap Barbarian Hut Witch Cannon Cart Princess
Barbarian Hut Cannon Cart Princess
Zap Princess Electro Wizard
Zap Witch Princess
Princess
Zap Barbarian Hut Cannon Cart
Zap Witch Princess Ice Wizard
Witch
Zap Witch Princess Ice Wizard Electro Wizard
Zap Witch Princess
Zap
Zap Witch Princess Ice Wizard Electro Wizard
Zap Electro Wizard Witch
Zap
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Barbarian Hut Witch Cannon Cart Princess
Zap Witch Princess Ice Wizard Electro Wizard
Cannon Cart Princess Electro Wizard
Zap Princess
Zap
Cannon Cart
Zap Witch Princess Electro Wizard
Zap Witch Princess Electro Wizard
Zap Witch Cannon Cart Princess Electro Wizard

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