My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Golem Princess Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Inferno Dragon
Giant Snowball
Bomber Minions Witch Princess Inferno Dragon Lumberjack
Zap
Bomber Minions Witch Princess Inferno Dragon
Barbarian Barrel
Bomber Witch Princess Lumberjack
The Log
Bomber Witch Princess Lumberjack
Earthquake
Bomber Witch
Arrows
Bomber Minions Witch Princess
Royal Delivery
Bomber Minions Witch Princess Inferno Dragon Lumberjack
Fireball
Bomber Minions Witch Princess Inferno Dragon Lumberjack
Poison
Bomber Minions Witch Princess
Lightning
Witch Inferno Dragon Lumberjack
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Tornado Princess Inferno Dragon Lumberjack Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Minions Tornado Princess

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Minions Lumberjack
Minions
Bomber Golem Inferno Dragon Lumberjack
Tornado
Witch Golem Princess
Witch
Tornado Golem Lumberjack
Golem
Bomber Minions Tornado Witch Lumberjack
Princess
Tornado
Inferno Dragon
Minions
Lumberjack
Bomber Minions Witch Golem

Defense Synergies 0 6

Bomber
Tornado
Minions
Lumberjack
Tornado
Bomber Witch Princess Inferno Dragon
Witch
Tornado Lumberjack
Golem
Princess
Tornado
Inferno Dragon
Tornado
Lumberjack
Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions
Inferno Dragon Lumberjack Bomber Minions Witch
Tornado Witch Lumberjack Bomber Minions Inferno Dragon
Witch Inferno Dragon Lumberjack Bomber Minions
Bomber Tornado Princess Lumberjack
Tornado Bomber Minions Lumberjack
Minions Tornado Inferno Dragon Witch Princess
Witch Inferno Dragon Minions Tornado Princess Lumberjack
Tornado Bomber Lumberjack
Minions Witch Bomber Tornado Princess Lumberjack
Minions Inferno Dragon Tornado Witch Princess
Lumberjack Bomber Minions Witch
Bomber Minions Tornado Witch Princess Lumberjack
Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Bomber Minions Tornado Witch Lumberjack
Bomber Minions Tornado Witch Lumberjack
Tornado Witch Bomber Minions Princess Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Bomber Minions Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch
Bomber Inferno Dragon Lumberjack
Lumberjack Minions Witch
Lumberjack Tornado
Witch Inferno Dragon Lumberjack
Minions Tornado Witch Princess
Minions Witch Lumberjack
Inferno Dragon Lumberjack
Minions Tornado Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Minions Witch Lumberjack
Tornado
Witch Lumberjack
Bomber Witch Princess
Witch Bomber Minions Tornado Inferno Dragon Lumberjack
Minions Bomber Witch Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess
Bomber
Minions Tornado Witch Princess
Bomber Tornado Witch Princess
Tornado Princess
Tornado
Minions Tornado Lumberjack
Tornado Princess
Tornado Princess
Princess
Minions Princess
Princess
Bomber Witch Princess
Princess
Tornado
Bomber Minions
Bomber Princess
Bomber Tornado Witch Princess
Minions
Tornado Princess
Tornado
Tornado Bomber Witch Princess
Witch Inferno Dragon
Tornado Witch Princess
Tornado Witch Princess
Tornado
Tornado Witch Princess
Minions Witch
Bomber
Princess
Princess
Minions Witch Princess
Tornado Witch Princess
Princess Lumberjack
Bomber Princess
Tornado
Minions Tornado Witch Princess
Tornado Witch Princess
Tornado Witch Princess

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