My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Ice Golem Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Elixir Collector Executioner Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Wall Breakers Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Wall Breakers
Giant Snowball
Bats Goblin Gang Wall Breakers
Zap
Bats Goblin Gang Wall Breakers Goblin Giant
Barbarian Barrel
Goblin Gang Wall Breakers Executioner
The Log
Goblin Gang Wall Breakers
Earthquake
Goblin Gang Elixir Collector
Arrows
Bats Goblin Gang Wall Breakers
Royal Delivery
Bats Goblin Gang Wall Breakers Executioner
Fireball
Goblin Gang Elixir Collector Wall Breakers Executioner
Poison
Bats Goblin Gang Elixir Collector Executioner
Lightning
Ice Golem Elixir Collector Executioner
Rocket
Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Elixir Collector Poison Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Wall Breakers Goblin Gang Poison Executioner Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem Wall Breakers Goblin Gang

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Wall Breakers Goblin Giant
Goblin Gang
Ice Golem Goblin Giant
Ice Golem
Bats Goblin Gang Wall Breakers Executioner
Elixir Collector
Wall Breakers
Ice Golem Bats Goblin Giant
Poison
Goblin Giant
Executioner
Ice Golem
Goblin Giant
Bats Goblin Gang Wall Breakers Poison

Defense Synergies 0 5

Bats
Ice Golem Goblin Giant
Goblin Gang
Ice Golem
Ice Golem
Bats Goblin Gang Poison Executioner
Elixir Collector
Wall Breakers
Poison
Ice Golem
Executioner
Ice Golem
Goblin Giant
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Executioner Goblin Giant
Bats Goblin Gang Executioner
Goblin Gang Bats Executioner
Bats Goblin Gang
Poison
Goblin Gang Bats Executioner
Bats Goblin Gang Poison Executioner
Ice Golem Poison Goblin Giant
Goblin Gang
Goblin Gang Ice Golem
Bats Goblin Gang Poison Executioner Ice Golem Goblin Giant
Executioner Bats Goblin Gang Poison
Bats Goblin Gang
Executioner Bats Goblin Gang Poison
Goblin Gang
Goblin Gang
Bats Goblin Gang Poison Executioner
Bats Goblin Gang Executioner
Poison Executioner Bats Ice Golem
Goblin Gang Bats Poison Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem
Poison Goblin Gang Ice Golem Executioner
Goblin Gang Bats Ice Golem Goblin Giant
Goblin Gang Bats Ice Golem Goblin Giant
Goblin Gang Executioner Goblin Giant
Poison Executioner Bats Goblin Gang Ice Golem Goblin Giant
Goblin Gang Bats Ice Golem Goblin Giant
Goblin Giant
Bats Ice Golem Poison
Goblin Gang Goblin Giant
Bats
Poison Goblin Giant
Goblin Gang Ice Golem Executioner Goblin Giant
Executioner
Goblin Gang Bats Ice Golem Poison Executioner Goblin Giant
Bats Poison Executioner Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem
Poison Executioner
Poison Goblin Giant
Ice Golem Poison
Poison Executioner
Poison Executioner Bats Ice Golem Goblin Giant
Poison Executioner
Poison Ice Golem Executioner
Poison
Bats Goblin Gang Poison
Poison
Poison Executioner
Poison Ice Golem Executioner
Poison
Ice Golem Poison
Poison Executioner
Poison Executioner
Poison
Bats
Poison Executioner
Poison
Poison
Poison
Poison
Ice Golem Poison Executioner
Poison Executioner
Poison
Poison
Poison Bats Ice Golem Executioner
Bats Poison
Poison
Poison
Poison
Bats Goblin Gang
Poison Executioner
Poison Goblin Gang Executioner
Ice Golem Poison Executioner
Poison
Executioner
Bats Goblin Gang Poison
Bats Poison Executioner
Poison Executioner Goblin Giant

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