My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Tesla Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Miner
Giant Snowball
Bats Archers Witch Miner
Zap
Bats Archers Witch
Barbarian Barrel
Archers Tesla Witch
The Log
Archers Witch
Earthquake
Archers Tesla Witch
Arrows
Bats Archers Witch
Royal Delivery
Bats Archers Witch P.E.K.K.A Miner
Fireball
Archers Tesla Witch
Poison
Bats Archers Witch
Lightning
Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Miner Tesla Fireball Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap P.E.K.K.A
Zap
Fireball P.E.K.K.A Miner Bats Archers Witch
Archers
Zap P.E.K.K.A Miner
Tesla
Fireball
Zap Miner
Witch
Zap P.E.K.K.A Miner
P.E.K.K.A
Zap Bats Archers Witch
Miner
Bats Zap Archers Fireball Witch

Defense Synergies 1 13

Bats
Zap Tesla P.E.K.K.A
Zap
Fireball Bats Archers Tesla Witch P.E.K.K.A Miner
Archers
Zap Tesla Witch P.E.K.K.A
Tesla
Bats Zap Archers Fireball
Fireball
Zap Tesla Miner
Witch
Zap Archers
P.E.K.K.A
Bats Zap Archers
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
P.E.K.K.A Bats Zap Tesla Witch
Tesla Witch P.E.K.K.A Bats Archers
Tesla Witch P.E.K.K.A Bats
Fireball P.E.K.K.A
Fireball Bats Zap Archers Tesla
Bats Tesla Zap Archers Fireball Witch
Zap Tesla Fireball P.E.K.K.A
Tesla Witch P.E.K.K.A
Archers Tesla Miner
Bats Archers Witch Zap Tesla Fireball
Tesla Bats Zap Archers Fireball Witch
Tesla P.E.K.K.A Bats Zap Fireball Witch
Fireball Bats Zap Tesla Witch P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball P.E.K.K.A
Tesla Bats Fireball Witch P.E.K.K.A
Tesla Fireball Bats Zap Archers Witch
Zap Witch Bats Archers Tesla Fireball
P.E.K.K.A Tesla
Bats Archers Tesla Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla Fireball Witch P.E.K.K.A
Fireball Zap Archers Tesla Miner
P.E.K.K.A Bats Zap Witch
P.E.K.K.A Bats Zap Tesla Fireball
P.E.K.K.A Tesla Witch
Fireball Bats Zap Archers Tesla Witch
P.E.K.K.A Bats Archers Tesla Fireball Witch
P.E.K.K.A Tesla
Zap P.E.K.K.A Bats Fireball Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Witch
P.E.K.K.A Zap Fireball
P.E.K.K.A Tesla Fireball Witch
Archers Tesla Fireball Witch
Tesla Witch Bats Zap Archers Fireball P.E.K.K.A
Bats Zap Archers Tesla Fireball Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Fireball
Fireball Zap
Fireball Bats Zap Witch
Archers Witch
Fireball Zap
Fireball Miner Zap
Bats Fireball
Miner Zap Fireball
Fireball Zap Archers
Fireball Miner
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Bats
Zap Archers Fireball
Zap Fireball Witch Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Miner Zap Witch
Fireball Zap Witch Miner
Fireball Miner Zap
Bats Zap Archers Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball Miner
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Archers Fireball Witch
Fireball Zap Archers Witch
Fireball
Fireball Miner
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Bats Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch Miner

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