My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Hunter Royal Ghost Magic Archer
The Log
Mini P.E.K.K.A Hunter
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Hunter P.E.K.K.A Royal Ghost Magic Archer
Fireball
Minions Hunter Magic Archer
Poison
Minions Hunter Magic Archer
Lightning
Mini P.E.K.K.A Hunter Magic Archer
Rocket
Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Hunter Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Royal Ghost Mini P.E.K.K.A Hunter Magic Archer Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Royal Ghost Mini P.E.K.K.A

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A
Minions
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Arrows Minions Hunter Magic Archer
Rocket
Hunter
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Arrows Magic Archer Minions Hunter
Royal Ghost
Magic Archer
Magic Archer
P.E.K.K.A Mini P.E.K.K.A Royal Ghost

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A P.E.K.K.A
Minions
Hunter P.E.K.K.A
Mini P.E.K.K.A
Arrows Hunter Royal Ghost Magic Archer
Rocket
Hunter
Minions Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Arrows Minions Hunter
Royal Ghost
Mini P.E.K.K.A
Magic Archer
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Magic Archer
Mini P.E.K.K.A Hunter P.E.K.K.A Minions
Mini P.E.K.K.A Rocket Hunter P.E.K.K.A Minions
Mini P.E.K.K.A Hunter P.E.K.K.A Minions
Arrows Mini P.E.K.K.A Rocket P.E.K.K.A
Arrows Minions Hunter Royal Ghost Magic Archer
Minions Rocket Hunter Arrows Magic Archer
Rocket Arrows P.E.K.K.A Magic Archer
Mini P.E.K.K.A Hunter P.E.K.K.A Minions
Mini P.E.K.K.A Hunter Royal Ghost
Minions Arrows Hunter Royal Ghost Magic Archer
Arrows Minions Hunter Magic Archer
Mini P.E.K.K.A Hunter P.E.K.K.A Minions Rocket
Rocket Arrows Minions Mini P.E.K.K.A Hunter P.E.K.K.A Royal Ghost Magic Archer
Mini P.E.K.K.A P.E.K.K.A Hunter
Rocket Mini P.E.K.K.A Hunter P.E.K.K.A
Arrows Minions Mini P.E.K.K.A Hunter P.E.K.K.A
Arrows Minions Hunter Royal Ghost Magic Archer
Arrows Hunter Minions Royal Ghost Magic Archer
Mini P.E.K.K.A P.E.K.K.A Hunter
Royal Ghost Arrows Minions Mini P.E.K.K.A Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost
Arrows Mini P.E.K.K.A Rocket Hunter Royal Ghost Magic Archer
P.E.K.K.A Minions Mini P.E.K.K.A Rocket Hunter
Mini P.E.K.K.A Rocket Hunter P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Hunter
Arrows Rocket Minions Hunter Magic Archer
Mini P.E.K.K.A Rocket P.E.K.K.A Minions Hunter
Mini P.E.K.K.A P.E.K.K.A Hunter
Rocket P.E.K.K.A Minions Mini P.E.K.K.A Magic Archer
P.E.K.K.A
P.E.K.K.A Minions Mini P.E.K.K.A Hunter
Rocket P.E.K.K.A Arrows
Mini P.E.K.K.A Rocket P.E.K.K.A Hunter
Magic Archer
Minions Mini P.E.K.K.A Rocket Hunter P.E.K.K.A Magic Archer
Arrows Minions Mini P.E.K.K.A Hunter P.E.K.K.A Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Rocket Royal Ghost
Arrows Royal Ghost Magic Archer
Rocket Arrows Magic Archer
Arrows Rocket
Rocket Arrows Magic Archer
Arrows Minions Rocket Hunter Magic Archer
Arrows Magic Archer
Arrows Hunter Magic Archer
Arrows
Rocket Minions Mini P.E.K.K.A
Rocket Arrows Magic Archer
Arrows Rocket Magic Archer
Rocket Hunter Magic Archer
Arrows Minions Rocket Magic Archer
Arrows Magic Archer
Rocket Arrows Hunter Magic Archer
Magic Archer Arrows Rocket
Arrows Rocket
Minions Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Hunter Magic Archer
Rocket Arrows Magic Archer
Rocket Minions Magic Archer
Rocket Arrows
Rocket
Rocket Arrows
Arrows Hunter Magic Archer
Arrows Hunter Royal Ghost Magic Archer
Arrows Magic Archer
Rocket Arrows Magic Archer
Arrows Hunter Magic Archer
Rocket Minions
Mini P.E.K.K.A
Arrows Rocket Hunter Magic Archer
Rocket Arrows Magic Archer
P.E.K.K.A
Rocket Arrows Magic Archer
Minions Rocket Magic Archer
Rocket Arrows Hunter Magic Archer
Arrows
Mini P.E.K.K.A Rocket Hunter Magic Archer
Arrows Magic Archer
Rocket Arrows
P.E.K.K.A
Minions Rocket Magic Archer
Rocket Magic Archer
Rocket Royal Ghost Magic Archer

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