My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

6 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Balloon
Giant Snowball
Minion Horde Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Executioner
The Log
Elite Barbarians
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Wizard Balloon Executioner P.E.K.K.A
Fireball
Minion Horde Elite Barbarians Wizard Balloon Executioner
Poison
Minion Horde Wizard Balloon Executioner
Lightning
Elite Barbarians Valkyrie Wizard Balloon Executioner
Rocket
Minion Horde Elite Barbarians Valkyrie Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Minion Horde Wizard Balloon Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Rage Valkyrie Minion Horde Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Elite Barbarians
Valkyrie Rage Wizard
Valkyrie
Elite Barbarians Balloon Wizard Executioner P.E.K.K.A
Wizard
Elite Barbarians Valkyrie Rage Balloon P.E.K.K.A
Rage
Minion Horde Elite Barbarians Balloon Wizard
Balloon
Valkyrie Rage Wizard Executioner
Executioner
Valkyrie Balloon P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Executioner

Defense Synergies 1 5

Minion Horde
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Wizard Executioner P.E.K.K.A
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Rage
Balloon
Executioner
Valkyrie
P.E.K.K.A
Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Executioner
Minion Horde Elite Barbarians P.E.K.K.A Valkyrie Executioner
Minion Horde P.E.K.K.A Elite Barbarians Valkyrie Executioner
Minion Horde Elite Barbarians P.E.K.K.A Valkyrie
Elite Barbarians Valkyrie P.E.K.K.A
Valkyrie Executioner
Minion Horde Wizard Executioner
Valkyrie P.E.K.K.A
Minion Horde P.E.K.K.A Elite Barbarians
Elite Barbarians Minion Horde Valkyrie
Minion Horde Valkyrie Executioner Wizard
Minion Horde Executioner Wizard
Minion Horde P.E.K.K.A Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Executioner Minion Horde P.E.K.K.A
Elite Barbarians P.E.K.K.A Minion Horde
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Wizard Elite Barbarians Valkyrie Executioner P.E.K.K.A
Minion Horde Elite Barbarians Valkyrie Wizard Executioner
Valkyrie Wizard Executioner
P.E.K.K.A Elite Barbarians
Valkyrie Wizard Minion Horde Elite Barbarians Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians P.E.K.K.A
Elite Barbarians Valkyrie Wizard Executioner
P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
Valkyrie P.E.K.K.A Minion Horde Elite Barbarians
P.E.K.K.A Minion Horde Elite Barbarians Valkyrie Executioner
Wizard Executioner Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
Minion Horde P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Minion Horde Valkyrie Wizard Executioner
Wizard Minion Horde Valkyrie Executioner
Elite Barbarians Minion Horde Valkyrie Executioner P.E.K.K.A
Valkyrie Executioner Minion Horde Elite Barbarians Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Executioner
Minion Horde
Valkyrie
Wizard Executioner Minion Horde Valkyrie
Wizard Executioner Minion Horde
Minion Horde Wizard Executioner
Wizard Executioner
Wizard
Minion Horde Elite Barbarians
Minion Horde Valkyrie Wizard
Wizard Executioner
Elite Barbarians Executioner
Minion Horde
Elite Barbarians
Minion Horde Wizard Executioner
Minion Horde Wizard Executioner
Minion Horde
Wizard Executioner
Valkyrie Wizard
Minion Horde
Wizard
Minion Horde
Valkyrie Wizard Executioner
Minion Horde
Wizard Executioner
Wizard
Elite Barbarians Minion Horde Wizard Executioner
Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard
Minion Horde
P.E.K.K.A Minion Horde
Wizard
Minion Horde
Wizard Executioner
Minion Horde Valkyrie Wizard Executioner
Wizard Executioner
Minion Horde Elite Barbarians Executioner P.E.K.K.A
Minion Horde Elite Barbarians
Executioner
Executioner

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