My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde
Barbarian Barrel
Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard P.E.K.K.A Lumberjack
Fireball
Minion Horde Wizard Lumberjack
Poison
Minion Horde Wizard
Lightning
Wizard Lumberjack
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Fireball Freeze Lumberjack Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Fireball Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Freeze Lumberjack
Minion Horde
Freeze Lumberjack
Fireball
Arrows Freeze The Log
Wizard
P.E.K.K.A Lumberjack
Freeze
Arrows Minion Horde Fireball
P.E.K.K.A
Arrows Wizard The Log Lumberjack
The Log
Fireball P.E.K.K.A Lumberjack
Lumberjack
Arrows Minion Horde Wizard P.E.K.K.A The Log

Defense Synergies 2 13

Arrows
Fireball P.E.K.K.A Lumberjack
Minion Horde
Freeze The Log
Fireball
The Log Arrows Freeze Lumberjack
Wizard
Freeze P.E.K.K.A The Log Lumberjack
Freeze
Minion Horde Fireball Wizard Lumberjack
P.E.K.K.A
The Log Arrows Wizard
The Log
Fireball P.E.K.K.A Minion Horde Wizard Lumberjack
Lumberjack
Arrows Fireball Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard The Log
Minion Horde P.E.K.K.A Lumberjack The Log
Minion Horde P.E.K.K.A Lumberjack Freeze
Minion Horde P.E.K.K.A Lumberjack
Arrows Fireball P.E.K.K.A The Log Lumberjack
Arrows Fireball Freeze The Log Lumberjack
Minion Horde Arrows Fireball Wizard Freeze
Arrows Fireball P.E.K.K.A The Log
Minion Horde P.E.K.K.A Lumberjack
Minion Horde Lumberjack
Minion Horde Arrows Fireball Wizard Freeze The Log Lumberjack
Arrows Minion Horde Fireball Wizard
Minion Horde P.E.K.K.A Lumberjack Fireball Wizard Freeze The Log
Fireball Wizard Arrows Minion Horde Freeze P.E.K.K.A The Log Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde Fireball Freeze P.E.K.K.A The Log Lumberjack
Minion Horde Wizard Arrows Fireball P.E.K.K.A Lumberjack
Arrows Fireball Minion Horde Wizard The Log Lumberjack
Arrows Wizard Freeze The Log Fireball Lumberjack
P.E.K.K.A Lumberjack
Wizard Arrows Minion Horde Fireball P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball P.E.K.K.A
Fireball Arrows Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Minion Horde The Log
P.E.K.K.A Lumberjack Minion Horde Fireball The Log
P.E.K.K.A Minion Horde Lumberjack
Arrows Fireball Wizard Minion Horde Freeze
P.E.K.K.A Minion Horde Fireball Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde Freeze P.E.K.K.A Fireball The Log
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Lumberjack
P.E.K.K.A Arrows Fireball The Log
P.E.K.K.A Minion Horde Fireball Wizard Lumberjack
Wizard Minion Horde Fireball
Minion Horde Fireball Freeze P.E.K.K.A The Log Lumberjack
Arrows Minion Horde Fireball Wizard Freeze P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Freeze The Log
Arrows Fireball The Log
Arrows Minion Horde Fireball The Log
Arrows Fireball Freeze The Log
Fireball Wizard Arrows Minion Horde The Log
Arrows Fireball Wizard Minion Horde Freeze
Arrows Minion Horde Wizard The Log
Arrows Fireball The Log Wizard Freeze
Arrows Fireball The Log Wizard
Minion Horde Fireball Lumberjack
Arrows Minion Horde Fireball Wizard The Log
Fireball Arrows Wizard
Fireball The Log
Arrows Minion Horde Fireball Freeze
Arrows Fireball The Log
Arrows Minion Horde Fireball Wizard The Log
Arrows Minion Horde Fireball Wizard The Log
Arrows Fireball Freeze
Minion Horde
Arrows Fireball Wizard The Log
Arrows Fireball Wizard The Log
Minion Horde Fireball The Log
Arrows Fireball Wizard
The Log
Arrows Minion Horde Fireball The Log
Arrows Freeze The Log Fireball Wizard
Minion Horde
Arrows Fireball The Log Wizard
Fireball Arrows Wizard The Log
Fireball Arrows The Log
Arrows Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Freeze
Minion Horde Fireball
Arrows Minion Horde Fireball Wizard The Log
Arrows Minion Horde Fireball Freeze
P.E.K.K.A Minion Horde
Arrows Fireball Wizard The Log
Minion Horde Fireball Freeze
Fireball Arrows Wizard
Freeze
Arrows The Log Fireball
Fireball Minion Horde Wizard Lumberjack
Arrows The Log Fireball Wizard
Arrows Fireball
Minion Horde P.E.K.K.A
Minion Horde Fireball Freeze The Log
Fireball
Fireball Freeze The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: