My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Elite Barbarians Hog Rider
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers
Barbarian Barrel
Archers Elite Barbarians Wizard
The Log
Archers Elite Barbarians Hog Rider
Earthquake
Archers Hog Rider
Arrows
Bats Archers
Royal Delivery
Bats Archers Elite Barbarians Hog Rider Wizard P.E.K.K.A
Fireball
Archers Elite Barbarians Hog Rider Wizard
Poison
Bats Archers Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Fireball Hog Rider Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Archers Fireball

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Elite Barbarians P.E.K.K.A
Zap
Elite Barbarians Fireball Hog Rider P.E.K.K.A Bats Archers
Archers
Zap Elite Barbarians Hog Rider P.E.K.K.A
Elite Barbarians
Zap Bats Archers Fireball Hog Rider Wizard
Fireball
Zap Hog Rider Elite Barbarians
Hog Rider
Bats Zap Fireball Archers Elite Barbarians Wizard
Wizard
Elite Barbarians Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Bats Archers Wizard

Defense Synergies 1 8

Bats
Zap P.E.K.K.A
Zap
Fireball Bats Archers Elite Barbarians P.E.K.K.A
Archers
Zap P.E.K.K.A
Elite Barbarians
Zap Wizard
Fireball
Zap
Hog Rider
Wizard
Elite Barbarians P.E.K.K.A
P.E.K.K.A
Bats Zap Archers Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Elite Barbarians P.E.K.K.A Bats Zap
P.E.K.K.A Bats Archers Elite Barbarians
Elite Barbarians P.E.K.K.A Bats
Elite Barbarians Fireball P.E.K.K.A
Fireball Bats Zap Archers
Bats Zap Archers Fireball Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Elite Barbarians
Elite Barbarians Archers
Bats Archers Zap Fireball Wizard
Bats Zap Archers Fireball Wizard
P.E.K.K.A Bats Zap Elite Barbarians Fireball Wizard
Fireball Wizard Bats Zap P.E.K.K.A
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball P.E.K.K.A
Wizard Bats Elite Barbarians Fireball P.E.K.K.A
Fireball Bats Zap Archers Elite Barbarians Wizard
Zap Wizard Bats Archers Fireball
P.E.K.K.A Elite Barbarians
Wizard Bats Archers Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Archers Elite Barbarians Wizard
P.E.K.K.A Bats Zap Elite Barbarians
P.E.K.K.A Bats Zap Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians
Fireball Wizard Bats Zap Archers
P.E.K.K.A Bats Archers Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Bats Elite Barbarians Fireball
P.E.K.K.A
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Zap Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Fireball Wizard
Wizard Archers Fireball
Elite Barbarians Bats Zap Archers Fireball P.E.K.K.A
Bats Zap Archers Elite Barbarians Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap
Archers Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Zap Archers Wizard
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Archers Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Elite Barbarians Bats Zap Archers Fireball Wizard
Zap Bats Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Bats Archers Fireball
Fireball Zap Archers Wizard
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians P.E.K.K.A
Zap Bats Elite Barbarians Fireball
Bats Zap Fireball
Zap Fireball

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