My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Furnace Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram Barbarian Barrel P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram
Giant Snowball
Bats Goblin Gang Dart Goblin Battle Ram Furnace
Zap
Bats Goblin Gang Dart Goblin Battle Ram Furnace
Barbarian Barrel
Goblin Gang Dart Goblin Battle Ram Furnace
The Log
Goblin Gang Dart Goblin Battle Ram Furnace
Earthquake
Goblin Gang Furnace Elixir Collector
Arrows
Bats Goblin Gang Dart Goblin Furnace
Royal Delivery
Bats Goblin Gang Dart Goblin Battle Ram P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Battle Ram Furnace Elixir Collector
Poison
Bats Goblin Gang Dart Goblin Furnace Elixir Collector
Lightning
Battle Ram Furnace Elixir Collector
Rocket
Furnace Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Goblin Gang Dart Goblin Battle Ram Furnace Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Goblin Gang Dart Goblin

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Battle Ram Barbarian Barrel P.E.K.K.A
Goblin Gang
Dart Goblin Battle Ram P.E.K.K.A
Dart Goblin
Goblin Gang Battle Ram Barbarian Barrel P.E.K.K.A
Battle Ram
Bats Goblin Gang Dart Goblin Furnace Barbarian Barrel P.E.K.K.A
Furnace
Battle Ram Barbarian Barrel P.E.K.K.A
Elixir Collector
Barbarian Barrel
Bats Dart Goblin Battle Ram Furnace P.E.K.K.A
P.E.K.K.A
Bats Goblin Gang Dart Goblin Battle Ram Furnace Barbarian Barrel

Defense Synergies 0 12

Bats
Dart Goblin Barbarian Barrel P.E.K.K.A
Goblin Gang
Dart Goblin Furnace Barbarian Barrel P.E.K.K.A
Dart Goblin
Bats Goblin Gang Furnace Barbarian Barrel P.E.K.K.A
Battle Ram
Furnace
Goblin Gang Dart Goblin Barbarian Barrel
Elixir Collector
Barbarian Barrel
Bats Goblin Gang Dart Goblin Furnace P.E.K.K.A
P.E.K.K.A
Bats Goblin Gang Dart Goblin Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Barbarian Barrel
P.E.K.K.A Bats Goblin Gang Dart Goblin Furnace
Goblin Gang Furnace P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Bats Goblin Gang Dart Goblin Furnace
Barbarian Barrel P.E.K.K.A
Goblin Gang Barbarian Barrel Bats Dart Goblin Furnace
Bats Dart Goblin Furnace Goblin Gang
Dart Goblin Barbarian Barrel P.E.K.K.A
P.E.K.K.A Goblin Gang Furnace
Goblin Gang Dart Goblin Barbarian Barrel
Bats Goblin Gang Dart Goblin Furnace Barbarian Barrel
Bats Goblin Gang Dart Goblin Furnace
Furnace P.E.K.K.A Bats Goblin Gang
Bats Goblin Gang Dart Goblin Furnace Barbarian Barrel P.E.K.K.A
P.E.K.K.A Goblin Gang Furnace
Goblin Gang Furnace P.E.K.K.A
Bats Goblin Gang Furnace P.E.K.K.A
Bats Goblin Gang Dart Goblin Furnace Barbarian Barrel
Furnace Barbarian Barrel Bats Dart Goblin
P.E.K.K.A Dart Goblin
Goblin Gang Bats Dart Goblin Furnace Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Barbarian Barrel P.E.K.K.A
Goblin Gang Barbarian Barrel
Goblin Gang P.E.K.K.A Bats Furnace
Goblin Gang P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Goblin Gang
Furnace Bats Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Bats Dart Goblin Furnace
P.E.K.K.A
P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A
P.E.K.K.A Goblin Gang
Dart Goblin Furnace
Goblin Gang Bats Dart Goblin Furnace Barbarian Barrel P.E.K.K.A
Bats Dart Goblin Barbarian Barrel P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Furnace Barbarian Barrel
Bats Dart Goblin Furnace
Dart Goblin Furnace
Dart Goblin Barbarian Barrel
Dart Goblin
Bats Goblin Gang
Dart Goblin Barbarian Barrel
Dart Goblin
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Furnace Barbarian Barrel
Dart Goblin Furnace Barbarian Barrel
Dart Goblin Furnace Barbarian Barrel
Barbarian Barrel
Bats
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Barbarian Barrel
Furnace Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Bats Dart Goblin Furnace
Bats Dart Goblin
Dart Goblin
P.E.K.K.A
Bats Goblin Gang Dart Goblin Barbarian Barrel
Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin P.E.K.K.A
Bats Goblin Gang Dart Goblin
Bats Dart Goblin
Dart Goblin Barbarian Barrel

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